Definition Z2Creature.h:154
Definition d_a_e_vt.h:285
f32 field_0x24
Definition d_a_e_vt.h:298
f32 field_0x28
Definition d_a_e_vt.h:299
f32 mDownTime
Definition d_a_e_vt.h:296
f32 mKRegLightR
Definition d_a_e_vt.h:301
f32 mBiteCount
Definition d_a_e_vt.h:293
f32 mAttackRange
Definition d_a_e_vt.h:292
daE_VA_HIO_c()
Definition d_a_e_vt.cpp:187
virtual ~daE_VA_HIO_c()
Definition d_a_e_vt.h:288
s8 field_0x04
Definition d_a_e_vt.h:290
f32 mKRegLightG
Definition d_a_e_vt.h:302
f32 mKRegLightA
Definition d_a_e_vt.h:304
f32 mDownHP
Definition d_a_e_vt.h:297
f32 mFadeAwayTime
Definition d_a_e_vt.h:295
f32 mKRegLightB
Definition d_a_e_vt.h:303
f32 mCircleAttackRadius
Definition d_a_e_vt.h:294
f32 field_0x2c
Definition d_a_e_vt.h:300
f32 mModelSize
Definition d_a_e_vt.h:291
Death Sword.
Definition d_a_e_vt.h:18
s16 field_0x1330
Definition d_a_e_vt.h:195
J3DModel * mpWeaponModel
Definition d_a_e_vt.h:153
mDoExt_3DlineMat0_c field_0x139c
Definition d_a_e_vt.h:248
cXyz field_0x13b8
Definition d_a_e_vt.h:249
u8 mRopesEnabled
Definition d_a_e_vt.h:232
void setMagicEffect(int)
Definition d_a_e_vt.cpp:1140
void mtx_set()
Definition d_a_e_vt.cpp:3530
u8 mCardFlags[40]
Definition d_a_e_vt.h:158
int getWolfCutType()
Definition d_a_e_vt.cpp:692
void setBck(int, u8, f32, f32)
Definition d_a_e_vt.cpp:662
mDoExt_McaMorfSO * mpMorf
Definition d_a_e_vt.h:151
void calcTagAngle()
Definition d_a_e_vt.cpp:1461
mDoExt_brkAnm * mpWeaponBrk
Definition d_a_e_vt.h:179
Z2CreatureEnemy mSound
Definition d_a_e_vt.h:181
int field_0x1368
Definition d_a_e_vt.h:213
u8 mDrawRopes
Definition d_a_e_vt.h:164
csXyz field_0x840[40]
Definition d_a_e_vt.h:157
void executeOpaciWait()
Definition d_a_e_vt.cpp:2325
csXyz field_0x1304
Definition d_a_e_vt.h:183
u8 mGlowBody
Definition d_a_e_vt.h:224
cXyz mMagicPos[2]
Definition d_a_e_vt.h:170
dBgS_ObjAcch mAcch
Definition d_a_e_vt.h:267
u8 mGlowLightB
Definition d_a_e_vt.h:223
void calcRopeFirePos()
Definition d_a_e_vt.cpp:1509
u8 field_0x1381
Definition d_a_e_vt.h:226
u8 field_0x14B4[0x014B8 - 0x014B4]
Definition d_a_e_vt.h:265
u8 mGlowLightA
Definition d_a_e_vt.h:217
u8 field_0x1385
Definition d_a_e_vt.h:230
u8 field_0x1228[3]
Definition d_a_e_vt.h:173
void action()
Definition d_a_e_vt.cpp:3358
void executeTransAttack()
Definition d_a_e_vt.cpp:2079
mDoExt_brkAnm * mpEndEfBrk
Definition d_a_e_vt.h:180
dCcD_Sph mMagicSphs[2]
Definition d_a_e_vt.h:276
int mAction
Definition d_a_e_vt.h:190
void demo_skip(int)
Definition d_a_e_vt.cpp:1156
u32 mFootSmokeEmtrIDs[2]
Definition d_a_e_vt.h:280
f32 getRopeLength(int)
Definition d_a_e_vt.cpp:1173
void setBugsEffect()
Definition d_a_e_vt.cpp:1084
void executeOpaciDown()
Definition d_a_e_vt.cpp:2854
void onSwordAtBit()
Definition d_a_e_vt.cpp:715
dBgS_ObjAcch mMagicAcch[2]
Definition d_a_e_vt.h:269
int mFadeAwayTimer
Definition d_a_e_vt.h:206
f32 field_0x1318
Definition d_a_e_vt.h:189
u8 field_0x1380
Definition d_a_e_vt.h:225
dCcD_Sph mLineSphs[190]
Definition d_a_e_vt.h:275
daE_VA_c()
Definition d_a_e_vt.cpp:4067
int field_0x1324
Definition d_a_e_vt.h:192
void executeOpaciFly()
Definition d_a_e_vt.cpp:2448
void executeOpaciAttack()
Definition d_a_e_vt.cpp:2786
cXyz mDemoCamEye
Definition d_a_e_vt.h:259
static int DemoSkipCallBack(void *, int)
Definition d_a_e_vt.cpp:1163
u8 field_0x1484
Definition d_a_e_vt.h:255
int field_0x1350
Definition d_a_e_vt.h:207
void setVibRope(f32, f32)
Definition d_a_e_vt.cpp:1406
void executeClearWait()
Definition d_a_e_vt.cpp:1877
f32 field_0x1310
Definition d_a_e_vt.h:187
cXyz field_0x994[100]
Definition d_a_e_vt.h:160
cXyz mMagicOldPos[2]
Definition d_a_e_vt.h:171
cXyz field_0x13c4
Definition d_a_e_vt.h:250
int field_0x1358
Definition d_a_e_vt.h:209
u8 field_0x1393
Definition d_a_e_vt.h:244
void setMagicHitEffect(int)
Definition d_a_e_vt.cpp:1150
void executeTransChase()
Definition d_a_e_vt.cpp:2026
int draw()
Definition d_a_e_vt.cpp:546
void damage_check()
Definition d_a_e_vt.cpp:749
csXyz field_0x1238
Definition d_a_e_vt.h:175
s16 field_0x1334
Definition d_a_e_vt.h:197
u8 field_0x1392
Definition d_a_e_vt.h:243
s16 field_0x112c[10]
Definition d_a_e_vt.h:167
u8 field_0x137b
Definition d_a_e_vt.h:220
mDoExt_invisibleModel mInvisModel
Definition d_a_e_vt.h:178
u8 field_0x138d
Definition d_a_e_vt.h:238
s16 field_0x14ac
Definition d_a_e_vt.h:263
void onRopeCutStatus(int, int, int)
Definition d_a_e_vt.cpp:1377
void setWeponFlashScreen()
Definition d_a_e_vt.cpp:1126
dCcD_Stts mBodyCcStts
Definition d_a_e_vt.h:270
dCcD_Sph mNeckSph
Definition d_a_e_vt.h:272
void executeTransWait()
Definition d_a_e_vt.cpp:1986
int mDemoModeTimer
Definition d_a_e_vt.h:203
s16 field_0x123e
Definition d_a_e_vt.h:176
int mMode
Definition d_a_e_vt.h:191
s16 field_0x1332
Definition d_a_e_vt.h:196
void setWeponLandEffect()
Definition d_a_e_vt.cpp:1106
cXyz field_0x1140[10]
Definition d_a_e_vt.h:168
void executeOpaciChase()
Definition d_a_e_vt.cpp:2648
u8 mPlayEndEf
Definition d_a_e_vt.h:235
int CreateHeap()
Definition d_a_e_vt.cpp:3821
void setFireEffect(int)
Definition d_a_e_vt.cpp:974
int field_0x1348
Definition d_a_e_vt.h:205
u8 field_0x138b
Definition d_a_e_vt.h:236
u8 field_0x130A[0x0130C - 0x0130A]
Definition d_a_e_vt.h:184
cXyz field_0x140c[5]
Definition d_a_e_vt.h:252
void executeTransBiteDamage()
Definition d_a_e_vt.cpp:2164
u8 field_0x136C[0x01370 - 0x0136C]
Definition d_a_e_vt.h:214
dCcD_Sph mAttackSphs[4]
Definition d_a_e_vt.h:274
void calcMagicMove()
Definition d_a_e_vt.cpp:3225
mDoExt_McaMorfSO * mpEndEfMorf
Definition d_a_e_vt.h:152
void executeTransThrough()
Definition d_a_e_vt.cpp:2304
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_vt.cpp:312
void setAlphaType()
Definition d_a_e_vt.cpp:3280
void setVibTag(int, int)
Definition d_a_e_vt.cpp:1426
f32 field_0x14a4
Definition d_a_e_vt.h:261
s16 field_0x1398
Definition d_a_e_vt.h:247
cXyz field_0x122c
Definition d_a_e_vt.h:174
f32 field_0x1104[10]
Definition d_a_e_vt.h:166
csXyz field_0x750[40]
Definition d_a_e_vt.h:156
csXyz field_0x660[40]
Definition d_a_e_vt.h:155
void setWeponGlow()
Definition d_a_e_vt.cpp:1116
u8 field_0x1384
Definition d_a_e_vt.h:229
u8 field_0x1486
Definition d_a_e_vt.h:257
dCcU_AtInfo mAtInfo
Definition d_a_e_vt.h:277
void executeDemoOp()
Definition d_a_e_vt.cpp:1583
u8 field_0x1101[0x01104 - 0x01101]
Definition d_a_e_vt.h:165
csXyz field_0x1448[5]
Definition d_a_e_vt.h:253
u8 mGlowLightG
Definition d_a_e_vt.h:222
u8 mGlowLightR
Definition d_a_e_vt.h:221
s16 field_0x1394
Definition d_a_e_vt.h:245
csXyz field_0xe44[100]
Definition d_a_e_vt.h:161
f32 field_0x14a8
Definition d_a_e_vt.h:262
f32 field_0x11b8[10]
Definition d_a_e_vt.h:169
int create()
Definition d_a_e_vt.cpp:3950
void setFootEffect()
Definition d_a_e_vt.cpp:991
daE_ANM_e
Definition d_a_e_vt.h:44
@ ANM_SUBS_DOWN_DMG_A1_e
Definition d_a_e_vt.h:61
@ ANM_SUBS_INVITE_A_e
Definition d_a_e_vt.h:69
@ ANM_SUBS_DOWN_WAIT_e
Definition d_a_e_vt.h:67
@ ANM_TRANS_STRUGGLE_e
Definition d_a_e_vt.h:80
@ ANM_SUBS_DOWN_DIE_e
Definition d_a_e_vt.h:63
@ ANM_SUBS_FLY_e
Definition d_a_e_vt.h:68
@ ANM_TRANS_THROUGH_e
Definition d_a_e_vt.h:81
@ ANM_TRANS_NECK_PAT_e
Definition d_a_e_vt.h:79
@ ANM_SUBS_WAIT_e
Definition d_a_e_vt.h:74
@ ANM_OP_ATTACK_A_e
Definition d_a_e_vt.h:55
@ ANM_FLOAT_DMG_B_e
Definition d_a_e_vt.h:48
@ ANM_SUBS_INVITE_C_e
Definition d_a_e_vt.h:71
@ ANM_SUBS_ATTACK_A1_e
Definition d_a_e_vt.h:56
@ ANM_SUBS_DOWN_DMG_A2_e
Definition d_a_e_vt.h:62
@ ANM_SUBS_STAGGER_e
Definition d_a_e_vt.h:72
@ ANM_TRANS_WAIT_e
Definition d_a_e_vt.h:82
@ ANM_SUBS_DOWN_STAND_e
Definition d_a_e_vt.h:66
@ ANM_SUBS_TO_TRANS_e
Definition d_a_e_vt.h:73
@ ANM_SUBS_DOWN_e
Definition d_a_e_vt.h:60
@ ANM_FLOAT_DMG_C_e
Definition d_a_e_vt.h:49
@ ANM_INVI_WAIT_e
Definition d_a_e_vt.h:53
@ ANM_FLOAT_ATTACK_e
Definition d_a_e_vt.h:46
@ ANM_TRANS_ATTACK_A3_e
Definition d_a_e_vt.h:77
@ ANM_INVI_ATTACK_A_e
Definition d_a_e_vt.h:51
@ ANM_TRANS_ATTACK_A2_e
Definition d_a_e_vt.h:76
@ ANM_FLOAT_DMG_A_e
Definition d_a_e_vt.h:47
@ ANM_SUBS_ATTACK_A3_e
Definition d_a_e_vt.h:57
@ ANM_INVI_WALK_e
Definition d_a_e_vt.h:54
@ ANM_TRANS_NECK_DMG_e
Definition d_a_e_vt.h:78
@ ANM_SUBS_AVOID_e
Definition d_a_e_vt.h:59
@ ANM_SUBS_INVITE_B_e
Definition d_a_e_vt.h:70
@ ANM_TRANS_WALK_e
Definition d_a_e_vt.h:83
@ ANM_SUBS_DOWN_STAGGER_e
Definition d_a_e_vt.h:65
@ ANM_FLOAT_WAIT_e
Definition d_a_e_vt.h:50
@ ANM_SUBS_ATTACK_B_e
Definition d_a_e_vt.h:58
@ ANM_SUBS_DOWN_D_STAND_e
Definition d_a_e_vt.h:64
@ ANM_TRANS_ATTACK_A1_e
Definition d_a_e_vt.h:75
@ ANM_END_EF_e
Definition d_a_e_vt.h:45
@ ANM_INVI_NOTICE_e
Definition d_a_e_vt.h:52
u8 field_0x1383
Definition d_a_e_vt.h:228
J3DModel * mpCardModels[40]
Definition d_a_e_vt.h:154
int field_0x1354
Definition d_a_e_vt.h:208
u8 mWeponEfMode
Definition d_a_e_vt.h:234
void calcJointNeck()
Definition d_a_e_vt.cpp:370
void cc_set()
Definition d_a_e_vt.cpp:3610
request_of_phase_process_class mPhase
Definition d_a_e_vt.h:150
void executeOpaciDownDamage()
Definition d_a_e_vt.cpp:2929
u8 field_0x10A6[0x01100 - 0x010A6]
Definition d_a_e_vt.h:163
void executeOpaciDamage()
Definition d_a_e_vt.cpp:2605
u8 field_0x1360[0x01364 - 0x01360]
Definition d_a_e_vt.h:211
csXyz field_0x1466[5]
Definition d_a_e_vt.h:254
dCcD_Cyl mBodyCyls[3]
Definition d_a_e_vt.h:273
s16 mOffTgTimer
Definition d_a_e_vt.h:202
u8 mEyeAlpha
Definition d_a_e_vt.h:219
u8 field_0x1391
Definition d_a_e_vt.h:242
cXyz mDemoCamCenter
Definition d_a_e_vt.h:258
u8 mSwNo
Definition d_a_e_vt.h:237
u8 field_0x1388
Definition d_a_e_vt.h:233
void executeOpaciDeath()
Definition d_a_e_vt.cpp:3079
s16 field_0x1396
Definition d_a_e_vt.h:246
f32 mKankyoColBlend
Definition d_a_e_vt.h:188
u32 field_0x10f74
Definition d_a_e_vt.h:279
u8 field_0x1382
Definition d_a_e_vt.h:227
u32 mWeponEffEmtrIDs[3]
Definition d_a_e_vt.h:278
dCcD_Stts field_0x1b3c
Definition d_a_e_vt.h:271
void calcJointSleeve()
Definition d_a_e_vt.cpp:410
f32 mDemoCamBank
Definition d_a_e_vt.h:260
int mAlphaType
Definition d_a_e_vt.h:215
u8 field_0x1240
Definition d_a_e_vt.h:177
int field_0x135c
Definition d_a_e_vt.h:210
s16 mBodyCylIFrameTimer
Definition d_a_e_vt.h:201
u8 mRopeCutStatus[10]
Definition d_a_e_vt.h:162
void setActionMode(int, int)
Definition d_a_e_vt.cpp:674
u8 field_0x1485
Definition d_a_e_vt.h:256
int _delete()
Definition d_a_e_vt.cpp:3793
u8 field_0x138e
Definition d_a_e_vt.h:239
s16 field_0x130c
Definition d_a_e_vt.h:185
void setWeponEffect()
Definition d_a_e_vt.cpp:1036
daE_VA_ACTION
Definition d_a_e_vt.h:20
@ ACTION_TRANS_THROUGH_e
Definition d_a_e_vt.h:31
@ ACTION_DEMO_OP_WAIT_e
Definition d_a_e_vt.h:21
@ ACTION_OPACI_DOWN_e
Definition d_a_e_vt.h:34
@ ACTION_CLEAR_CHASE_e
Definition d_a_e_vt.h:24
@ ACTION_OPACI_FLY_e
Definition d_a_e_vt.h:33
@ ACTION_OPACI_CHASE_e
Definition d_a_e_vt.h:36
@ ACTION_TRANS_CHASE_e
Definition d_a_e_vt.h:28
@ ACTION_TRANS_DAMAGE_e
Definition d_a_e_vt.h:29
@ ACTION_OPACI_DEATH_e
Definition d_a_e_vt.h:41
@ ACTION_CLEAR_WAIT_e
Definition d_a_e_vt.h:23
@ ACTION_OPACI_DOWN_DAMAGE_e
Definition d_a_e_vt.h:35
@ ACTION_TRANS_WAIT_e
Definition d_a_e_vt.h:26
@ ACTION_OPACI_WAIT_e
Definition d_a_e_vt.h:32
@ ACTION_TRANS_BITE_DAMAGE_e
Definition d_a_e_vt.h:30
@ ACTION_TRANS_ATTACK_e
Definition d_a_e_vt.h:27
@ ACTION_CLEAR_ATTACK_e
Definition d_a_e_vt.h:25
@ ACTION_OPACI_ATTACK_e
Definition d_a_e_vt.h:37
@ ACTION_OPACI_DAMAGE_e
Definition d_a_e_vt.h:38
@ ACTION_OPACI_FADE_AWAY_e
Definition d_a_e_vt.h:40
@ ACTION_DEMO_OP_e
Definition d_a_e_vt.h:22
@ ACTION_OPACI_FLIP_e
Definition d_a_e_vt.h:39
u8 field_0x1390
Definition d_a_e_vt.h:241
void offSwordShield()
Definition d_a_e_vt.cpp:723
void executeOpaciFadeAway()
Definition d_a_e_vt.cpp:2997
void calcOpRopePos()
Definition d_a_e_vt.cpp:1203
void executeDemoOpWait()
Definition d_a_e_vt.cpp:1539
u8 mInitHIO
Definition d_a_e_vt.h:282
int mDownTimer
Definition d_a_e_vt.h:204
cXyz field_0x12f8
Definition d_a_e_vt.h:182
dBgS_AcchCir mAcchCir
Definition d_a_e_vt.h:266
void executeClearAttack()
Definition d_a_e_vt.cpp:1946
dBgS_AcchCir mMagicAcchCir[2]
Definition d_a_e_vt.h:268
s16 mNeckSphIFrameTimer
Definition d_a_e_vt.h:200
void executeClearChase()
Definition d_a_e_vt.cpp:1904
u8 field_0x1386
Definition d_a_e_vt.h:231
f32 field_0x14b0
Definition d_a_e_vt.h:264
u32 mShadowKey
Definition d_a_e_vt.h:194
u8 field_0x138f
Definition d_a_e_vt.h:240
u8 mFootSmokeAlpha
Definition d_a_e_vt.h:218
u32 field_0x10f80[30]
Definition d_a_e_vt.h:281
cXyz field_0x13d0[5]
Definition d_a_e_vt.h:251
void executeTransDamage()
Definition d_a_e_vt.cpp:2256
u8 field_0x1328[0x0132C - 0x01328]
Definition d_a_e_vt.h:193
s16 mAttackSphIFrameTimer
Definition d_a_e_vt.h:199
void setTransDamage(cXyz *)
Definition d_a_e_vt.cpp:736
cXyz mMagicSpeed[2]
Definition d_a_e_vt.h:172
s16 field_0x130e
Definition d_a_e_vt.h:186
int mKankyoColType
Definition d_a_e_vt.h:216
bool checkBck(int)
Definition d_a_e_vt.cpp:668
s16 field_0x1336
Definition d_a_e_vt.h:198
static int JointCallBack(J3DJoint *, int)
Definition d_a_e_vt.cpp:356
mDoExt_3DlineMat1_c mRope
Definition d_a_e_vt.h:159
void executeOpaciFlip()
Definition d_a_e_vt.cpp:2981
int execute()
Definition d_a_e_vt.cpp:3710
int field_0x1364
Definition d_a_e_vt.h:212
Definition f_op_actor.h:249
Definition m_Do_ext.h:542
Definition m_Do_ext.h:519
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_obj_sekizoa.cpp:38
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8