cPhs__Step
Definition c_phase.h:8
Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Moldorm.
Definition d_a_e_sw.h:17
void executeWait()
Definition d_a_e_sw.cpp:307
s16 field_0x69c
Definition d_a_e_sw.h:103
dBgS_ObjAcch mBgc
Definition d_a_e_sw.h:134
bool d_checkOldAction(void(daE_SW_c::*action)())
Definition d_a_e_sw.h:82
cXyz field_0x6a8
Definition d_a_e_sw.h:108
int draw()
Definition d_a_e_sw.cpp:112
void d_chase()
Definition d_a_e_sw.cpp:2126
void action()
Definition d_a_e_sw.cpp:1309
f32 field_0x6b4
Definition d_a_e_sw.h:109
u8 field_0xaf9
Definition d_a_e_sw.h:143
void setHideEffect()
Definition d_a_e_sw.cpp:179
u8 field_0x6e4
Definition d_a_e_sw.h:120
bool checkBeforeWall()
Definition d_a_e_sw.cpp:291
void d_hook()
Definition d_a_e_sw.cpp:2562
s16 field_0x6a0
Definition d_a_e_sw.h:105
void damage_check()
Definition d_a_e_sw.cpp:1451
void d_checkFall()
Definition d_a_e_sw.cpp:1828
void setJumpEffect()
Definition d_a_e_sw.cpp:156
cXyz field_0x65c
Definition d_a_e_sw.h:89
bool d_checkAction(void(daE_SW_c::*action)())
Definition d_a_e_sw.h:78
s16 field_0x69e
Definition d_a_e_sw.h:104
u8 field_0x695
Definition d_a_e_sw.h:99
u8 field_0x684
Definition d_a_e_sw.h:94
int _delete()
Definition d_a_e_sw.cpp:1614
dBgS_AcchCir field_0x6f8[2]
Definition d_a_e_sw.h:133
void executeMoveOut()
Definition d_a_e_sw.cpp:905
int field_0x698
Definition d_a_e_sw.h:102
void bckSet(int, f32, u8, f32)
Definition d_a_e_sw.cpp:108
s16 mMoveMode
Definition d_a_e_sw.h:92
bool field_0xb14
Definition d_a_e_sw.h:146
void d_setAction(void(daE_SW_c::*)())
Definition d_a_e_sw.cpp:1791
void d_die()
Definition d_a_e_sw.cpp:2514
void d_action()
Definition d_a_e_sw.cpp:1922
s16 field_0x6ea
Definition d_a_e_sw.h:126
f32 field_0x6d4
Definition d_a_e_sw.h:116
void checkFall()
Definition d_a_e_sw.cpp:268
bool setModeBack()
Definition d_a_e_sw.cpp:258
s16 field_0x6cc
Definition d_a_e_sw.h:114
actionFunc field_0xb0c
Definition d_a_e_sw.h:145
fpc_ProcID field_0x688
Definition d_a_e_sw.h:95
u8 field_0x694
Definition d_a_e_sw.h:98
void executeSuddenAttack()
Definition d_a_e_sw.cpp:1234
u8 field_0x6e7
Definition d_a_e_sw.h:123
BOOL bomb_check()
Definition d_a_e_sw.cpp:246
u32 field_0xaf4
Definition d_a_e_sw.h:141
void setDiveEffect()
Definition d_a_e_sw.cpp:171
bool checkSuddenAttack(int)
Definition d_a_e_sw.cpp:1201
s16 field_0x6f0
Definition d_a_e_sw.h:129
void setBeforeJumpEffect()
Definition d_a_e_sw.cpp:151
dCcD_Sph field_0x98c
Definition d_a_e_sw.h:136
s16 mActionMode
Definition d_a_e_sw.h:93
void executeBomb()
Definition d_a_e_sw.cpp:643
void cc_set()
Definition d_a_e_sw.cpp:1409
void executeDie()
Definition d_a_e_sw.cpp:1112
void executeFall()
Definition d_a_e_sw.cpp:1282
u32 mShadowKey
Definition d_a_e_sw.h:119
void executeChaseFast()
Definition d_a_e_sw.cpp:535
int checkRunChase()
Definition d_a_e_sw.cpp:365
int d_execute()
Definition d_a_e_sw.cpp:2663
s16 field_0x6a2
Definition d_a_e_sw.h:106
u32 field_0xaec
Definition d_a_e_sw.h:139
bool d_bomb_check()
Definition d_a_e_sw.cpp:1946
f32 field_0x6d0
Definition d_a_e_sw.h:115
void setActionMode(s16, s16)
Definition d_a_e_sw.cpp:206
s16 field_0x6f6
Definition d_a_e_sw.h:132
f32 field_0x6b8
Definition d_a_e_sw.h:110
void d_chance2()
Definition d_a_e_sw.cpp:2375
u8 field_0x68c
Definition d_a_e_sw.h:96
void setSmokeEffect()
Definition d_a_e_sw.cpp:161
request_of_phase_process_class mPhase
Definition d_a_e_sw.h:86
int CreateHeap()
Definition d_a_e_sw.cpp:1632
f32 field_0x690
Definition d_a_e_sw.h:97
void executeDamage()
Definition d_a_e_sw.cpp:1053
f32 field_0x6dc
Definition d_a_e_sw.h:118
void d_wait()
Definition d_a_e_sw.cpp:2014
u8 field_0x6e6
Definition d_a_e_sw.h:122
s16 field_0x6f2
Definition d_a_e_sw.h:130
void executeDive()
Definition d_a_e_sw.cpp:1015
void d_fall()
Definition d_a_e_sw.cpp:2640
u8 field_0x6be[0x6c8 - 0x6be]
Definition d_a_e_sw.h:112
void executeMaster()
Definition d_a_e_sw.cpp:1166
u8 field_0x6e5
Definition d_a_e_sw.h:121
u8 field_0x6f4[0x6f6 - 0x6f4]
Definition d_a_e_sw.h:131
void executeHook()
Definition d_a_e_sw.cpp:854
void executeChance()
Definition d_a_e_sw.cpp:943
void checkGroundSand()
Definition d_a_e_sw.cpp:1519
mDoExt_McaMorfSO * mpModelMorf
Definition d_a_e_sw.h:87
void executeAttack()
Definition d_a_e_sw.cpp:699
u8 field_0xaf8
Definition d_a_e_sw.h:142
s16 field_0x6ec
Definition d_a_e_sw.h:127
void d_damage()
Definition d_a_e_sw.cpp:2436
u8 field_0x6e8
Definition d_a_e_sw.h:124
s16 field_0x6bc
Definition d_a_e_sw.h:111
f32 field_0x6c8
Definition d_a_e_sw.h:113
cXyz field_0x674
Definition d_a_e_sw.h:91
actionFunc field_0xafc
Definition d_a_e_sw.h:144
void d_attk()
Definition d_a_e_sw.cpp:2189
void d_dive()
Definition d_a_e_sw.cpp:2399
Z2CreatureEnemy mSound
Definition d_a_e_sw.h:88
u8 field_0x6e9
Definition d_a_e_sw.h:125
cXyz field_0x668
Definition d_a_e_sw.h:90
u8 field_0x697
Definition d_a_e_sw.h:101
void d_chance()
Definition d_a_e_sw.cpp:2313
void d_damage_check()
Definition d_a_e_sw.cpp:1851
void executeChaseSlow()
Definition d_a_e_sw.cpp:385
bool d_chaseCheck()
Definition d_a_e_sw.cpp:2100
void mtx_set()
Definition d_a_e_sw.cpp:1392
void d_bm_chase()
Definition d_a_e_sw.cpp:1959
cPhs__Step create()
Definition d_a_e_sw.cpp:1647
fopAc_ac_c * search_bomb()
Definition d_a_e_sw.cpp:233
s16 field_0x6a4
Definition d_a_e_sw.h:107
dCcD_Stts mStts
Definition d_a_e_sw.h:135
u32 field_0xaf0
Definition d_a_e_sw.h:140
dCcU_AtInfo mAtInfo
Definition d_a_e_sw.h:137
f32 field_0x6d8
Definition d_a_e_sw.h:117
u32 field_0xae8
Definition d_a_e_sw.h:138
void(daE_SW_c::*) actionFunc()
Definition d_a_e_sw.h:19
u8 field_0x696
Definition d_a_e_sw.h:100
int execute()
Definition d_a_e_sw.cpp:1542
s16 field_0x6ee
Definition d_a_e_sw.h:128
Definition f_op_actor.h:230
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(daE_SW_c)==0xb18)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10