Definition Z2Creature.h:37
s8 field_0x4
Definition d_a_e_ym.h:20
f32 mSurpriseDistance
Definition d_a_e_ym.h:26
f32 mMoveRange
Definition d_a_e_ym.h:27
f32 mMoveSpeed
Definition d_a_e_ym.h:23
f32 mElectricInvincibilityTimeExtension
Definition d_a_e_ym.h:22
daE_YM_HIO_c()
Definition d_a_e_ym.cpp:42
virtual ~daE_YM_HIO_c()
Definition d_a_e_ym.h:18
f32 mModelSize
Definition d_a_e_ym.h:21
f32 mFlyAttackSpeed
Definition d_a_e_ym.h:25
f32 mFlyMoveSpeed
Definition d_a_e_ym.h:24
Twilight Insect.
Definition d_a_e_ym.h:38
s16 field_0x6e6
Definition d_a_e_ym.h:187
void action()
Definition d_a_e_ym.cpp:2874
u8 checkFlyTerritory()
Definition d_a_e_ym.cpp:1752
void setGoHomeType()
Definition d_a_e_ym.cpp:1199
dBgS_AcchCir mAcchCir
Definition d_a_e_ym.h:213
int field_0x714
Definition d_a_e_ym.h:208
f32 mDistToPlayer
Definition d_a_e_ym.h:183
u8 mFlyType
Definition d_a_e_ym.h:175
void executeDown()
Definition d_a_e_ym.cpp:938
u8 checkWall()
Definition d_a_e_ym.cpp:3347
u8 checkBck(char const *, int)
Definition d_a_e_ym.cpp:55
void executeSwitch()
Definition d_a_e_ym.cpp:2360
u8 mType
Definition d_a_e_ym.h:155
int create()
Definition d_a_e_ym.cpp:3397
void setDigEffect()
Definition d_a_e_ym.cpp:208
void setFriendFlag(u8 i_flag)
Definition d_a_e_ym.h:134
u32 field_0xad8
Definition d_a_e_ym.h:220
u8 field_0xaf4
Definition d_a_e_ym.h:225
u8 field_0x6a5
Definition d_a_e_ym.h:160
void checkFrinedSamePos()
Definition d_a_e_ym.cpp:2866
void executeBack()
Definition d_a_e_ym.cpp:1399
void executeAttack()
Definition d_a_e_ym.cpp:1483
u32 mParticleKeys[3]
Definition d_a_e_ym.h:224
s16 field_0x6e4
Definition d_a_e_ym.h:186
u8 field_0x6a8
Definition d_a_e_ym.h:163
u32 field_0xae4
Definition d_a_e_ym.h:223
void executeDefense()
Definition d_a_e_ym.cpp:1701
f32 field_0x6dc
Definition d_a_e_ym.h:184
daKago_c * mpKago
Definition d_a_e_ym.h:144
int mMode
Definition d_a_e_ym.h:153
u32 field_0xae0
Definition d_a_e_ym.h:222
void mtx_set()
Definition d_a_e_ym.cpp:3020
int draw()
Definition d_a_e_ym.cpp:97
u8 checkRailSurprise()
Definition d_a_e_ym.cpp:395
void setTagPosP()
Definition d_a_e_ym.h:66
s16 field_0x6f8
Definition d_a_e_ym.h:195
s16 field_0x6fa
Definition d_a_e_ym.h:196
u8 getTagNo()
Definition d_a_e_ym.h:62
void executeRiver()
Definition d_a_e_ym.cpp:2651
dCcD_Stts mStts
Definition d_a_e_ym.h:215
void setInclination()
Definition d_a_e_ym.cpp:1999
u8 checkAttackEnd()
Definition d_a_e_ym.cpp:1570
s16 field_0x700
Definition d_a_e_ym.h:199
u8 setAttackMotion()
Definition d_a_e_ym.cpp:1588
void damage_check()
Definition d_a_e_ym.cpp:1067
int _delete()
Definition d_a_e_ym.cpp:3157
u8 field_0x6cd
Definition d_a_e_ym.h:178
void setTagPos(cXyz &i_position)
Definition d_a_e_ym.h:64
u8 field_0x66E[0x670 - 0x66E]
Definition d_a_e_ym.h:146
u32 field_0xad0
Definition d_a_e_ym.h:218
s16 mAngleToPlayer
Definition d_a_e_ym.h:189
void executeFly()
Definition d_a_e_ym.cpp:1778
void initFly()
Definition d_a_e_ym.cpp:1764
mDoExt_McaMorfSO * mpMorf
Definition d_a_e_ym.h:140
u8 field_0x71c
Definition d_a_e_ym.h:210
void setMoveSound(int)
Definition d_a_e_ym.cpp:528
f32 field_0x6ec
Definition d_a_e_ym.h:190
s16 field_0x70a
Definition d_a_e_ym.h:203
u8 checkBeforeBg(s16)
Definition d_a_e_ym.cpp:3229
void setAppear()
Definition d_a_e_ym.cpp:517
dCcU_AtInfo mAtInfo
Definition d_a_e_ym.h:217
int execute()
Definition d_a_e_ym.cpp:3082
u8 checkWolfBark()
Definition d_a_e_ym.cpp:309
u8 mTagNo
Definition d_a_e_ym.h:173
u8 field_0x6B5[0x6B8 - 0x6B5]
Definition d_a_e_ym.h:170
cXyz mPrevPos
Definition d_a_e_ym.h:147
cXyz * mTagPosP
Definition d_a_e_ym.h:172
void checkElectricStart()
Definition d_a_e_ym.cpp:2300
u8 field_0x6a3
Definition d_a_e_ym.h:158
u8 mSwitchBit
Definition d_a_e_ym.h:157
u8 mFriendFlag
Definition d_a_e_ym.h:165
void setLockByCargo()
Definition d_a_e_ym.cpp:2646
void setHideType()
Definition d_a_e_ym.cpp:3375
int field_0x704
Definition d_a_e_ym.h:201
u8 getSwitchBit()
Definition d_a_e_ym.h:136
u8 checkSurpriseNear()
Definition d_a_e_ym.cpp:413
u32 field_0xadc
Definition d_a_e_ym.h:221
u32 field_0x69c
Definition d_a_e_ym.h:154
void bckSetFly(int, u8, f32, f32)
Definition d_a_e_ym.cpp:91
void setFireEffect()
Definition d_a_e_ym.cpp:258
u8 mIsHide
Definition d_a_e_ym.h:159
u8 field_0x6a9
Definition d_a_e_ym.h:164
s16 field_0x70c
Definition d_a_e_ym.h:204
void cc_set()
Definition d_a_e_ym.cpp:3031
void executeElectric()
Definition d_a_e_ym.cpp:2319
Z2CreatureEnemy mSound
Definition d_a_e_ym.h:142
s16 field_0x6f6
Definition d_a_e_ym.h:194
fopAc_ac_c * field_0x660
Definition d_a_e_ym.h:143
u8 field_0x6cb
Definition d_a_e_ym.h:176
void setElecEffect2()
Definition d_a_e_ym.cpp:237
void setRiverAttention()
Definition d_a_e_ym.cpp:2625
s16 field_0x6f4
Definition d_a_e_ym.h:193
int getSurpriseType()
Definition d_a_e_ym.cpp:1176
s16 field_0x708
Definition d_a_e_ym.h:202
int CreateHeap()
Definition d_a_e_ym.cpp:3181
s16 field_0x6fe
Definition d_a_e_ym.h:198
int mLastAction
Definition d_a_e_ym.h:152
mDoExt_brkAnm * mpBrk
Definition d_a_e_ym.h:141
dBgS_ObjAcch mAcch
Definition d_a_e_ym.h:214
void executeWind()
Definition d_a_e_ym.cpp:1101
void initFireFly(int)
Definition d_a_e_ym.cpp:2472
s8 mCurrentPntNo
Definition d_a_e_ym.h:169
u8 field_0x6c9
Definition d_a_e_ym.h:174
void bckSet(int, u8, f32, f32)
Definition d_a_e_ym.cpp:60
cXyz * field_0x6d0
Definition d_a_e_ym.h:181
void executeFire()
Definition d_a_e_ym.cpp:2485
void executeBackRail()
Definition d_a_e_ym.cpp:2206
void executeRail()
Definition d_a_e_ym.cpp:2148
u8 field_0x712[0x714 - 0x712]
Definition d_a_e_ym.h:207
void setElecEffect1()
Definition d_a_e_ym.cpp:218
u8 checkRailDig()
Definition d_a_e_ym.cpp:2130
u8 field_0x71E[0x720 - 0x71E]
Definition d_a_e_ym.h:212
f32 field_0x6e0
Definition d_a_e_ym.h:185
void executeWait()
Definition d_a_e_ym.cpp:564
u32 field_0x718
Definition d_a_e_ym.h:209
f32 field_0x688
Definition d_a_e_ym.h:149
request_of_phase_process_class mPhase
Definition d_a_e_ym.h:139
u8 checkBeforeGround()
Definition d_a_e_ym.cpp:3298
void executeMove()
Definition d_a_e_ym.cpp:695
s16 field_0x6f2
Definition d_a_e_ym.h:192
void checkInitialWall()
Definition d_a_e_ym.cpp:3321
void setActionMode(int)
Definition d_a_e_ym.cpp:554
void executeFlyAttack()
Definition d_a_e_ym.cpp:2011
u8 checkSurpriseLock()
Definition d_a_e_ym.cpp:335
int mAction
Definition d_a_e_ym.h:151
s16 field_0x70e
Definition d_a_e_ym.h:205
daE_YM_Action
Definition d_a_e_ym.h:40
@ ACT_MOVE
Definition d_a_e_ym.h:42
@ ACT_RIVER
Definition d_a_e_ym.h:59
@ ACT_ATTACK
Definition d_a_e_ym.h:49
@ ACT_ELECTRIC
Definition d_a_e_ym.h:56
@ ACT_FLY_ATTACK
Definition d_a_e_ym.h:53
@ ACT_FIRE
Definition d_a_e_ym.h:58
@ ACT_WIND
Definition d_a_e_ym.h:45
@ ACT_DOWN
Definition d_a_e_ym.h:44
@ ACT_ESCAPE
Definition d_a_e_ym.h:43
@ ACT_FLY
Definition d_a_e_ym.h:52
@ ACT_FALL
Definition d_a_e_ym.h:48
@ ACT_BACK
Definition d_a_e_ym.h:47
@ ACT_SWITCH
Definition d_a_e_ym.h:57
@ ACT_WAIT
Definition d_a_e_ym.h:41
@ ACT_RAIL
Definition d_a_e_ym.h:54
@ ACT_SURPRISE
Definition d_a_e_ym.h:46
@ ACT_BACK_RAIL
Definition d_a_e_ym.h:55
@ ACT_ATTACK_WALL
Definition d_a_e_ym.h:50
@ ACT_DEFENSE
Definition d_a_e_ym.h:51
dPath * field_0x6b0
Definition d_a_e_ym.h:168
s16 field_0x6e8
Definition d_a_e_ym.h:188
void setNormalCc()
Definition d_a_e_ym.cpp:511
void setNextPathPoint()
Definition d_a_e_ym.cpp:2117
cXyz mTagPos
Definition d_a_e_ym.h:171
u32 field_0xad4
Definition d_a_e_ym.h:219
u8 field_0x6a7
Definition d_a_e_ym.h:162
void setTurnSound()
Definition d_a_e_ym.cpp:547
void executeSurprise()
Definition d_a_e_ym.cpp:1224
u8 field_0x71d
Definition d_a_e_ym.h:211
f32 field_0x6d4
Definition d_a_e_ym.h:182
csXyz field_0x668
Definition d_a_e_ym.h:145
s16 field_0x6f0
Definition d_a_e_ym.h:191
u8 field_0x6a6
Definition d_a_e_ym.h:161
u8 field_0x702[0x704 - 0x702]
Definition d_a_e_ym.h:200
u8 field_0x6cf
Definition d_a_e_ym.h:180
void executeFall()
Definition d_a_e_ym.cpp:1425
dCcD_Sph mSphCc
Definition d_a_e_ym.h:216
bool checkWallCrash()
Definition d_a_e_ym.cpp:289
s16 field_0x710
Definition d_a_e_ym.h:206
void executeAttackWall()
Definition d_a_e_ym.cpp:1611
u8 field_0x6ce
Definition d_a_e_ym.h:179
void executeEscape()
Definition d_a_e_ym.cpp:791
u8 getFriendFlag()
Definition d_a_e_ym.h:135
void setSurpriseAway()
Definition d_a_e_ym.cpp:1192
f32 field_0x68c
Definition d_a_e_ym.h:150
s16 field_0x6fc
Definition d_a_e_ym.h:197
cXyz field_0x67c
Definition d_a_e_ym.h:148
u8 field_0x6a1
Definition d_a_e_ym.h:156
u8 field_0x6cc
Definition d_a_e_ym.h:177
dPath * mpPath
Definition d_a_e_ym.h:167
u8 field_0x6AB[0x6AC - 0x6AB]
Definition d_a_e_ym.h:166
Basket.
Definition d_a_kago.h:15
Definition f_op_actor.h:255
STATIC_ASSERT(sizeof(daE_YM_c)==0xAF8)
Definition d_a_e_ym.h:230
static dCcD_SrcSph cc_sph_src
Definition d_a_e_ym.h:23
Definition d_a_hozelda.cpp:20
Definition d_a_hozelda.cpp:161
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:74
Definition d_a_npc_fguard.cpp:23
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5