Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_hzelda_class Member List
This is the complete list of members for
e_hzelda_class
, including all inherited members.
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
base
leafdraw_class
box
fopAc_ac_c
carryType
fopAc_ac_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
demoActorID
fopAc_ac_c
draw_priority
leafdraw_class
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
eyePos
fopAc_ac_c
field_0x127c
e_hzelda_class
field_0x1418
e_hzelda_class
field_0x141c
e_hzelda_class
field_0x1428
e_hzelda_class
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5c4
e_hzelda_class
field_0x5d0
e_hzelda_class
field_0x67C
e_hzelda_class
field_0x68c
e_hzelda_class
field_0x6b4
e_hzelda_class
field_0x6B6
e_hzelda_class
field_0x6b8
e_hzelda_class
field_0x6b9
e_hzelda_class
field_0x6ba
e_hzelda_class
field_0x6c4
e_hzelda_class
field_0x6cc
e_hzelda_class
field_0x6dc
e_hzelda_class
field_0x6DE
e_hzelda_class
field_0x6e4
e_hzelda_class
field_0x6e8
e_hzelda_class
field_0x718
e_hzelda_class
field_0x73C
e_hzelda_class
field_0x958
e_hzelda_class
field_0xd3c
e_hzelda_class
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
leaf_methods
leafdraw_class
mAcch
e_hzelda_class
mAcchCir
e_hzelda_class
mAction
e_hzelda_class
mAngleToPlayer
e_hzelda_class
mAnm
e_hzelda_class
mArmLRotY
e_hzelda_class
mArmRRotY
e_hzelda_class
mAtInfo
e_hzelda_class
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBallMove
e_hzelda_class
mBallMoveStep
e_hzelda_class
mBallPos
e_hzelda_class
mBallSound
e_hzelda_class
mBallSphAt
e_hzelda_class
mBallTgSph
e_hzelda_class
mBodyRotY
e_hzelda_class
mBodyRotZ
e_hzelda_class
mBottleSwingAtTimer
e_hzelda_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mCounter
e_hzelda_class
mDemoCamCenter
e_hzelda_class
mDemoCamEye
e_hzelda_class
mDemoCamFovy
e_hzelda_class
mDemoMode
e_hzelda_class
mDemoTimer
e_hzelda_class
mDistToPlayer
e_hzelda_class
mDodgeMove
e_hzelda_class
mDownPos
fopEn_enemy_c
mDrawTriangleAt
e_hzelda_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mHeadLockPos
fopEn_enemy_c
mHeadRotX
e_hzelda_class
mHeadRotZ
e_hzelda_class
mInitHIO
e_hzelda_class
mIsLookatPlayer
e_hzelda_class
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMissedBallCount
e_hzelda_class
mMode
e_hzelda_class
mMoveStep
e_hzelda_class
mMsgSetTimer
e_hzelda_class
mNoBallCount
e_hzelda_class
model
fopAc_ac_c
mOldBallPos
e_hzelda_class
mPhase
e_hzelda_class
mPlAtSph
e_hzelda_class
mpModelMorf
e_hzelda_class
mPrm0
e_hzelda_class
mpSwordModel
e_hzelda_class
mpTriangleAtBrk
e_hzelda_class
mpTriangleAtBtk
e_hzelda_class
mpTriangleAtModel
e_hzelda_class
mShadowKey
e_hzelda_class
mSound
e_hzelda_class
mSphAt
e_hzelda_class
mSphCc
e_hzelda_class
mSwordAtTimer
e_hzelda_class
mSwordColorIntensity
e_hzelda_class
mTargetMovePos
e_hzelda_class
mThrowMode
fopEn_enemy_c
mTimers
e_hzelda_class
mTriangleAnmFrame
e_hzelda_class
mTrianglePos
e_hzelda_class
mTriangleRotY
e_hzelda_class
mTriangleSize
e_hzelda_class
mTriAtSph
e_hzelda_class
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
unk_0xBC
leafdraw_class
unk_0xBD
leafdraw_class
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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