Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daB_YO_c Member List
This is the complete list of members for
daB_YO_c
, including all inherited members.
_delete
()
daB_YO_c
ACT_ATTACK_BODY
enum value
daB_YO_c
private
ACT_ATTACK_ICE
enum value
daB_YO_c
private
ACT_ATTACK_YOSE
enum value
daB_YO_c
private
ACT_CHASE
enum value
daB_YO_c
private
ACT_DAMAGE
enum value
daB_YO_c
private
ACT_DEATH
enum value
daB_YO_c
private
ACT_DEMO_REVIVAL
enum value
daB_YO_c
private
ACT_JUMP
enum value
daB_YO_c
private
ACT_OPENING
enum value
daB_YO_c
private
ACT_SERIOUS_DEMO
enum value
daB_YO_c
private
Action
enum name
daB_YO_c
private
action
()
daB_YO_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
Animation
enum name
daB_YO_c
private
ANM_ANGRY
enum value
daB_YO_c
private
ANM_ANGRY_WAIT
enum value
daB_YO_c
private
ANM_DOWN
enum value
daB_YO_c
private
ANM_DOWN_A
enum value
daB_YO_c
private
ANM_DOWN_B
enum value
daB_YO_c
private
ANM_DOWN_C
enum value
daB_YO_c
private
ANM_FLOAT
enum value
daB_YO_c
private
ANM_FLOAT_B
enum value
daB_YO_c
private
ANM_SCREAM
enum value
daB_YO_c
private
ANM_SCREAM_WAIT
enum value
daB_YO_c
private
ANM_TALK_A
enum value
daB_YO_c
private
ANM_TALK_B
enum value
daB_YO_c
private
ANM_TO_TALK_B
enum value
daB_YO_c
private
ANM_WAIT_A
enum value
daB_YO_c
private
ANM_WAIT_B
enum value
daB_YO_c
private
ANM_WAIT_C
enum value
daB_YO_c
private
ANM_WAIT_C2
enum value
daB_YO_c
private
ANM_WAIT_D
enum value
daB_YO_c
private
ANM_WALK
enum value
daB_YO_c
private
attention_info
fopAc_ac_c
box
fopAc_ac_c
calcFreeMove
(f32)
daB_YO_c
calcPlayerBufPos
()
daB_YO_c
carryType
fopAc_ac_c
cc_set
()
daB_YO_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDamageWithIceBreak
()
daB_YO_c
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkIcecleRevival
()
daB_YO_c
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
create
()
daB_YO_c
CreateHeap
()
daB_YO_c
CreateHeap2
()
daB_YO_c
createIcecleRevival
(u8)
daB_YO_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
damage_check
()
daB_YO_c
demo_skip
(int)
daB_YO_c
demoActorID
fopAc_ac_c
DemoSkipCallBack
(void *, int)
daB_YO_c
static
doYoMessage
()
daB_YO_c
draw
()
daB_YO_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
execute
()
daB_YO_c
executeAttackBody
()
daB_YO_c
executeAttackIce
()
daB_YO_c
executeAttackYose
()
daB_YO_c
executeChase
()
daB_YO_c
executeDamage
()
daB_YO_c
executeDeath
()
daB_YO_c
executeDemoRevival
()
daB_YO_c
executeJump
()
daB_YO_c
executeOpening
()
daB_YO_c
executeSeriousDemo
()
daB_YO_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0xf64
daB_YO_c
private
field_0xf68
daB_YO_c
private
field_0xf6a
daB_YO_c
private
field_0xf80
daB_YO_c
private
field_0xfac
daB_YO_c
private
field_0xfae
daB_YO_c
private
field_0xfb0
daB_YO_c
private
field_0xfb1
daB_YO_c
private
field_0xfb2
daB_YO_c
private
field_0xfb3
daB_YO_c
private
field_0xfb4
daB_YO_c
private
field_0xfb5
daB_YO_c
private
field_0xfcc
daB_YO_c
private
field_0xfcd
daB_YO_c
private
field_0xfd1
daB_YO_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getFrizadAttack
()
daB_YO_c
inline
getFrizadRollAngle
()
daB_YO_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getIceAngle
()
daB_YO_c
inline
getIceCenterPos
()
daB_YO_c
inline
getIceRange
()
daB_YO_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
getModelNo
()
daB_YO_c
inline
getModeRarius
()
daB_YO_c
inline
getPlayerXBuf
(int param_0)
daB_YO_c
inline
getPlayerZBuf
(int param_0)
daB_YO_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
mAcch
daB_YO_c
private
mAcchCir
daB_YO_c
private
mAction
daB_YO_c
private
mActionTimer
daB_YO_c
private
mActionTimer2
daB_YO_c
private
mAngleSpeed
daB_YO_c
private
mAppearKey
daB_YO_c
private
mAtCyl
daB_YO_c
private
mAtInfo
daB_YO_c
private
mAttentionTimer
daB_YO_c
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBgMtx
daB_YO_c
private
mBlureRate
daB_YO_c
private
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mCamCenter
daB_YO_c
private
mCamCenterSpeed
daB_YO_c
private
mCamEye
daB_YO_c
private
mCamEyeAngle
daB_YO_c
private
mCamEyeRange
daB_YO_c
private
mCamEyeSpeed
daB_YO_c
private
mCamFovY
daB_YO_c
private
mCamLockOnTimer
daB_YO_c
private
mCcIronStts
daB_YO_c
private
mCcStts
daB_YO_c
private
mChillKey
daB_YO_c
private
mColBlend
daB_YO_c
private
mColorMode
daB_YO_c
private
mCreatureSound
daB_YO_c
private
mDamageTimer
daB_YO_c
private
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mFreeMoveMode
daB_YO_c
private
mFreezardAttack
daB_YO_c
private
mFreezardNo
daB_YO_c
private
mFreezardRadius
daB_YO_c
private
mFreezardTimer
daB_YO_c
private
mHeadLockPos
fopEn_enemy_c
mHensinKey
daB_YO_c
private
mHensinScale
daB_YO_c
private
mHIOInit
daB_YO_c
private
mIceAngle
daB_YO_c
private
mIceAngleSpeed
daB_YO_c
private
mIceBreak
daB_YO_c
private
mIceCenterPos
daB_YO_c
private
mIceCenterSpeed
daB_YO_c
private
mIceRange
daB_YO_c
private
mIceStatus
daB_YO_c
private
mIcicleID
daB_YO_c
private
mIFrameIronTimer
daB_YO_c
private
mIFrameTimer
daB_YO_c
private
mIsInactive
daB_YO_c
private
mIsInactive2
daB_YO_c
private
mLastPhaseDamage
daB_YO_c
private
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
daB_YO_c
private
mModelNo
daB_YO_c
private
mMsgIdx
daB_YO_c
private
mMsgPcID
daB_YO_c
private
model
fopAc_ac_c
mOldPlayerPos
daB_YO_c
private
mParticleKey
daB_YO_c
private
mpBtkAnm
daB_YO_c
private
mpDrawMtd
leafdraw_class
mpFurnitureModel
daB_YO_c
private
mPhase1
daB_YO_c
private
mPhase2
daB_YO_c
private
mPhase3
daB_YO_c
private
mPhase4
daB_YO_c
private
mPhase5
daB_YO_c
private
mPlayerAngle
daB_YO_c
private
mPlayerXBuf
daB_YO_c
private
mPlayerZBuf
daB_YO_c
private
mpModel
daB_YO_c
private
mpMsg
daB_YO_c
private
mpRoomArenaBgW
daB_YO_c
private
mpRoomModel
daB_YO_c
private
mpRoomNormalBgW
daB_YO_c
private
mpYetaBrkAnm
daB_YO_c
private
mpYetaBtkAnm
daB_YO_c
private
mpYetaBtpAnm
daB_YO_c
private
mpYetaMorf
daB_YO_c
private
mpYetaRevertedMorf
daB_YO_c
private
mpYetaWhiteBrkAnm
daB_YO_c
private
mQuakeTimer
daB_YO_c
private
mReverted
daB_YO_c
private
mRoomAlpha
daB_YO_c
private
mRoomType
daB_YO_c
private
mScale
daB_YO_c
private
mShadowKey
daB_YO_c
private
mSwNo
daB_YO_c
private
mSwNo2
daB_YO_c
private
mTgIronSph
daB_YO_c
private
mTgSph
daB_YO_c
private
mThrowMode
fopEn_enemy_c
mtx_set
()
daB_YO_c
mWallAngle
daB_YO_c
private
mWarpHoleID
daB_YO_c
private
mYstoneID
daB_YO_c
private
mYstonePos
daB_YO_c
private
mYstoneScale
daB_YO_c
private
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onIceBreak
(u16)
daB_YO_c
onIceStatus
(u16 i_no)
daB_YO_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
reflectFreeMove
()
daB_YO_c
reviseIceCenterPos
(cXyz *)
daB_YO_c
scale
fopAc_ac_c
setActionMode
(int, int)
daB_YO_c
setApperEffect
()
daB_YO_c
setApperEffect2
()
daB_YO_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBck
(int, u8, f32, f32)
daB_YO_c
setBreakFrizad
()
daB_YO_c
setBreakIceEffect
()
daB_YO_c
setChillEffect
()
daB_YO_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHensinEffect
()
daB_YO_c
setIcicleOperate
(int)
daB_YO_c
setIcicleSubNumber
()
daB_YO_c
setID
fopAc_ac_c
setLandingEffect
(f32)
daB_YO_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setReflectAngle
()
daB_YO_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
setWallHitEffect
()
daB_YO_c
setWindowBreakEffect
(int)
daB_YO_c
setYoMessage
(int)
daB_YO_c
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
unk_1B5C
daB_YO_c
private
unk_1B78
daB_YO_c
private
unk_6D8
daB_YO_c
private
unk_D88
daB_YO_c
private
unk_F40
daB_YO_c
private
unk_F58
daB_YO_c
private
unk_F7C
daB_YO_c
private
unk_FD2
daB_YO_c
private
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
Generated by
1.9.8