Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Definition d_jnt_col.h:19
daE_SG_HIO_c()
Definition d_a_e_sg.cpp:49
f32 mSearchSpeed
Definition d_a_e_sg.h:84
f32 mScaleFactor
Definition d_a_e_sg.h:82
f32 mMovementSpeed
Definition d_a_e_sg.h:83
f32 mPlayerHeightThreshold
Definition d_a_e_sg.h:85
s8 mUnk0
Definition d_a_e_sg.h:81
virtual ~daE_SG_HIO_c()
Definition d_a_e_sg.h:79
Skullfish.
Definition d_a_e_sg.h:21
Z2CreatureEnemy mSound
Definition d_a_e_sg.h:26
s16 field_0x6C6
Definition d_a_e_sg.h:55
f32 mStepSpeed
Definition d_a_e_sg.h:41
s8 mWaterSplash
Definition d_a_e_sg.h:67
bool mHioInit
Definition d_a_e_sg.h:71
u8 mInactive
Definition d_a_e_sg.h:66
s16 mSwimAngleSpeed
Definition d_a_e_sg.h:43
int mParticleKey[4]
Definition d_a_e_sg.h:68
f32 mTargetSpeed
Definition d_a_e_sg.h:40
J3DModel * mpModel
Definition d_a_e_sg.h:25
f32 mKamuSpeed
Definition d_a_e_sg.h:50
dCcD_Sph mSph
Definition d_a_e_sg.h:62
u8 field_0x684[4]
Definition d_a_e_sg.h:36
s16 mRotation
Definition d_a_e_sg.h:51
f32 mSearchBound
Definition d_a_e_sg.h:34
u8 field_0xaa8[4]
Definition d_a_e_sg.h:70
f32 mPlayerDist
Definition d_a_e_sg.h:38
dJntCol_c mJoint
Definition d_a_e_sg.h:58
s8 mAttackCollistion
Definition d_a_e_sg.h:64
f32 mGroundY
Definition d_a_e_sg.h:49
int mShadowKey
Definition d_a_e_sg.h:56
f32 mJointYRot
Definition d_a_e_sg.h:45
s16 mRotationTarget
Definition d_a_e_sg.h:52
s16 mJointAngle
Definition d_a_e_sg.h:47
f32 mJointSpeed
Definition d_a_e_sg.h:46
s16 mMode
Definition d_a_e_sg.h:32
u8 mKamuTimer
Definition d_a_e_sg.h:54
f32 mIdleMoveBound
Definition d_a_e_sg.h:33
request_of_phase_process_class mPhaseReq
Definition d_a_e_sg.h:23
s16 mJoints[4]
Definition d_a_e_sg.h:44
f32 mTargetDist
Definition d_a_e_sg.h:39
u8 mArg0
Definition d_a_e_sg.h:24
s16 mInvincibilityTimer
Definition d_a_e_sg.h:28
s16 mTimers[3]
Definition d_a_e_sg.h:27
dBgS_ObjAcch mAcch
Definition d_a_e_sg.h:60
u32 mHamon
Definition d_a_e_sg.h:69
cXyz mTargetPos
Definition d_a_e_sg.h:35
s8 mStickIdx
Definition d_a_e_sg.h:53
fpc_ProcID mTargetActorID
Definition d_a_e_sg.h:57
dCcD_Stts mStts
Definition d_a_e_sg.h:61
s16 mAction
Definition d_a_e_sg.h:31
u8 mInitTimer
Definition d_a_e_sg.h:29
f32 field_0x6b4
Definition d_a_e_sg.h:48
s16 mSwimAngle
Definition d_a_e_sg.h:42
s8 mCollisionResponse
Definition d_a_e_sg.h:65
s16 mRandomSeed
Definition d_a_e_sg.h:30
dCcU_AtInfo mAtInfo
Definition d_a_e_sg.h:63
s16 mPlayerAngle
Definition d_a_e_sg.h:37
dBgS_AcchCir mAcchCir
Definition d_a_e_sg.h:59
Definition f_op_actor.h:285
STATIC_ASSERT(sizeof(e_sg_class)==0xAB0)
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10