cPhs__Step
Definition c_phase.h:8
Definition Z2Creature.h:37
Deku Toad.
Definition d_a_e_dt.h:20
f32 field_0x10
Definition d_a_e_ot.h:98
f32 field_0x14
Definition d_a_e_ot.h:99
f32 field_0x1c
Definition d_a_e_ot.h:101
daE_OT_HIO_c()
Definition d_a_e_ot.cpp:114
f32 mAttackSpeed
Definition d_a_e_ot.h:96
f32 field_0x18
Definition d_a_e_ot.h:100
virtual ~daE_OT_HIO_c()
Definition d_a_e_ot.h:93
s8 field_0x4
Definition d_a_e_ot.h:95
f32 mHeartDropRate
Definition d_a_e_ot.h:97
Toado.
Definition d_a_e_ot.h:19
int draw()
Definition d_a_e_ot.cpp:125
s16 mTargetAngleY
Definition d_a_e_ot.h:72
void setEggBreakEffect()
Definition d_a_e_ot.cpp:244
bool mHIOInit
Definition d_a_e_ot.h:85
f32 mAnmSpeed
Definition d_a_e_ot.h:69
void executeEgg()
Definition d_a_e_ot.cpp:274
dBgS_ObjAcch mAcch
Definition d_a_e_ot.h:78
u32 mShadowKey
Definition d_a_e_ot.h:67
u8 mTimer1
Definition d_a_e_ot.h:75
request_of_phase_process_class mPhase
Definition d_a_e_ot.h:58
u32 mRippleKey
Definition d_a_e_ot.h:84
u8 mTimer2
Definition d_a_e_ot.h:76
void action()
Definition d_a_e_ot.cpp:611
void setFallEgg()
Definition d_a_e_ot.h:47
int execute()
Definition d_a_e_ot.cpp:704
dBgS_AcchCir mAcchCir
Definition d_a_e_ot.h:77
bool mHatched
Definition d_a_e_ot.h:74
cPhs__Step create()
Definition d_a_e_ot.cpp:789
void executeBorn()
Definition d_a_e_ot.cpp:358
void checkWaterSurface()
Definition d_a_e_ot.cpp:218
int mMode
Definition d_a_e_ot.h:66
int mChildNo
Definition d_a_e_ot.h:71
void executeAttack()
Definition d_a_e_ot.cpp:389
dCcD_Sph mCcSph
Definition d_a_e_ot.h:80
void mtx_set()
Definition d_a_e_ot.cpp:668
int _delete()
Definition d_a_e_ot.cpp:734
void setBck(int, u8, f32, f32)
Definition d_a_e_ot.cpp:159
dCcU_AtInfo mAtInfo
Definition d_a_e_ot.h:82
u8 mDemoMode
Definition d_a_e_ot.h:73
void setShakeEgg()
Definition d_a_e_ot.h:45
mDoExt_McaMorfSO * mpMorf
Definition d_a_e_ot.h:59
void setActionMode(int, int)
Definition d_a_e_ot.cpp:165
void setWaterEffect()
Definition d_a_e_ot.cpp:228
void executeDamage()
Definition d_a_e_ot.cpp:538
f32 mWaterSurface
Definition d_a_e_ot.h:70
J3DModel * mpEggModel
Definition d_a_e_ot.h:60
int CreateHeap()
Definition d_a_e_ot.cpp:754
void cc_set()
Definition d_a_e_ot.cpp:678
int getActionMode()
Definition d_a_e_ot.h:44
dCcD_Stts mCcStts
Definition d_a_e_ot.h:79
mDoExt_btkAnm * mpEggAnm
Definition d_a_e_ot.h:61
Action
Definition d_a_e_ot.h:49
@ ACT_EGG
Definition d_a_e_ot.h:50
@ ACT_PANIC
Definition d_a_e_ot.h:53
@ ACT_ATTACK
Definition d_a_e_ot.h:52
@ ACT_DAMAGE
Definition d_a_e_ot.h:54
@ ACT_BORN
Definition d_a_e_ot.h:51
int mAction
Definition d_a_e_ot.h:65
void setDeathLightEffect()
Definition d_a_e_ot.cpp:252
daE_DT_c * mpToadActor
Definition d_a_e_ot.h:64
void executePanic()
Definition d_a_e_ot.cpp:453
f32 mScale
Definition d_a_e_ot.h:68
Z2CreatureEnemy mSound
Definition d_a_e_ot.h:62
int getChildNo()
Definition d_a_e_ot.h:43
void setDeleteEgg()
Definition d_a_e_ot.h:46
cXyz mEggPos
Definition d_a_e_ot.h:63
void damage_check()
Definition d_a_e_ot.cpp:174
void setEggStay()
Definition d_a_e_ot.cpp:261
dCcD_Sph mAtSph
Definition d_a_e_ot.h:81
u32 mWaterEffectKey[4]
Definition d_a_e_ot.h:83
Definition f_op_actor.h:255
STATIC_ASSERT(sizeof(daE_OT_c)==0xb98)
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5