90 if (i_pathNo != 0xFF) {
Definition Z2Creature.h:7
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Definition d_msg_flow.h:49
Hawk (Taka)
Definition d_a_npc_tk.h:23
u32 field_0xb24
Definition d_a_npc_tk.h:176
u8 field_0x718
Definition d_a_npc_tk.h:165
dCcD_Stts mStts
Definition d_a_npc_tk.h:172
s16 field_0x710
Definition d_a_npc_tk.h:163
f32 getTakeOffPosY()
Definition d_a_npc_tk.cpp:1150
void executeBackHanjo()
Definition d_a_npc_tk.cpp:1645
dBgS_AcchCir mCircle
Definition d_a_npc_tk.h:170
u8 field_0xb40
Definition d_a_npc_tk.h:180
u8 field_0x6ae
Definition d_a_npc_tk.h:133
cXyz field_0x6f0
Definition d_a_npc_tk.h:159
void setCarryActorMtx()
Definition d_a_npc_tk.cpp:1102
void setEventWolf()
Definition d_a_npc_tk.h:84
u8 field_0x6c4
Definition d_a_npc_tk.h:144
fopAc_ac_c * field_0x6ec
Definition d_a_npc_tk.h:158
s32 field_0x694
Definition d_a_npc_tk.h:121
void checkActionSet()
Definition d_a_npc_tk.cpp:2813
void setQuickHanjoHand()
Definition d_a_npc_tk.h:99
f32 field_0x678
Definition d_a_npc_tk.h:114
void executeAway()
Definition d_a_npc_tk.cpp:1008
dPath * mpPath1
Definition d_a_npc_tk.h:148
static int JointCallBack(J3DJoint *, int)
Definition d_a_npc_tk.cpp:3156
u32 field_0xb28[4]
Definition d_a_npc_tk.h:177
f32 field_0x684
Definition d_a_npc_tk.h:117
int create()
Definition d_a_npc_tk.cpp:3196
cXyz field_0x604
Definition d_a_npc_tk.h:107
void executeAttackLink()
Definition d_a_npc_tk.cpp:1495
s16 field_0x6a2
Definition d_a_npc_tk.h:126
void setHawkSideCamera(cXyz)
Definition d_a_npc_tk.cpp:2620
u8 field_0x6c5
Definition d_a_npc_tk.h:145
void setHawkCamera(fopAc_ac_c *)
Definition d_a_npc_tk.cpp:2634
void executeStayHanjo()
Definition d_a_npc_tk.cpp:1433
f32 getTakePosY()
Definition d_a_npc_tk.cpp:1136
int checkBeforeBg()
Definition d_a_npc_tk.cpp:94
fopAc_ac_c * field_0x634
Definition d_a_npc_tk.h:111
f32 field_0x708
Definition d_a_npc_tk.h:161
void action()
Definition d_a_npc_tk.cpp:2879
dCcD_Sph mSphere
Definition d_a_npc_tk.h:173
s32 mActionType
Definition d_a_npc_tk.h:119
dPath * mWolfPathData
Definition d_a_npc_tk.h:151
int CreateHeap()
Definition d_a_npc_tk.cpp:3169
BOOL isAttackLink()
Definition d_a_npc_tk.h:95
void setMasterShoulder(cXyz *)
Definition d_a_npc_tk.cpp:194
void setActionMode(int)
Definition d_a_npc_tk.cpp:131
u8 field_0x6ea
Definition d_a_npc_tk.h:156
void setFlySE()
Definition d_a_npc_tk.cpp:224
u8 field_0x719
Definition d_a_npc_tk.h:166
void mtx_set()
Definition d_a_npc_tk.cpp:3009
u8 field_0x6c0
Definition d_a_npc_tk.h:140
s32 field_0x6b4
Definition d_a_npc_tk.h:135
u8 field_0x6c3
Definition d_a_npc_tk.h:143
u8 field_0x6c2
Definition d_a_npc_tk.h:142
s32 field_0x698
Definition d_a_npc_tk.h:122
Z2Creature mSound
Definition d_a_npc_tk.h:106
void calcWolfDemoCam()
Definition d_a_npc_tk.cpp:1932
cXyz field_0x628
Definition d_a_npc_tk.h:110
void executeBack()
Definition d_a_npc_tk.cpp:1164
dPathCurve field_0x6d0
Definition d_a_npc_tk.h:150
int _delete()
Definition d_a_npc_tk.cpp:3089
void setAttack()
Definition d_a_npc_tk.h:87
void executeWolfEvent()
Definition d_a_npc_tk.cpp:1920
s32 field_0x6b0
Definition d_a_npc_tk.h:134
void executePerch()
Definition d_a_npc_tk.cpp:649
void calcWolfDemoCam2()
Definition d_a_npc_tk.cpp:1944
s32 field_0x6b8
Definition d_a_npc_tk.h:136
void cc_set()
Definition d_a_npc_tk.cpp:3026
s16 field_0x6a0
Definition d_a_npc_tk.h:125
void executeHandOn()
Definition d_a_npc_tk.cpp:686
dBgS_ObjAcch mAcch
Definition d_a_npc_tk.h:171
u8 field_0x6eb
Definition d_a_npc_tk.h:157
f32 field_0x6e4
Definition d_a_npc_tk.h:153
fopAc_ac_c * getMasterPointer()
Definition d_a_npc_tk.cpp:186
u8 field_0x6bd
Definition d_a_npc_tk.h:138
u16 mFlags
Definition d_a_npc_tk.h:139
f32 field_0x67c
Definition d_a_npc_tk.h:115
s16 field_0x6a6
Definition d_a_npc_tk.h:128
dMsgFlow_c mMsgFlow
Definition d_a_npc_tk.h:169
cXyz field_0x63c[5]
Definition d_a_npc_tk.h:113
void setAwayAction(int)
Definition d_a_npc_tk.cpp:206
void executeWolfPerch()
Definition d_a_npc_tk.cpp:1957
cXyz field_0x6fc
Definition d_a_npc_tk.h:160
void setBackHanjo()
Definition d_a_npc_tk.h:97
s32 field_0x690
Definition d_a_npc_tk.h:120
u32 field_0xb38
Definition d_a_npc_tk.h:178
s16 field_0x6aa
Definition d_a_npc_tk.h:130
bool checkBck(int)
Definition d_a_npc_tk.cpp:67
void executeAttackDemo()
Definition d_a_npc_tk.cpp:1745
u32 field_0xb20
Definition d_a_npc_tk.h:175
cXyz getHanjoHandPos()
Definition d_a_npc_tk.cpp:1423
cXyz field_0x61c
Definition d_a_npc_tk.h:109
s32 field_0x688
Definition d_a_npc_tk.h:118
s16 field_0x6a8
Definition d_a_npc_tk.h:129
daNpc_Hanjo_c * mpMaster
Definition d_a_npc_tk.h:112
u8 mIsHanjoHand
Definition d_a_npc_tk.h:132
void setHanjoHand()
Definition d_a_npc_tk.h:98
bool executePerchDemo(int)
Definition d_a_npc_tk.cpp:487
void setAway()
Definition d_a_npc_tk.h:86
dCcU_AtInfo mAtInfo
Definition d_a_npc_tk.h:174
u8 field_0x71b[0x724 - 0x71b]
Definition d_a_npc_tk.h:168
s32 field_0xb3c
Definition d_a_npc_tk.h:179
f32 setAddCalcSpeedXZ(cXyz &, cXyz const &, f32, f32, f32)
Definition d_a_npc_tk.cpp:143
f32 field_0x6e0
Definition d_a_npc_tk.h:152
void initPerchDemo(int)
Definition d_a_npc_tk.cpp:366
void setEvent()
Definition d_a_npc_tk.h:85
void calcDemoCamera()
Definition d_a_npc_tk.cpp:2653
s16 field_0x69e
Definition d_a_npc_tk.h:124
bool checkAttackDemo()
Definition d_a_npc_tk.cpp:1734
cXyz chaseTargetPos(cXyz, f32, f32, s16)
Definition d_a_npc_tk.cpp:166
void setResistanceDemo()
Definition d_a_npc_tk.h:102
u8 field_0x6e9
Definition d_a_npc_tk.h:155
bool checkWaterSurface(f32)
Definition d_a_npc_tk.cpp:737
f32 field_0x680
Definition d_a_npc_tk.h:116
BOOL isHanjoHand()
Definition d_a_npc_tk.h:100
u8 mCarryType
Definition d_a_npc_tk.h:131
void setBck(int, u8, f32, f32)
Definition d_a_npc_tk.cpp:62
s16 field_0x6a4
Definition d_a_npc_tk.h:127
s32 field_0x70c
Definition d_a_npc_tk.h:162
u8 field_0x6c7
Definition d_a_npc_tk.h:147
request_of_phase_process_class mPhase
Definition d_a_npc_tk.h:104
bool mIsExecutingAction
Definition d_a_npc_tk.h:137
u8 field_0x6c6
Definition d_a_npc_tk.h:146
s16 field_0x69c
Definition d_a_npc_tk.h:123
u8 field_0x71a
Definition d_a_npc_tk.h:167
void executeBackHanjoDemo()
Definition d_a_npc_tk.cpp:1798
int draw()
Definition d_a_npc_tk.cpp:75
f32 field_0x714
Definition d_a_npc_tk.h:164
void endHawkCamera()
Definition d_a_npc_tk.cpp:2641
void setBump()
Definition d_a_npc_tk.h:83
cXyz field_0x610
Definition d_a_npc_tk.h:108
void executeAttack()
Definition d_a_npc_tk.cpp:750
void setAttackLink()
Definition d_a_npc_tk.h:96
u8 field_0x6e8
Definition d_a_npc_tk.h:154
int execute()
Definition d_a_npc_tk.cpp:3045
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_npc_tk.cpp:3106
void executeFly()
Definition d_a_npc_tk.cpp:295
u8 field_0x6c1
Definition d_a_npc_tk.h:141
void executeResistanceDemo()
Definition d_a_npc_tk.cpp:2428
s8 mPathStep2
Definition d_a_npc_tk.h:149
void setHawkPath(u8 i_pathNo)
Definition d_a_npc_tk.h:89
mDoExt_McaMorfSO * mpMorf
Definition d_a_npc_tk.h:105
Hanch.
Definition d_a_npc_hanjo.h:98
Definition f_op_actor.h:230
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(daNPC_TK_c)==0xB44)
dPath * dPath_GetRoomPath(int path_index, int room_no)
Definition d_path.cpp:19
int BOOL
Definition types.h:33
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
s8 fopAcM_GetRoomNo(const fopAc_ac_c *i_actor)
Definition f_op_actor_mng.h:144
Definition d_spline_path.h:8