117 static u8 const m[160];
T cLib_calcTimer(T *value)
Definition c_lib.h:74
char * getArchiveName()
Definition f_op_actor.h:142
void setArchiveName(char *name)
Definition f_op_actor.h:137
Definition d_a_npc_kolin.h:113
~daNpc_Kolin_Param_c()
Definition d_a_npc_kolin.cpp:2192
static u8 const m[160]
Definition d_a_npc_kolin.h:1039
Colin.
Definition d_a_npc_kolin.h:14
virtual s32 getBackboneJointNo()
Definition d_a_npc_kolin.cpp:2163
virtual s32 getNeckJointNo()
Definition d_a_npc_kolin.cpp:2158
void srchActors()
Definition d_a_npc_kolin.cpp:1272
virtual void setCollision()
Definition d_a_npc_kolin.cpp:1515
void create()
Definition d_a_npc_kolin.cpp:1110
virtual int drawDbgInfo()
Definition d_a_npc_kolin.cpp:1520
void follow(void *)
Definition d_a_npc_kolin.cpp:1845
BOOL orderNoRideEvt()
Definition d_a_npc_kolin.h:80
void reset()
Definition d_a_npc_kolin.cpp:1241
virtual void setAfterTalkMotion()
Definition d_a_npc_kolin.cpp:1267
void chkAction(int(daNpc_Kolin_c::*)(void *))
Definition d_a_npc_kolin.cpp:1556
void Draw()
Definition d_a_npc_kolin.cpp:1214
void Execute()
Definition d_a_npc_kolin.cpp:1204
virtual void drawOtherMdl()
Definition d_a_npc_kolin.cpp:1535
daNpc_Kolin_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_kolin.cpp:1220
void cutConversationAboutDeathMt(int)
Definition d_a_npc_kolin.cpp:1782
u8 field_0xf85[0x1020 - 0xF85]
Definition d_a_npc_kolin.h:108
u8 field_0xf84
Definition d_a_npc_kolin.h:107
static void * mCutNameList[11]
Definition d_a_npc_kolin.h:600
virtual bool checkChangeEvt()
Definition d_a_npc_kolin.cpp:1257
void cutGiveMeWoodSwd(int)
Definition d_a_npc_kolin.cpp:1710
virtual void changeBck(int *, int *)
Definition d_a_npc_kolin.cpp:1545
virtual int checkChangeJoint(int)
Definition d_a_npc_kolin.cpp:2169
virtual int checkRemoveJoint(int)
Definition d_a_npc_kolin.cpp:2175
virtual bool evtTalk()
Definition d_a_npc_kolin.cpp:1277
virtual void changeAnm(int *, int *)
Definition d_a_npc_kolin.cpp:1540
virtual void beforeMove()
Definition d_a_npc_kolin.cpp:1292
virtual s32 getHeadJointNo()
Definition d_a_npc_kolin.cpp:2152
void cutCacaricoConversation(int)
Definition d_a_npc_kolin.cpp:1776
virtual void afterJntAnm(int)
Definition d_a_npc_kolin.cpp:1246
void cutNoRide(int)
Definition d_a_npc_kolin.cpp:1626
virtual s32 getEyeballMaterialNo()
Definition d_a_npc_kolin.cpp:2146
void Delete()
Definition d_a_npc_kolin.cpp:1199
virtual void action()
Definition d_a_npc_kolin.cpp:1287
void cutGetWoodSwd(int)
Definition d_a_npc_kolin.cpp:1731
void selectAction()
Definition d_a_npc_kolin.cpp:1550
void wait(void *)
Definition d_a_npc_kolin.cpp:1820
void isDelete()
Definition d_a_npc_kolin.cpp:1236
void getType()
Definition d_a_npc_kolin.cpp:1231
void cutThankYou(int)
Definition d_a_npc_kolin.cpp:1798
void followPlayer(int)
Definition d_a_npc_kolin.cpp:1603
void calcFollowSpeedAndAngle(fopAc_ac_c *, int, int)
Definition d_a_npc_kolin.cpp:1583
void cutConversationAboutGoron(int)
Definition d_a_npc_kolin.cpp:1788
void lookup(u8)
Definition d_a_npc_kolin.cpp:1614
void setAction(int(daNpc_Kolin_c::*)(void *))
Definition d_a_npc_kolin.cpp:1562
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_kolin.cpp:1226
static u8 mCutList[132]
Definition d_a_npc_kolin.h:715
void talk(void *)
Definition d_a_npc_kolin.cpp:1855
virtual s32 getFootLJointNo()
Definition d_a_npc_kolin.cpp:2181
void cutHail(int)
Definition d_a_npc_kolin.cpp:1661
virtual void setAttnPos()
Definition d_a_npc_kolin.cpp:1468
virtual s32 getFootRJointNo()
Definition d_a_npc_kolin.cpp:2187
u8 field_0xe40[0xF84 - 0xE40]
Definition d_a_npc_kolin.h:106
void cutClothTry(int)
Definition d_a_npc_kolin.cpp:1793
void CreateHeap()
Definition d_a_npc_kolin.cpp:1134
void clothWait(void *)
Definition d_a_npc_kolin.cpp:1850
void timidWalk(void *)
Definition d_a_npc_kolin.cpp:1840
~daNpc_Kolin_c()
Definition d_a_npc_kolin.cpp:1033
void cutConversationAboutLoopHole(int)
Definition d_a_npc_kolin.cpp:1770
virtual bool evtCutProc()
Definition d_a_npc_kolin.cpp:1282
virtual void setParam()
Definition d_a_npc_kolin.cpp:1251
STATIC_ASSERT(sizeof(daNpc_Kolin_c)==0x1020)
dEvent_manager_c & dComIfGp_getEventManager()
Definition d_com_inf_game.h:3288
s32 fopAcM_orderOtherEventId(fopAc_ac_c *actor, s16 eventID, u8 mapToolID, u16 param_3, u16 priority, u16 flag)
Definition f_op_actor_mng.cpp:999
s16 fopAcM_searchPlayerAngleY(const fopAc_ac_c *actor)
Definition f_op_actor_mng.h:678
Definition d_a_hozelda.cpp:239
csXyz angle
Definition f_op_actor.h:171
void setObjectArchive(char *)
Definition d_event_manager.cpp:138
void getEventIdx(char const *, u8, s32)
Definition d_event_manager.cpp:509
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:195
daNpcT_evtData_c const * field_0x570
Definition d_a_npc.h:337
char ** field_0x574
Definition d_a_npc.h:338
s16 field_0xe1c
Definition d_a_npc.h:412
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
actor_place home
Definition f_op_actor.h:213
dEvt_info_c eventInfo
Definition f_op_actor.h:202
int BOOL
Definition types.h:27
unsigned long u32
Definition types.h:10
signed short s16
Definition types.h:5
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8