~daE_WW_HIO_c()
Definition d_a_e_ww.cpp:1363
daE_WW_HIO_c()
Definition d_a_e_ww.cpp:447
White Wolfos.
Definition d_a_e_ww.h:14
void checkWalkStart()
Definition d_a_e_ww.cpp:1136
void checkMoveOut()
Definition d_a_e_ww.cpp:1090
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_ww.cpp:452
void _delete()
Definition d_a_e_ww.cpp:1248
void createWolf(cXyz, u8)
Definition d_a_e_ww.cpp:761
void JointCallBack(J3DJoint *, int)
Definition d_a_e_ww.cpp:457
void setGroundAngle()
Definition d_a_e_ww.cpp:586
void mtx_set()
Definition d_a_e_ww.cpp:1172
void setRandamNumber()
Definition d_a_e_ww.cpp:564
void CreateHeap()
Definition d_a_e_ww.cpp:1258
void checkSideStep()
Definition d_a_e_ww.cpp:746
void executeAttack()
Definition d_a_e_ww.cpp:969
u8 field_0x5ac[0xec8 - 0x5ac]
Definition d_a_e_ww.h:53
void draw()
Definition d_a_e_ww.cpp:475
void checkAttackWall()
Definition d_a_e_ww.cpp:602
void cc_set()
Definition d_a_e_ww.cpp:1199
void calcMoveDir(s16 *, s16)
Definition d_a_e_ww.cpp:1238
void executeChase()
Definition d_a_e_ww.cpp:1065
void damage_check()
Definition d_a_e_ww.cpp:531
void setBck(int, u8, f32, f32)
Definition d_a_e_ww.cpp:496
void checkBck(int)
Definition d_a_e_ww.cpp:501
void action()
Definition d_a_e_ww.cpp:1167
void checkCreateBg(cXyz)
Definition d_a_e_ww.cpp:591
void getNearPlayerAngle()
Definition d_a_e_ww.cpp:569
void setAppearEffect()
Definition d_a_e_ww.cpp:612
void setBlurEffect()
Definition d_a_e_ww.cpp:607
void eWW_posMoveF()
Definition d_a_e_ww.cpp:1162
void setActionMode(int, int)
Definition d_a_e_ww.cpp:511
void executeMoveOut()
Definition d_a_e_ww.cpp:1095
void executeWalk()
Definition d_a_e_ww.cpp:1149
void executeMaster()
Definition d_a_e_ww.cpp:881
void executeDamage()
Definition d_a_e_ww.cpp:1085
void executeWait()
Definition d_a_e_ww.cpp:915
void checkAttackStart()
Definition d_a_e_ww.cpp:1010
void calcJumpSpeed()
Definition d_a_e_ww.cpp:949
void execute()
Definition d_a_e_ww.cpp:1204
void setHeadAngle()
Definition d_a_e_ww.cpp:462
void create()
Definition d_a_e_ww.cpp:1305
Definition f_op_actor.h:255
STATIC_ASSERT(sizeof(daE_WW_c)==0xec8)
Definition d_a_hozelda.cpp:239
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:20
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5