90 static u8 const m[160];
Definition d_a_npc_aru.h:86
~daNpc_Aru_Param_c()
Definition d_a_npc_aru.cpp:1930
static u8 const m[160]
Definition d_a_npc_aru.h:894
Fado.
Definition d_a_npc_aru.h:14
void setParam()
Definition d_a_npc_aru.cpp:1146
static void * mCutNameList[7]
Definition d_a_npc_aru.h:526
void CreateHeap()
Definition d_a_npc_aru.cpp:987
void afterJntAnm(int)
Definition d_a_npc_aru.cpp:1141
s32 getEyeballMaterialNo()
Definition d_a_npc_aru.cpp:1887
void adjustMoveDir()
Definition d_a_npc_aru.cpp:1480
void srchActorDirection(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:1443
void wait(void *)
Definition d_a_npc_aru.cpp:1569
void getUDoor_r_P()
Definition d_a_npc_aru.cpp:1114
void cutGotoSkipFenceStage(int)
Definition d_a_npc_aru.cpp:1546
void setAttnPos()
Definition d_a_npc_aru.cpp:1367
s32 getHeadJointNo()
Definition d_a_npc_aru.cpp:1892
void Delete()
Definition d_a_npc_aru.cpp:1052
void getCowP(int)
Definition d_a_npc_aru.cpp:1099
static u8 mCutList[84]
Definition d_a_npc_aru.h:597
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_aru.cpp:1079
void cutNoEntrance(int)
Definition d_a_npc_aru.cpp:1564
void setCollision()
Definition d_a_npc_aru.cpp:1372
void getType()
Definition d_a_npc_aru.cpp:1119
void bullRunning(void *)
Definition d_a_npc_aru.cpp:1574
bool drawDbgInfo()
Definition d_a_npc_aru.cpp:1377
void cutRideOnHorse(int)
Definition d_a_npc_aru.cpp:1530
s32 getFootLJointNo()
Definition d_a_npc_aru.cpp:1920
void reset()
Definition d_a_npc_aru.cpp:1136
void talk(void *)
Definition d_a_npc_aru.cpp:1584
void cutGotoBullRunningStage(int)
Definition d_a_npc_aru.cpp:1535
s32 getFootRJointNo()
Definition d_a_npc_aru.cpp:1925
void create()
Definition d_a_npc_aru.cpp:963
u8 field_0x568[0xfd8 - 0x568]
Definition d_a_npc_aru.h:81
void cutSpeakTo(int)
Definition d_a_npc_aru.cpp:1551
void getUDoor_l_P()
Definition d_a_npc_aru.cpp:1109
void Execute()
Definition d_a_npc_aru.cpp:1057
void checkRemoveJoint(int)
Definition d_a_npc_aru.cpp:1915
void isDelete()
Definition d_a_npc_aru.cpp:1124
void Draw()
Definition d_a_npc_aru.cpp:1067
void beforeMove()
Definition d_a_npc_aru.cpp:1216
void duck(int)
Definition d_a_npc_aru.cpp:1513
void evtCutProc()
Definition d_a_npc_aru.cpp:1206
~daNpc_Aru_c()
Definition d_a_npc_aru.cpp:888
void chkAction(int(daNpc_Aru_c::*)(void *))
Definition d_a_npc_aru.cpp:1388
void checkChangeEvt()
Definition d_a_npc_aru.cpp:1151
void lookround(s16)
Definition d_a_npc_aru.cpp:1518
void selectAction()
Definition d_a_npc_aru.cpp:1382
void srchUDoor(void *, void *)
Definition d_a_npc_aru.cpp:1089
void cutEndBullRunning(int)
Definition d_a_npc_aru.cpp:1541
void setAfterTalkMotion()
Definition d_a_npc_aru.cpp:1162
void srchActors()
Definition d_a_npc_aru.cpp:1196
void checkChangeJoint(int)
Definition d_a_npc_aru.cpp:1909
void evtTalk()
Definition d_a_npc_aru.cpp:1201
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:1073
bool getBackboneJointNo()
Definition d_a_npc_aru.cpp:1903
void action()
Definition d_a_npc_aru.cpp:1211
void chkThrust(fopAc_ac_c *)
Definition d_a_npc_aru.cpp:1094
void setAction(int(daNpc_Aru_c::*)(void *))
Definition d_a_npc_aru.cpp:1394
void chkBullRunningStage()
Definition d_a_npc_aru.cpp:1399
void skipFence(void *)
Definition d_a_npc_aru.cpp:1579
void srchCow(void *, void *)
Definition d_a_npc_aru.cpp:1084
s32 getNeckJointNo()
Definition d_a_npc_aru.cpp:1897
void chkSkipFenceStage()
Definition d_a_npc_aru.cpp:1405
STATIC_ASSERT(sizeof(daNpc_Aru_c)==0xfd8)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
signed short s16
Definition types.h:5
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8