Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Chuchu 2.
Definition d_a_e_sm2.h:41
u8 type
Definition d_a_e_sm2.h:50
dCcD_Sph ccSph[4]
Definition d_a_e_sm2.h:100
f32 dist_to_pl
Definition d_a_e_sm2.h:66
u8 field_0x5b6
Definition d_a_e_sm2.h:49
u8 field_0x5b4
Definition d_a_e_sm2.h:47
f32 field_0x6c8[8]
Definition d_a_e_sm2.h:80
csXyz field_0x7f8[8]
Definition d_a_e_sm2.h:85
cXyz field_0x698
Definition d_a_e_sm2.h:67
s8 field_0xfd4
Definition d_a_e_sm2.h:105
f32 field_0x6b0
Definition d_a_e_sm2.h:74
cXyz jnt_pos[8]
Definition d_a_e_sm2.h:84
mDoExt_McaMorfSO * pieceModelMorf
Definition d_a_e_sm2.h:55
dCcD_Stts ccStts
Definition d_a_e_sm2.h:99
s8 isPiece
Definition d_a_e_sm2.h:57
s8 field_0xf88
Definition d_a_e_sm2.h:101
u32 field_0xfb0[4][2]
Definition d_a_e_sm2.h:103
cXyz field_0x708[8]
Definition d_a_e_sm2.h:82
dBgS_ObjAcch acch
Definition d_a_e_sm2.h:98
s16 mCurrentAngleYTargetStep
Definition d_a_e_sm2.h:69
u8 field_0xfdc[0xFF0 - 0xFDC]
Definition d_a_e_sm2.h:107
request_of_phase_process_class phase
Definition d_a_e_sm2.h:46
int field_0x5b8
Definition d_a_e_sm2.h:51
s16 angle_to_pl
Definition d_a_e_sm2.h:65
f32 field_0x6ac
Definition d_a_e_sm2.h:73
f32 field_0x82c
Definition d_a_e_sm2.h:87
u8 field_0x6a9
Definition d_a_e_sm2.h:71
f32 field_0x6e8[8]
Definition d_a_e_sm2.h:81
u8 field_0x83e
Definition d_a_e_sm2.h:93
csXyz field_0x768[8]
Definition d_a_e_sm2.h:83
s16 timers[3]
Definition d_a_e_sm2.h:62
s16 counter
Definition d_a_e_sm2.h:59
s16 combine_off_timer
Definition d_a_e_sm2.h:64
mDoExt_McaMorfSO * modelMorf
Definition d_a_e_sm2.h:52
mDoExt_btkAnm * pbtk
Definition d_a_e_sm2.h:54
s16 action
Definition d_a_e_sm2.h:60
f32 size
Definition d_a_e_sm2.h:89
fpc_ProcID combine_actor_pid
Definition d_a_e_sm2.h:104
s8 field_0x6a8
Definition d_a_e_sm2.h:70
dCcU_AtInfo atInfo
Definition d_a_e_sm2.h:102
u8 is_roof
Definition d_a_e_sm2.h:92
u8 field_0x6aa
Definition d_a_e_sm2.h:72
dBgS_AcchCir acchcir
Definition d_a_e_sm2.h:97
f32 color_alpha
Definition d_a_e_sm2.h:79
u8 sizetype
Definition d_a_e_sm2.h:91
s16 mCurrentAngleYTarget
Definition d_a_e_sm2.h:68
u32 shadowId
Definition d_a_e_sm2.h:75
u32 field_0xfd8
Definition d_a_e_sm2.h:106
mDoExt_invisibleModel pieceInvisModel
Definition d_a_e_sm2.h:56
bool checkYellow()
Definition d_a_e_sm2.h:43
fopEn_enemy_c enemy
Definition d_a_e_sm2.h:45
f32 color_B
Definition d_a_e_sm2.h:78
f32 field_0x838
Definition d_a_e_sm2.h:90
s8 field_0x83f
Definition d_a_e_sm2.h:94
mDoExt_invisibleModel invisModel
Definition d_a_e_sm2.h:53
s16 field_0x828
Definition d_a_e_sm2.h:86
s16 invulernabilityTimer
Definition d_a_e_sm2.h:63
f32 color_R
Definition d_a_e_sm2.h:76
cXyz field_0x840
Definition d_a_e_sm2.h:95
Z2CreatureEnemy sound
Definition d_a_e_sm2.h:58
s16 mode
Definition d_a_e_sm2.h:61
u8 field_0x5b5
Definition d_a_e_sm2.h:48
csXyz field_0x84c
Definition d_a_e_sm2.h:96
f32 field_0x830
Definition d_a_e_sm2.h:88
f32 color_G
Definition d_a_e_sm2.h:77
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
Definition m_Do_ext.h:265
daE_SM2_TYPE
Definition d_a_e_sm2.h:10
@ TYPE_PURPLE
Definition d_a_e_sm2.h:15
@ TYPE_BLACK
Definition d_a_e_sm2.h:17
@ TYPE_RARE
Definition d_a_e_sm2.h:16
@ TYPE_YELLOW
Definition d_a_e_sm2.h:14
@ TYPE_RED
Definition d_a_e_sm2.h:12
@ TYPE_RANDOM
Definition d_a_e_sm2.h:18
@ TYPE_GREEN
Definition d_a_e_sm2.h:11
@ TYPE_BLUE
Definition d_a_e_sm2.h:13
STATIC_ASSERT(sizeof(e_sm2_class)==0xff0)
daE_SM2_ACTION
Definition d_a_e_sm2.h:21
@ ACTION_ATTACK
Definition d_a_e_sm2.h:23
@ ACTION_ROOF
Definition d_a_e_sm2.h:26
@ ACTION_NORMAL_MOVE
Definition d_a_e_sm2.h:22
@ ACTION_WATER
Definition d_a_e_sm2.h:27
@ ACTION_FAIL
Definition d_a_e_sm2.h:29
@ ACTION_COMBINE
Definition d_a_e_sm2.h:24
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10