Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_katatsumuri.h
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1#ifndef D_A_OBJ_KATATSUMURI_H
2#define D_A_OBJ_KATATSUMURI_H
3
4#include "d/d_insect.h"
5
14class daObjKAT_c : public fopAc_ac_c {
15public:
16 /* 80C39994 */ void InitCcSph();
17 /* 80C39A00 */ void SetCcSph();
18 /* 80C39A58 */ void ctrlJoint(J3DJoint*, J3DModel*);
19 /* 80C39B98 */ void CreateHeap();
20 /* 80C39F0C */ void WallWalk();
21 /* 80C3A4D8 */ void MoveAction();
22 /* 80C3A628 */ void Action();
23 /* 80C3A680 */ void Insect_Release();
24 /* 80C3A698 */ void checkGround();
25 /* 80C3A8C8 */ void F_MoveAction();
26 /* 80C3A95C */ void FallAction();
27 /* 80C3A990 */ void ParticleSet();
28 /* 80C3AAB4 */ void BoomChk();
29 /* 80C3ADC8 */ void ObjHit();
30 /* 80C3AEC8 */ void Execute();
31 /* 80C3B754 */ void Z_BufferChk();
32 /* 80C3B8D0 */ void Delete();
33 /* 80C3B938 */ void setBaseMtx();
34 /* 80C3BAAC */ void CreateChk();
35 /* 80C3BC58 */ void create();
36
37private:
38 /* 0x568 */ u8 field_0x568[0xa74 - 0x568];
39};
40
41STATIC_ASSERT(sizeof(daObjKAT_c) == 0xa74);
42
44public:
45 /* 80C3996C */ daObj_KatHIO_c();
46 /* 80C3C5CC */ ~daObj_KatHIO_c();
47};
48
49#endif /* D_A_OBJ_KATATSUMURI_H */
Insect - Snail.
Definition d_a_obj_katatsumuri.h:14
u8 field_0x568[0xa74 - 0x568]
Definition d_a_obj_katatsumuri.h:38
void CreateHeap()
Definition d_a_obj_katatsumuri.cpp:324
void WallWalk()
Definition d_a_obj_katatsumuri.cpp:431
void ObjHit()
Definition d_a_obj_katatsumuri.cpp:549
void Execute()
Definition d_a_obj_katatsumuri.cpp:583
void Insect_Release()
Definition d_a_obj_katatsumuri.cpp:481
void SetCcSph()
Definition d_a_obj_katatsumuri.cpp:285
void CreateChk()
Definition d_a_obj_katatsumuri.cpp:659
void Action()
Definition d_a_obj_katatsumuri.cpp:476
void setBaseMtx()
Definition d_a_obj_katatsumuri.cpp:624
void InitCcSph()
Definition d_a_obj_katatsumuri.cpp:275
void BoomChk()
Definition d_a_obj_katatsumuri.cpp:544
void create()
Definition d_a_obj_katatsumuri.cpp:692
void ParticleSet()
Definition d_a_obj_katatsumuri.cpp:517
void MoveAction()
Definition d_a_obj_katatsumuri.cpp:471
void Delete()
Definition d_a_obj_katatsumuri.cpp:619
void FallAction()
Definition d_a_obj_katatsumuri.cpp:505
void checkGround()
Definition d_a_obj_katatsumuri.cpp:486
void F_MoveAction()
Definition d_a_obj_katatsumuri.cpp:500
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_obj_katatsumuri.cpp:302
void Z_BufferChk()
Definition d_a_obj_katatsumuri.cpp:610
Definition d_a_obj_katatsumuri.h:43
daObj_KatHIO_c()
Definition d_a_obj_katatsumuri.cpp:248
~daObj_KatHIO_c()
Definition d_a_obj_katatsumuri.cpp:721
STATIC_ASSERT(sizeof(daObjKAT_c)==0xa74)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8