34#define NPC_ARU_HIO_CLASS daNpc_Aru_HIO_c
36#define NPC_ARU_HIO_CLASS daNpc_Aru_Param_c
104 static void*
srchCow(
void*,
void*);
149 int i_faceMotionStepNum,
154 :
daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
155 i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
170 return (nodeNo == 0xFFFF) ? -1 : nodeNo;
counter_class g_Counter
Definition c_counter.cpp:8
int cPhs_Step
Definition c_phase.h:8
Definition d_a_npc_aru.h:24
daNpc_Aru_HIOParam m
Definition d_a_npc_aru.h:32
void listenPropertyEvent(const JORPropertyEvent *)
Definition d_a_npc_aru.cpp:199
void genMessage(JORMContext *)
Definition d_a_npc_aru.cpp:234
daNpc_Aru_HIO_c()
Definition d_a_npc_aru.cpp:195
Definition d_a_npc_aru.h:16
virtual ~daNpc_Aru_Param_c()
Definition d_a_npc_aru.h:18
static daNpc_Aru_HIOParam const m
Definition d_a_npc_aru.h:144
Fado.
Definition d_a_npc_aru.h:47
static void * srchUDoor(void *, void *)
Definition d_a_npc_aru.cpp:544
void setParam()
Definition d_a_npc_aru.cpp:787
bool field_0xfcd
Definition d_a_npc_aru.h:191
int duck(int)
Definition d_a_npc_aru.cpp:1377
fopAc_ac_c * getCowP(int)
Definition d_a_npc_aru.cpp:585
void setLastIn()
Definition d_a_npc_aru.h:173
int cutEndBullRunning(int)
Definition d_a_npc_aru.cpp:1563
daNpcT_ActorMngr_c mActorMngrs[4]
Definition d_a_npc_aru.h:182
static char * mCutNameList[7]
Definition d_a_npc_aru.h:348
void afterJntAnm(int)
Definition d_a_npc_aru.cpp:777
BOOL selectAction()
Definition d_a_npc_aru.cpp:1104
void adjustMoveDir()
Definition d_a_npc_aru.cpp:1222
bool field_0xfd1
Definition d_a_npc_aru.h:195
bool field_0xfd0
Definition d_a_npc_aru.h:194
int Execute()
Definition d_a_npc_aru.cpp:499
daNpc_Aru_c(daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
Definition d_a_npc_aru.h:145
BOOL chkBullRunningStage()
Definition d_a_npc_aru.cpp:1179
dCcD_Cyl mCyl
Definition d_a_npc_aru.h:180
int cutGotoBullRunningStage(int)
Definition d_a_npc_aru.cpp:1519
static cutFunc mCutList[7]
Definition d_a_npc_aru.h:358
int Delete()
Definition d_a_npc_aru.cpp:492
void setAttnPos()
Definition d_a_npc_aru.cpp:1010
u8 getPathID()
Definition d_a_npc_aru.h:172
s32 getHeadJointNo()
Definition d_a_npc_aru.h:160
int(daNpc_Aru_c::*) cutFunc(int)
Definition d_a_npc_aru.h:94
u16 getEyeballMaterialNo()
Definition d_a_npc_aru.h:159
BOOL evtTalk()
Definition d_a_npc_aru.cpp:945
bool field_0xfd3
Definition d_a_npc_aru.h:197
u8 mType
Definition d_a_npc_aru.h:181
Material
Definition d_a_npc_aru.h:86
@ ARU_FACE_M
Definition d_a_npc_aru.h:90
@ ARU_EYEBALL_M
Definition d_a_npc_aru.h:89
@ ARU_BODY_M
Definition d_a_npc_aru.h:88
@ SC_EYE
Definition d_a_npc_aru.h:87
bool field_0xfd2
Definition d_a_npc_aru.h:196
s32 getBackboneJointNo()
Definition d_a_npc_aru.h:162
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:512
fopAc_ac_c * getUDoor_l_P()
Definition d_a_npc_aru.cpp:621
s16 field_0xfca
Definition d_a_npc_aru.h:189
void setCollision()
Definition d_a_npc_aru.cpp:1042
fopAc_ac_c * getUDoor_r_P()
Definition d_a_npc_aru.cpp:638
BOOL setAction(actionFunc)
Definition d_a_npc_aru.cpp:1162
fpc_ProcID mTimerID
Definition d_a_npc_aru.h:185
int cutGotoSkipFenceStage(int)
Definition d_a_npc_aru.cpp:1658
int test(void *)
Definition d_a_npc_aru.cpp:2167
BOOL evtCutProc()
Definition d_a_npc_aru.cpp:955
s32 getFootLJointNo()
Definition d_a_npc_aru.h:165
s16 srchActorDirection(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:1195
void reset()
Definition d_a_npc_aru.cpp:703
int wait(void *)
Definition d_a_npc_aru.cpp:1845
static void * srchCow(void *, void *)
Definition d_a_npc_aru.cpp:529
s32 getFootRJointNo()
Definition d_a_npc_aru.h:166
bool field_0xfcf
Definition d_a_npc_aru.h:193
BOOL checkRemoveJoint(int i_joint)
Definition d_a_npc_aru.h:164
int talk(void *)
Definition d_a_npc_aru.cpp:2090
int CreateHeap()
Definition d_a_npc_aru.cpp:456
BOOL isDelete()
Definition d_a_npc_aru.cpp:678
int cutNoEntrance(int)
Definition d_a_npc_aru.cpp:1777
NPC_ARU_HIO_CLASS * mpHIO
Definition d_a_npc_aru.h:179
u8 field_0xfd4[0xfd8 - 0xfd4]
Definition d_a_npc_aru.h:198
u8 field_0xfcc
Definition d_a_npc_aru.h:190
int getFlowNodeNo()
Definition d_a_npc_aru.h:168
int mTimer
Definition d_a_npc_aru.h:186
BOOL chkSkipFenceStage()
Definition d_a_npc_aru.cpp:1187
void beforeMove()
Definition d_a_npc_aru.cpp:998
int drawDbgInfo()
Definition d_a_npc_aru.cpp:1080
~daNpc_Aru_c()
Definition d_a_npc_aru.cpp:370
BOOL chkThrust(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:559
BOOL checkChangeEvt()
Definition d_a_npc_aru.cpp:829
int(daNpc_Aru_c::*) actionFunc(void *)
Definition d_a_npc_aru.h:93
cPhs_Step create()
Definition d_a_npc_aru.cpp:386
Joint
Definition d_a_npc_aru.h:49
@ JNT_THAMBL
Definition d_a_npc_aru.h:65
@ JNT_SKIRTL
Definition d_a_npc_aru.h:77
@ JNT_HANDR
Definition d_a_npc_aru.h:69
@ JNT_ARMR1
Definition d_a_npc_aru.h:67
@ JNT_ARML1
Definition d_a_npc_aru.h:60
@ JNT_MAYU_L
Definition d_a_npc_aru.h:56
@ JNT_HANDL
Definition d_a_npc_aru.h:62
@ JNT_ARML2
Definition d_a_npc_aru.h:61
@ JNT_BACKBONE1
Definition d_a_npc_aru.h:51
@ JNT_MOUTH
Definition d_a_npc_aru.h:58
@ JNT_SKIRT1
Definition d_a_npc_aru.h:82
@ JNT_FINGERR1
Definition d_a_npc_aru.h:70
@ JNT_FINGERL1
Definition d_a_npc_aru.h:63
@ JNT_FOOTL
Definition d_a_npc_aru.h:76
@ JNT_FINGERR2
Definition d_a_npc_aru.h:71
@ JNT_SHOULDERR
Definition d_a_npc_aru.h:66
@ JNT_CHIN
Definition d_a_npc_aru.h:55
@ JNT_SKIRT2
Definition d_a_npc_aru.h:83
@ JNT_THAMBR
Definition d_a_npc_aru.h:72
@ JNT_FINGERL2
Definition d_a_npc_aru.h:64
@ JNT_ARMR2
Definition d_a_npc_aru.h:68
@ JNT_LEGL1
Definition d_a_npc_aru.h:74
@ JNT_LEGR1
Definition d_a_npc_aru.h:78
@ JNT_CENTER
Definition d_a_npc_aru.h:50
@ JNT_SHOULDERL
Definition d_a_npc_aru.h:59
@ JNT_SKIRTR
Definition d_a_npc_aru.h:81
@ JNT_MAYU_R
Definition d_a_npc_aru.h:57
@ JNT_LEGR2
Definition d_a_npc_aru.h:79
@ JNT_FOOTR
Definition d_a_npc_aru.h:80
@ JNT_HEAD
Definition d_a_npc_aru.h:54
@ JNT_NECK
Definition d_a_npc_aru.h:53
@ JNT_LEGL2
Definition d_a_npc_aru.h:75
@ JNT_BACKBONE2
Definition d_a_npc_aru.h:52
@ JNT_WAIST
Definition d_a_npc_aru.h:73
u8 getType()
Definition d_a_npc_aru.cpp:655
int Draw()
Definition d_a_npc_aru.cpp:503
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_aru.cpp:517
int bullRunning(void *)
Definition d_a_npc_aru.cpp:1985
void setAfterTalkMotion()
Definition d_a_npc_aru.cpp:857
int skipFence(void *)
Definition d_a_npc_aru.cpp:2047
void srchActors()
Definition d_a_npc_aru.cpp:889
BOOL chkAction(actionFunc)
Definition d_a_npc_aru.cpp:1158
bool mLastGoatIn
Definition d_a_npc_aru.h:192
s16 mActorDirection
Definition d_a_npc_aru.h:188
BOOL checkChangeJoint(int i_joint)
Definition d_a_npc_aru.h:163
actionFunc mAction
Definition d_a_npc_aru.h:184
int lookround(s16)
Definition d_a_npc_aru.cpp:1446
void action()
Definition d_a_npc_aru.cpp:972
int field_0xfc4
Definition d_a_npc_aru.h:187
int cutRideOnHorse(int)
Definition d_a_npc_aru.cpp:1476
actionFunc mNextAction
Definition d_a_npc_aru.h:183
s32 getNeckJointNo()
Definition d_a_npc_aru.h:161
int cutSpeakTo(int)
Definition d_a_npc_aru.cpp:1700
Definition f_op_actor.h:271
actor_place home
Definition f_op_actor.h:290
Definition m_Do_hostIO.h:26
STATIC_ASSERT(sizeof(daNpc_Aru_c)==0xfd8)
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:172
unsigned int fpc_ProcID
Definition f_pc_base.h:10
s16 x
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:247
u32 mCounter0
Definition c_counter.h:7
Definition d_a_npc_aru.h:6
s16 avoid_time
Definition d_a_npc_aru.h:12
f32 forward_visibility
Definition d_a_npc_aru.h:13
f32 warning_range
Definition d_a_npc_aru.h:8
s16 no_turn_time
Definition d_a_npc_aru.h:11
f32 walk_speed
Definition d_a_npc_aru.h:10
f32 run_speed
Definition d_a_npc_aru.h:9
daNpcT_HIOParam common
Definition d_a_npc_aru.h:7