daE_PZ_HIO_c()
Definition d_a_e_pz.cpp:845
~daE_PZ_HIO_c()
Definition d_a_e_pz.cpp:2357
Phantom Zant.
Definition d_a_e_pz.h:14
void mSetFirePos()
Definition d_a_e_pz.cpp:1050
void mPointerSet()
Definition d_a_e_pz.cpp:1850
void executeSummonsBullet()
Definition d_a_e_pz.cpp:2091
void executeDamage()
Definition d_a_e_pz.cpp:2010
void fire_mtx_set()
Definition d_a_e_pz.cpp:2111
void executeDead()
Definition d_a_e_pz.cpp:2085
void _delete()
Definition d_a_e_pz.cpp:2218
void executeAttack()
Definition d_a_e_pz.cpp:1997
u8 field_0x846[0xef8 - 0x846]
Definition d_a_e_pz.h:50
void onBombArrowHit()
Definition d_a_e_pz.h:16
void damage_check()
Definition d_a_e_pz.cpp:1055
void mtx_set()
Definition d_a_e_pz.cpp:2116
void CreateHeap()
Definition d_a_e_pz.cpp:2228
void create()
Definition d_a_e_pz.cpp:2294
void action()
Definition d_a_e_pz.cpp:2101
void draw()
Definition d_a_e_pz.cpp:858
void executeSearchPoint()
Definition d_a_e_pz.cpp:1072
void mPzScaleSet(bool)
Definition d_a_e_pz.cpp:1020
void action_fire()
Definition d_a_e_pz.cpp:2106
void executeOpeningDemo()
Definition d_a_e_pz.cpp:1838
void execute()
Definition d_a_e_pz.cpp:2203
u8 field_0x5ac[0x845 - 0x5ac]
Definition d_a_e_pz.h:48
daE_PZ_c()
Definition d_a_e_pz.cpp:2299
void setBck(int, u8, f32, f32)
Definition d_a_e_pz.cpp:879
void setActionMode(int, int)
Definition d_a_e_pz.cpp:884
u8 field_0x845
Definition d_a_e_pz.h:49
void mEntrySUB(bool)
Definition d_a_e_pz.cpp:889
void cc_set()
Definition d_a_e_pz.cpp:2198
void mEnemyScaleSet()
Definition d_a_e_pz.cpp:1040
void executeWait()
Definition d_a_e_pz.cpp:1855
void executeBullet()
Definition d_a_e_pz.cpp:2096
void getCutType()
Definition d_a_e_pz.cpp:1045
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daE_PZ_c)==0xEF8)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8