Definition Z2Creature.h:154
Definition Z2SoundObject.h:34
Diababa.
Definition d_a_b_bq.h:17
u8 field_0x6f9
Definition d_a_b_bq.h:50
cXyz field_0x12bc
Definition d_a_b_bq.h:104
s16 field_0x138c
Definition d_a_b_bq.h:107
cXyz field_0x5cc
Definition d_a_b_bq.h:28
s16 field_0x138e
Definition d_a_b_bq.h:108
f32 mDistToPlayer
Definition d_a_b_bq.h:39
u32 mMizutamaEmtrIDs[4]
Definition d_a_b_bq.h:79
s16 mBlureRateTarget
Definition d_a_b_bq.h:102
s8 field_0x1396
Definition d_a_b_bq.h:114
s8 mColpatType
Definition d_a_b_bq.h:45
u32 field_0x1220
Definition d_a_b_bq.h:82
J3DModel * mpEyeballModel
Definition d_a_b_bq.h:26
u8 field_0x6fb
Definition d_a_b_bq.h:52
s16 field_0x6fe
Definition d_a_b_bq.h:54
s8 mDamageBackCount
Definition d_a_b_bq.h:64
s8 mSetDeadColor
Definition d_a_b_bq.h:115
s8 mDisableDraw
Definition d_a_b_bq.h:49
dCcD_Sph mCcCoreCoSph
Definition d_a_b_bq.h:59
request_of_phase_process_class mPhase
Definition d_a_b_bq.h:21
mDoExt_brkAnm * mpDeadBrk
Definition d_a_b_bq.h:23
s16 mDemoMode
Definition d_a_b_bq.h:85
u32 field_0x11a8[12]
Definition d_a_b_bq.h:75
cXyz field_0x1144
Definition d_a_b_bq.h:63
s8 field_0x1393
Definition d_a_b_bq.h:111
u32 mSmokeEmtrIDs[2]
Definition d_a_b_bq.h:80
u8 field_0x11DC[0x11FC - 0x11DC]
Definition d_a_b_bq.h:77
s16 field_0x6f6
Definition d_a_b_bq.h:48
dCcD_Sph mCcSph
Definition d_a_b_bq.h:56
u32 field_0x1190
Definition d_a_b_bq.h:73
u8 field_0x1218[0x1220 - 0x1218]
Definition d_a_b_bq.h:81
u32 field_0x1184
Definition d_a_b_bq.h:70
s16 mAction
Definition d_a_b_bq.h:36
u8 field_0x123c
Definition d_a_b_bq.h:87
u32 field_0x1228[4]
Definition d_a_b_bq.h:84
cXyz field_0x1264
Definition d_a_b_bq.h:91
u8 field_0x1151
Definition d_a_b_bq.h:65
dCcU_AtInfo mAtInfo
Definition d_a_b_bq.h:66
s8 field_0x11fc
Definition d_a_b_bq.h:78
s8 field_0x6fc
Definition d_a_b_bq.h:53
cXyz mDemoCamEye
Definition d_a_b_bq.h:88
s16 field_0x6c8
Definition d_a_b_bq.h:35
b_bq_class()
Definition d_a_b_bq.cpp:2681
s16 field_0x6de
Definition d_a_b_bq.h:41
s16 mBlureRate
Definition d_a_b_bq.h:101
f32 field_0x5d8
Definition d_a_b_bq.h:29
cXyz mDemoCamCenter
Definition d_a_b_bq.h:89
cXyz field_0x1138
Definition d_a_b_bq.h:62
int field_0x1388
Definition d_a_b_bq.h:106
u8 field_0x1392
Definition d_a_b_bq.h:110
s16 mTimers[5]
Definition d_a_b_bq.h:40
u8 mInitHIO
Definition d_a_b_bq.h:117
s16 mAngleToPlayer
Definition d_a_b_bq.h:38
mDoExt_McaMorfSO * mpMorf
Definition d_a_b_bq.h:22
s8 mSetBossExplode
Definition d_a_b_bq.h:113
cXyz mDemoCamCenterTarget
Definition d_a_b_bq.h:92
dCcD_Sph mCcCoreSph
Definition d_a_b_bq.h:58
f32 field_0x12a8
Definition d_a_b_bq.h:100
s16 field_0x5dc
Definition d_a_b_bq.h:30
dCcD_Sph mCcMizuSph[4]
Definition d_a_b_bq.h:60
u32 field_0x118c
Definition d_a_b_bq.h:72
u8 field_0x117C[0x1180 - 0x117C]
Definition d_a_b_bq.h:68
s8 mPlayTodomeBtk
Definition d_a_b_bq.h:25
cXyz field_0x127c
Definition d_a_b_bq.h:93
s8 field_0x5c8
Definition d_a_b_bq.h:27
u32 field_0x1188
Definition d_a_b_bq.h:71
s16 mHeadRot
Definition d_a_b_bq.h:47
Z2SoundObjSimple field_0x6a4
Definition d_a_b_bq.h:33
u32 field_0x1224
Definition d_a_b_bq.h:83
s8 field_0x1394
Definition d_a_b_bq.h:112
f32 field_0x11d8
Definition d_a_b_bq.h:76
u8 field_0x6fa
Definition d_a_b_bq.h:51
fpc_ProcID mMonkeyBombID
Definition d_a_b_bq.h:43
cXyz mDemoCamEyeTarget
Definition d_a_b_bq.h:90
cXyz field_0x1288
Definition d_a_b_bq.h:94
s16 mMode
Definition d_a_b_bq.h:37
f32 mDeadColor
Definition d_a_b_bq.h:116
dCcD_Stts mCcStts
Definition d_a_b_bq.h:55
u8 field_0x1294[0x1298 - 0x1294]
Definition d_a_b_bq.h:95
s16 field_0x1390
Definition d_a_b_bq.h:109
dCcD_Stts mCcCoStts
Definition d_a_b_bq.h:57
f32 mDemoCamFovy
Definition d_a_b_bq.h:99
cXyz mMizuAtStartPos
Definition d_a_b_bq.h:103
u8 field_0x6ec
Definition d_a_b_bq.h:44
f32 mColpatBlend
Definition d_a_b_bq.h:46
fpc_ProcID mTentacleIDs[2]
Definition d_a_b_bq.h:42
u32 field_0x1194[5]
Definition d_a_b_bq.h:74
f32 field_0x12a0
Definition d_a_b_bq.h:98
Z2SoundObjSimple field_0x684
Definition d_a_b_bq.h:32
dCcD_Sph mCcBodyCoSph
Definition d_a_b_bq.h:61
int mAnmID
Definition d_a_b_bq.h:34
f32 field_0x129c
Definition d_a_b_bq.h:97
mDoExt_btkAnm * mpTodomeBtk
Definition d_a_b_bq.h:24
f32 field_0x1178
Definition d_a_b_bq.h:67
s16 mDemoModeTimer
Definition d_a_b_bq.h:86
u32 field_0x1180
Definition d_a_b_bq.h:69
Z2CreatureEnemy mSound
Definition d_a_b_bq.h:31
f32 field_0x1298
Definition d_a_b_bq.h:96
cXyz field_0x12c8[16]
Definition d_a_b_bq.h:105
Definition d_a_b_bq.h:122
s16 mChanceTime
Definition d_a_b_bq.h:129
f32 mModelSize
Definition d_a_b_bq.h:128
daB_BQ_HIO_c()
Definition d_a_b_bq.cpp:216
s16 mWaterSprayTime
Definition d_a_b_bq.h:130
s8 field_0x4
Definition d_a_b_bq.h:127
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(b_bq_class)==0x13A0)
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8