Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_yg.h
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1#ifndef D_A_E_YG_H
2#define D_A_E_YG_H
4
13class e_yg_class : public fopEn_enemy_c {
14private:
15 /* 0x5ac */ u8 field_0x5ac[0x18a0 - 0x5ac];
16};
17
18STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
19
21 /* 807F834C */ daE_YG_HIO_c();
22 /* 807FC168 */ ~daE_YG_HIO_c();
23};
24
25struct yg_ke_s {
26 /* 807FBE70 */ ~yg_ke_s();
27 /* 807FBEEC */ yg_ke_s();
28};
29
30
31#endif /* D_A_E_YG_H */
Definition d_a_e_yg.h:20
~daE_YG_HIO_c()
Definition d_a_e_yg.cpp:1452
daE_YG_HIO_c()
Definition d_a_e_yg.cpp:503
Twilight Vermin.
Definition d_a_e_yg.h:13
u8 field_0x5ac[0x18a0 - 0x5ac]
Definition d_a_e_yg.h:15
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_yg_class)==0x18a0)
Definition d_a_e_yg.h:25
~yg_ke_s()
Definition d_a_e_yg.cpp:1406
yg_ke_s()
Definition d_a_e_yg.cpp:1411
unsigned char u8
Definition types.h:8