Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_kamakiri.h
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1#ifndef D_A_OBJ_KAMAKIRI_H
2#define D_A_OBJ_KAMAKIRI_H
3
4#include "d/d_insect.h"
5
14class daObjKAM_c : public fopAc_ac_c {
15public:
16 /* 80C351BC */ void InitCcSph();
17 /* 80C35228 */ void SetCcSph();
18 /* 80C352A0 */ void CreateHeap();
19 /* 80C35684 */ void ShopWaitAction();
20 /* 80C357EC */ void WaitAction();
21 /* 80C35970 */ void WallCheck();
22 /* 80C35BE4 */ void SpeedSet();
23 /* 80C35CF0 */ void WallWalk();
24 /* 80C36138 */ void WalkAction();
25 /* 80C36338 */ void MoveAction();
26 /* 80C36B20 */ void Action();
27 /* 80C36BE4 */ void ShopAction();
28 /* 80C36CA0 */ void Insect_Release();
29 /* 80C36CB8 */ void Z_BufferChk();
30 /* 80C36E34 */ void ParticleSet();
31 /* 80C36F58 */ void BoomChk();
32 /* 80C37324 */ void ObjHit();
33 /* 80C374AC */ void Execute();
34 /* 80C37724 */ void Delete();
35 /* 80C3778C */ void setBaseMtx();
36 /* 80C378F4 */ void CreateChk();
37 /* 80C37AA0 */ void create();
38
39private:
40 /* 0x568 */ u8 field_0x568[0xa68 - 0x568];
41};
42
43STATIC_ASSERT(sizeof(daObjKAM_c) == 0xa68);
44
46public:
47 /* 80C3518C */ daObj_KamHIO_c();
48 /* 80C38360 */ ~daObj_KamHIO_c();
49};
50
51
52#endif /* D_A_OBJ_KAMAKIRI_H */
Insect - Mantis.
Definition d_a_obj_kamakiri.h:14
void SpeedSet()
Definition d_a_obj_kamakiri.cpp:445
void WaitAction()
Definition d_a_obj_kamakiri.cpp:372
void CreateHeap()
Definition d_a_obj_kamakiri.cpp:300
void Insect_Release()
Definition d_a_obj_kamakiri.cpp:540
void CreateChk()
Definition d_a_obj_kamakiri.cpp:666
void setBaseMtx()
Definition d_a_obj_kamakiri.cpp:631
void Execute()
Definition d_a_obj_kamakiri.cpp:617
void Action()
Definition d_a_obj_kamakiri.cpp:530
void ShopAction()
Definition d_a_obj_kamakiri.cpp:535
void WalkAction()
Definition d_a_obj_kamakiri.cpp:484
void WallWalk()
Definition d_a_obj_kamakiri.cpp:479
void Delete()
Definition d_a_obj_kamakiri.cpp:626
void InitCcSph()
Definition d_a_obj_kamakiri.cpp:269
void MoveAction()
Definition d_a_obj_kamakiri.cpp:525
void Z_BufferChk()
Definition d_a_obj_kamakiri.cpp:582
void ObjHit()
Definition d_a_obj_kamakiri.cpp:604
void SetCcSph()
Definition d_a_obj_kamakiri.cpp:279
void BoomChk()
Definition d_a_obj_kamakiri.cpp:599
u8 field_0x568[0xa68 - 0x568]
Definition d_a_obj_kamakiri.h:40
void WallCheck()
Definition d_a_obj_kamakiri.cpp:405
void ShopWaitAction()
Definition d_a_obj_kamakiri.cpp:359
void create()
Definition d_a_obj_kamakiri.cpp:713
void ParticleSet()
Definition d_a_obj_kamakiri.cpp:594
Definition d_a_obj_kamakiri.h:45
daObj_KamHIO_c()
Definition d_a_obj_kamakiri.cpp:250
~daObj_KamHIO_c()
Definition d_a_obj_kamakiri.cpp:742
STATIC_ASSERT(sizeof(daObjKAM_c)==0xa68)
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8