T cLib_calcTimer(T *value)
Definition c_lib.h:74
cPhs__Step
Definition c_phase.h:8
Definition Z2Creature.h:154
Definition d_a_b_yo.h:234
bool field_0x54
Definition d_a_b_yo.h:252
f32 field_0x58
Definition d_a_b_yo.h:253
bool field_0x3c
Definition d_a_b_yo.h:246
f32 field_0x50
Definition d_a_b_yo.h:251
f32 mFreezardRadius
Definition d_a_b_yo.h:249
f32 mReboundSpeedRatio
Definition d_a_b_yo.h:243
f32 mChaseSpeed
Definition d_a_b_yo.h:244
f32 mFreezardNum
Definition d_a_b_yo.h:241
f32 field_0x4c
Definition d_a_b_yo.h:250
f32 mReboundSpeedMax
Definition d_a_b_yo.h:245
s8 field_0x4
Definition d_a_b_yo.h:239
f32 mMaxFallSpeed
Definition d_a_b_yo.h:242
f32 mAttackTimer
Definition d_a_b_yo.h:248
virtual ~daB_YO_HIO_c()
Definition d_a_b_yo.h:237
f32 mScale[8]
Definition d_a_b_yo.h:240
daB_YO_HIO_c()
Definition d_a_b_yo.cpp:257
f32 mGatherTimer
Definition d_a_b_yo.h:247
Blizzeta.
Definition d_a_b_yo.h:21
dCcD_Sph mTgSph[3]
Definition d_a_b_yo.h:185
f32 getPlayerXBuf(int param_0)
Definition d_a_b_yo.h:77
u32 mParticleKey
Definition d_a_b_yo.h:192
void reflectFreeMove()
Definition d_a_b_yo.cpp:1290
void setHensinEffect()
Definition d_a_b_yo.cpp:606
void executeAttackIce()
Definition d_a_b_yo.cpp:1903
f32 mCamEyeSpeed
Definition d_a_b_yo.h:106
void onIceBreak(u16)
Definition d_a_b_yo.cpp:423
s16 mCamEyeAngle
Definition d_a_b_yo.h:108
J3DModel * mpFurnitureModel
Definition d_a_b_yo.h:96
void executeDemoRevival()
Definition d_a_b_yo.cpp:2159
cXyz mIceCenterPos
Definition d_a_b_yo.h:116
u8 unk_1B78[0x1B7C - 0x1B78]
Definition d_a_b_yo.h:191
void demo_skip(int)
Definition d_a_b_yo.cpp:755
dCcD_Stts mCcIronStts
Definition d_a_b_yo.h:183
u8 mSwNo
Definition d_a_b_yo.h:147
void setActionMode(int, int)
Definition d_a_b_yo.cpp:463
f32 mHensinScale
Definition d_a_b_yo.h:101
u8 mLastPhaseDamage
Definition d_a_b_yo.h:149
u8 mFreeMoveMode
Definition d_a_b_yo.h:153
f32 mCamCenterSpeed
Definition d_a_b_yo.h:107
bool field_0xfd1
Definition d_a_b_yo.h:171
void calcFreeMove(f32)
Definition d_a_b_yo.cpp:1302
u16 mIFrameIronTimer
Definition d_a_b_yo.h:138
cXyz mOldPlayerPos
Definition d_a_b_yo.h:114
bool field_0xfcc
Definition d_a_b_yo.h:166
cXyz mCamCenter
Definition d_a_b_yo.h:103
void setIcicleOperate(int)
Definition d_a_b_yo.cpp:564
u8 mSwNo2
Definition d_a_b_yo.h:148
void executeJump()
Definition d_a_b_yo.cpp:1812
void setWindowBreakEffect(int)
Definition d_a_b_yo.cpp:595
void setIcicleSubNumber()
Definition d_a_b_yo.cpp:579
u8 field_0xfae
Definition d_a_b_yo.h:152
s16 field_0xf6a
Definition d_a_b_yo.h:127
request_of_phase_process_class mPhase3
Definition d_a_b_yo.h:84
cXyz mCamEye
Definition d_a_b_yo.h:102
s16 mIceAngle
Definition d_a_b_yo.h:122
int mActionTimer2
Definition d_a_b_yo.h:140
u8 field_0xfb0
Definition d_a_b_yo.h:154
request_of_phase_process_class mPhase4
Definition d_a_b_yo.h:85
f32 getModeRarius()
Definition d_a_b_yo.h:72
cPhs__Step create()
Definition d_a_b_yo.cpp:3317
f32 field_0xf64
Definition d_a_b_yo.h:125
dBgW * mpRoomNormalBgW
Definition d_a_b_yo.h:178
dBgS_AcchCir mAcchCir
Definition d_a_b_yo.h:180
void setWallHitEffect()
Definition d_a_b_yo.cpp:675
dCcD_Cyl mAtCyl
Definition d_a_b_yo.h:184
mDoExt_btkAnm * mpYetaBtkAnm
Definition d_a_b_yo.h:88
u8 mFreezardNo
Definition d_a_b_yo.h:160
bool field_0xfac
Definition d_a_b_yo.h:150
f32 mCamEyeRange
Definition d_a_b_yo.h:105
mDoExt_btpAnm * mpYetaBtpAnm
Definition d_a_b_yo.h:89
int draw()
Definition d_a_b_yo.cpp:283
void damage_check()
Definition d_a_b_yo.cpp:469
u8 checkIcecleRevival()
Definition d_a_b_yo.cpp:1770
void onIceStatus(u16 i_no)
Definition d_a_b_yo.h:79
u8 field_0xfb5
Definition d_a_b_yo.h:159
static int DemoSkipCallBack(void *, int)
Definition d_a_b_yo.cpp:762
int CreateHeap2()
Definition d_a_b_yo.cpp:3291
u8 getFrizadAttack()
Definition d_a_b_yo.h:73
void setChillEffect()
Definition d_a_b_yo.cpp:704
s16 getFrizadRollAngle()
Definition d_a_b_yo.h:71
Mtx mBgMtx
Definition d_a_b_yo.h:177
f32 mBlureRate
Definition d_a_b_yo.h:165
msg_class * mpMsg
Definition d_a_b_yo.h:176
int mMsgIdx
Definition d_a_b_yo.h:174
u16 mIceStatus
Definition d_a_b_yo.h:128
f32 getPlayerZBuf(int param_0)
Definition d_a_b_yo.h:78
u8 mModelNo
Definition d_a_b_yo.h:146
f32 mPlayerXBuf[200]
Definition d_a_b_yo.h:110
u8 unk_F40[0xF4C - 0xF40]
Definition d_a_b_yo.h:117
dCcD_Sph mTgIronSph[3]
Definition d_a_b_yo.h:186
s32 mWarpHoleID
Definition d_a_b_yo.h:173
mDoExt_McaMorfSO * mpYetaRevertedMorf
Definition d_a_b_yo.h:94
u8 mIsInactive
Definition d_a_b_yo.h:168
int mAttentionTimer
Definition d_a_b_yo.h:144
void executeAttackYose()
Definition d_a_b_yo.cpp:1945
void setLandingEffect(f32)
Definition d_a_b_yo.cpp:628
int CreateHeap()
Definition d_a_b_yo.cpp:3160
bool field_0xfcd
Definition d_a_b_yo.h:167
u32 mMsgPcID
Definition d_a_b_yo.h:175
s16 field_0xf80
Definition d_a_b_yo.h:134
f32 mColBlend
Definition d_a_b_yo.h:164
mDoExt_brkAnm * mpYetaWhiteBrkAnm
Definition d_a_b_yo.h:91
f32 unk_F58
Definition d_a_b_yo.h:121
cXyz getIceCenterPos()
Definition d_a_b_yo.h:74
void checkDamageWithIceBreak()
Definition d_a_b_yo.cpp:2037
Action
Definition d_a_b_yo.h:196
@ ACT_DEATH
Definition d_a_b_yo.h:206
@ ACT_CHASE
Definition d_a_b_yo.h:198
@ ACT_SERIOUS_DEMO
Definition d_a_b_yo.h:199
@ ACT_OPENING
Definition d_a_b_yo.h:197
@ ACT_ATTACK_YOSE
Definition d_a_b_yo.h:202
@ ACT_DAMAGE
Definition d_a_b_yo.h:205
@ ACT_ATTACK_BODY
Definition d_a_b_yo.h:203
@ ACT_ATTACK_ICE
Definition d_a_b_yo.h:201
@ ACT_DEMO_REVIVAL
Definition d_a_b_yo.h:204
@ ACT_JUMP
Definition d_a_b_yo.h:200
f32 mYstoneScale
Definition d_a_b_yo.h:124
u8 field_0xfb4
Definition d_a_b_yo.h:158
f32 mIceCenterSpeed
Definition d_a_b_yo.h:119
int doYoMessage()
Definition d_a_b_yo.cpp:777
u32 mAppearKey
Definition d_a_b_yo.h:193
u32 mIcicleID[10]
Definition d_a_b_yo.h:97
u8 getModelNo()
Definition d_a_b_yo.h:70
u32 mHensinKey[4]
Definition d_a_b_yo.h:190
void setBreakIceEffect()
Definition d_a_b_yo.cpp:643
void executeDeath()
Definition d_a_b_yo.cpp:2333
void mtx_set()
Definition d_a_b_yo.cpp:2939
s16 getIceAngle()
Definition d_a_b_yo.h:76
f32 mIceRange
Definition d_a_b_yo.h:118
void setReflectAngle()
Definition d_a_b_yo.cpp:1376
s16 mWallAngle
Definition d_a_b_yo.h:136
void setBck(int, u8, f32, f32)
Definition d_a_b_yo.cpp:428
int mMode
Definition d_a_b_yo.h:131
s16 mPlayerAngle
Definition d_a_b_yo.h:113
void createIcecleRevival(u8)
Definition d_a_b_yo.cpp:1789
request_of_phase_process_class mPhase5
Definition d_a_b_yo.h:86
u16 mIceBreak
Definition d_a_b_yo.h:129
s16 mAngleSpeed
Definition d_a_b_yo.h:135
mDoExt_brkAnm * mpYetaBrkAnm
Definition d_a_b_yo.h:90
int mActionTimer
Definition d_a_b_yo.h:139
u8 field_0xfb1
Definition d_a_b_yo.h:155
u8 mFreezardAttack
Definition d_a_b_yo.h:151
void setApperEffect2()
Definition d_a_b_yo.cpp:736
void action()
Definition d_a_b_yo.cpp:2789
f32 mScale
Definition d_a_b_yo.h:109
int mFreezardTimer
Definition d_a_b_yo.h:142
void executeAttackBody()
Definition d_a_b_yo.cpp:2056
int mDamageTimer
Definition d_a_b_yo.h:141
int mQuakeTimer
Definition d_a_b_yo.h:143
void setBreakFrizad()
Definition d_a_b_yo.cpp:551
J3DModel * mpRoomModel[2]
Definition d_a_b_yo.h:95
u8 unk_F7C[0xF80 - 0xF7C]
Definition d_a_b_yo.h:133
mDoExt_McaMorfSO * mpYetaMorf
Definition d_a_b_yo.h:93
Z2CreatureEnemy mCreatureSound
Definition d_a_b_yo.h:99
f32 mCamFovY
Definition d_a_b_yo.h:104
u8 mRoomType
Definition d_a_b_yo.h:161
cXyz mYstonePos
Definition d_a_b_yo.h:115
J3DModel * mpModel[3]
Definition d_a_b_yo.h:92
f32 getIceRange()
Definition d_a_b_yo.h:75
void executeSeriousDemo()
Definition d_a_b_yo.cpp:1555
u8 field_0xfb3
Definition d_a_b_yo.h:157
int mCamLockOnTimer
Definition d_a_b_yo.h:145
int execute()
Definition d_a_b_yo.cpp:3051
u16 mIFrameTimer
Definition d_a_b_yo.h:137
f32 mFreezardRadius
Definition d_a_b_yo.h:120
void cc_set()
Definition d_a_b_yo.cpp:2977
Animation
Definition d_a_b_yo.h:209
@ ANM_WAIT_C
Definition d_a_b_yo.h:222
@ ANM_DOWN_B
Definition d_a_b_yo.h:226
@ ANM_DOWN_C
Definition d_a_b_yo.h:227
@ ANM_WAIT_D
Definition d_a_b_yo.h:224
@ ANM_TO_TALK_B
Definition d_a_b_yo.h:215
@ ANM_DOWN_A
Definition d_a_b_yo.h:225
@ ANM_TALK_B
Definition d_a_b_yo.h:214
@ ANM_DOWN
Definition d_a_b_yo.h:228
@ ANM_ANGRY
Definition d_a_b_yo.h:210
@ ANM_WALK
Definition d_a_b_yo.h:218
@ ANM_TALK_A
Definition d_a_b_yo.h:213
@ ANM_WAIT_B
Definition d_a_b_yo.h:217
@ ANM_WAIT_C2
Definition d_a_b_yo.h:221
@ ANM_SCREAM
Definition d_a_b_yo.h:219
@ ANM_SCREAM_WAIT
Definition d_a_b_yo.h:220
@ ANM_FLOAT
Definition d_a_b_yo.h:212
@ ANM_ANGRY_WAIT
Definition d_a_b_yo.h:211
@ ANM_FLOAT_B
Definition d_a_b_yo.h:223
@ ANM_WAIT_A
Definition d_a_b_yo.h:216
void setApperEffect()
Definition d_a_b_yo.cpp:728
request_of_phase_process_class mPhase2
Definition d_a_b_yo.h:83
u8 mColorMode
Definition d_a_b_yo.h:163
u8 mIsInactive2
Definition d_a_b_yo.h:169
int mAction
Definition d_a_b_yo.h:130
void reviseIceCenterPos(cXyz *)
Definition d_a_b_yo.cpp:2726
f32 mRoomAlpha[2]
Definition d_a_b_yo.h:162
dCcU_AtInfo mAtInfo
Definition d_a_b_yo.h:187
s16 unk_D88[200]
Definition d_a_b_yo.h:112
void setYoMessage(int)
Definition d_a_b_yo.cpp:771
dBgW * mpRoomArenaBgW
Definition d_a_b_yo.h:179
void executeOpening()
Definition d_a_b_yo.cpp:794
bool mReverted
Definition d_a_b_yo.h:170
u32 mYstoneID
Definition d_a_b_yo.h:98
request_of_phase_process_class mPhase1
Definition d_a_b_yo.h:82
mDoExt_btkAnm * mpBtkAnm
Definition d_a_b_yo.h:87
void calcPlayerBufPos()
Definition d_a_b_yo.cpp:2740
u8 unk_1B5C[0x1B64 - 0x1B5C]
Definition d_a_b_yo.h:188
u32 mChillKey
Definition d_a_b_yo.h:189
cXyz unk_6D8[5]
Definition d_a_b_yo.h:100
f32 mPlayerZBuf[200]
Definition d_a_b_yo.h:111
void executeChase()
Definition d_a_b_yo.cpp:1398
bool unk_FD2
Definition d_a_b_yo.h:172
s16 field_0xf68
Definition d_a_b_yo.h:126
dBgS_ObjAcch mAcch
Definition d_a_b_yo.h:181
u8 field_0xfb2
Definition d_a_b_yo.h:156
s16 mIceAngleSpeed
Definition d_a_b_yo.h:123
u32 mShadowKey
Definition d_a_b_yo.h:132
int _delete()
Definition d_a_b_yo.cpp:3123
void executeDamage()
Definition d_a_b_yo.cpp:2262
dCcD_Stts mCcStts
Definition d_a_b_yo.h:182
bool mHIOInit
Definition d_a_b_yo.h:194
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daB_YO_c)==0x1B88)
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:40
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8