Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_YO_c Member List

This is the complete list of members for daB_YO_c, including all inherited members.

_delete()daB_YO_c
ACT_ATTACK_BODY enum valuedaB_YO_cprivate
ACT_ATTACK_ICE enum valuedaB_YO_cprivate
ACT_ATTACK_YOSE enum valuedaB_YO_cprivate
ACT_CHASE enum valuedaB_YO_cprivate
ACT_DAMAGE enum valuedaB_YO_cprivate
ACT_DEATH enum valuedaB_YO_cprivate
ACT_DEMO_REVIVAL enum valuedaB_YO_cprivate
ACT_JUMP enum valuedaB_YO_cprivate
ACT_OPENING enum valuedaB_YO_cprivate
ACT_SERIOUS_DEMO enum valuedaB_YO_cprivate
Action enum namedaB_YO_cprivate
action()daB_YO_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
Animation enum namedaB_YO_cprivate
ANM_ANGRY enum valuedaB_YO_cprivate
ANM_ANGRY_WAIT enum valuedaB_YO_cprivate
ANM_DOWN enum valuedaB_YO_cprivate
ANM_DOWN_A enum valuedaB_YO_cprivate
ANM_DOWN_B enum valuedaB_YO_cprivate
ANM_DOWN_C enum valuedaB_YO_cprivate
ANM_FLOAT enum valuedaB_YO_cprivate
ANM_FLOAT_B enum valuedaB_YO_cprivate
ANM_SCREAM enum valuedaB_YO_cprivate
ANM_SCREAM_WAIT enum valuedaB_YO_cprivate
ANM_TALK_A enum valuedaB_YO_cprivate
ANM_TALK_B enum valuedaB_YO_cprivate
ANM_TO_TALK_B enum valuedaB_YO_cprivate
ANM_WAIT_A enum valuedaB_YO_cprivate
ANM_WAIT_B enum valuedaB_YO_cprivate
ANM_WAIT_C enum valuedaB_YO_cprivate
ANM_WAIT_C2 enum valuedaB_YO_cprivate
ANM_WAIT_D enum valuedaB_YO_cprivate
ANM_WALK enum valuedaB_YO_cprivate
attention_infofopAc_ac_c
boxfopAc_ac_c
calcFreeMove(f32)daB_YO_c
calcPlayerBufPos()daB_YO_c
carryTypefopAc_ac_c
cc_set()daB_YO_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDamageWithIceBreak()daB_YO_c
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkIcecleRevival()daB_YO_c
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
create()daB_YO_c
CreateHeap()daB_YO_c
CreateHeap2()daB_YO_c
createIcecleRevival(u8)daB_YO_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
damage_check()daB_YO_c
demo_skip(int)daB_YO_c
demoActorIDfopAc_ac_c
DemoSkipCallBack(void *, int)daB_YO_cstatic
doYoMessage()daB_YO_c
draw()daB_YO_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
execute()daB_YO_c
executeAttackBody()daB_YO_c
executeAttackIce()daB_YO_c
executeAttackYose()daB_YO_c
executeChase()daB_YO_c
executeDamage()daB_YO_c
executeDeath()daB_YO_c
executeDemoRevival()daB_YO_c
executeJump()daB_YO_c
executeOpening()daB_YO_c
executeSeriousDemo()daB_YO_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0xf64daB_YO_cprivate
field_0xf68daB_YO_cprivate
field_0xf6adaB_YO_cprivate
field_0xf80daB_YO_cprivate
field_0xfacdaB_YO_cprivate
field_0xfaedaB_YO_cprivate
field_0xfb0daB_YO_cprivate
field_0xfb1daB_YO_cprivate
field_0xfb2daB_YO_cprivate
field_0xfb3daB_YO_cprivate
field_0xfb4daB_YO_cprivate
field_0xfb5daB_YO_cprivate
field_0xfccdaB_YO_cprivate
field_0xfcddaB_YO_cprivate
field_0xfd1daB_YO_cprivate
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getFrizadAttack()daB_YO_cinline
getFrizadRollAngle()daB_YO_cinline
getHeadLockPos()fopEn_enemy_cinline
getIceAngle()daB_YO_cinline
getIceCenterPos()daB_YO_cinline
getIceRange()daB_YO_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
getModelNo()daB_YO_cinline
getModeRarius()daB_YO_cinline
getPlayerXBuf(int param_0)daB_YO_cinline
getPlayerZBuf(int param_0)daB_YO_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
mAcchdaB_YO_cprivate
mAcchCirdaB_YO_cprivate
mActiondaB_YO_cprivate
mActionTimerdaB_YO_cprivate
mActionTimer2daB_YO_cprivate
mAngleSpeeddaB_YO_cprivate
mAppearKeydaB_YO_cprivate
mAtCyldaB_YO_cprivate
mAtInfodaB_YO_cprivate
mAttentionTimerdaB_YO_cprivate
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBgMtxdaB_YO_cprivate
mBlureRatedaB_YO_cprivate
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCamCenterdaB_YO_cprivate
mCamCenterSpeeddaB_YO_cprivate
mCamEyedaB_YO_cprivate
mCamEyeAngledaB_YO_cprivate
mCamEyeRangedaB_YO_cprivate
mCamEyeSpeeddaB_YO_cprivate
mCamFovYdaB_YO_cprivate
mCamLockOnTimerdaB_YO_cprivate
mCcIronSttsdaB_YO_cprivate
mCcSttsdaB_YO_cprivate
mChillKeydaB_YO_cprivate
mColBlenddaB_YO_cprivate
mColorModedaB_YO_cprivate
mCreatureSounddaB_YO_cprivate
mDamageTimerdaB_YO_cprivate
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mFreeMoveModedaB_YO_cprivate
mFreezardAttackdaB_YO_cprivate
mFreezardNodaB_YO_cprivate
mFreezardRadiusdaB_YO_cprivate
mFreezardTimerdaB_YO_cprivate
mHeadLockPosfopEn_enemy_c
mHensinKeydaB_YO_cprivate
mHensinScaledaB_YO_cprivate
mHIOInitdaB_YO_cprivate
mIceAngledaB_YO_cprivate
mIceAngleSpeeddaB_YO_cprivate
mIceBreakdaB_YO_cprivate
mIceCenterPosdaB_YO_cprivate
mIceCenterSpeeddaB_YO_cprivate
mIceRangedaB_YO_cprivate
mIceStatusdaB_YO_cprivate
mIcicleIDdaB_YO_cprivate
mIFrameIronTimerdaB_YO_cprivate
mIFrameTimerdaB_YO_cprivate
mIsInactivedaB_YO_cprivate
mIsInactive2daB_YO_cprivate
mLastPhaseDamagedaB_YO_cprivate
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModedaB_YO_cprivate
mModelNodaB_YO_cprivate
mMsgIdxdaB_YO_cprivate
mMsgPcIDdaB_YO_cprivate
modelfopAc_ac_c
mOldPlayerPosdaB_YO_cprivate
mParticleKeydaB_YO_cprivate
mpBtkAnmdaB_YO_cprivate
mpDrawMtdleafdraw_class
mpFurnitureModeldaB_YO_cprivate
mPhase1daB_YO_cprivate
mPhase2daB_YO_cprivate
mPhase3daB_YO_cprivate
mPhase4daB_YO_cprivate
mPhase5daB_YO_cprivate
mPlayerAngledaB_YO_cprivate
mPlayerXBufdaB_YO_cprivate
mPlayerZBufdaB_YO_cprivate
mpModeldaB_YO_cprivate
mpMsgdaB_YO_cprivate
mpRoomArenaBgWdaB_YO_cprivate
mpRoomModeldaB_YO_cprivate
mpRoomNormalBgWdaB_YO_cprivate
mpYetaBrkAnmdaB_YO_cprivate
mpYetaBtkAnmdaB_YO_cprivate
mpYetaBtpAnmdaB_YO_cprivate
mpYetaMorfdaB_YO_cprivate
mpYetaRevertedMorfdaB_YO_cprivate
mpYetaWhiteBrkAnmdaB_YO_cprivate
mQuakeTimerdaB_YO_cprivate
mReverteddaB_YO_cprivate
mRoomAlphadaB_YO_cprivate
mRoomTypedaB_YO_cprivate
mScaledaB_YO_cprivate
mShadowKeydaB_YO_cprivate
mSwNodaB_YO_cprivate
mSwNo2daB_YO_cprivate
mTgIronSphdaB_YO_cprivate
mTgSphdaB_YO_cprivate
mThrowModefopEn_enemy_c
mtx_set()daB_YO_c
mWallAngledaB_YO_cprivate
mWarpHoleIDdaB_YO_cprivate
mYstoneIDdaB_YO_cprivate
mYstonePosdaB_YO_cprivate
mYstoneScaledaB_YO_cprivate
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onIceBreak(u16)daB_YO_c
onIceStatus(u16 i_no)daB_YO_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
reflectFreeMove()daB_YO_c
reviseIceCenterPos(cXyz *)daB_YO_c
scalefopAc_ac_c
setActionMode(int, int)daB_YO_c
setApperEffect()daB_YO_c
setApperEffect2()daB_YO_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setBck(int, u8, f32, f32)daB_YO_c
setBreakFrizad()daB_YO_c
setBreakIceEffect()daB_YO_c
setChillEffect()daB_YO_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setHensinEffect()daB_YO_c
setIcicleOperate(int)daB_YO_c
setIcicleSubNumber()daB_YO_c
setIDfopAc_ac_c
setLandingEffect(f32)daB_YO_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setReflectAngle()daB_YO_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
setWallHitEffect()daB_YO_c
setWindowBreakEffect(int)daB_YO_c
setYoMessage(int)daB_YO_c
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
unk_1B5CdaB_YO_cprivate
unk_1B78daB_YO_cprivate
unk_6D8daB_YO_cprivate
unk_D88daB_YO_cprivate
unk_F40daB_YO_cprivate
unk_F58daB_YO_cprivate
unk_F7CdaB_YO_cprivate
unk_FD2daB_YO_cprivate
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c