Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_e_bi.h
Go to the documentation of this file.
1#ifndef D_A_E_BI_H
2#define D_A_E_BI_H
3#include "d/d_bg_s_acch.h"
4#include "d/d_cc_d.h"
5#include "d/d_cc_uty.h"
7
18public:
19 /* 0x000 */ fopEn_enemy_c actor;
21 /* 0x5B4 */ u8 arg0;
22 /* 0x5B5 */ u8 arg1;
23 /* 0x5B6 */ u8 arg2;
24 /* 0x5B7 */ u8 field_0x5b7;
25 /* 0x5B8 */ mDoExt_McaMorfSO* anm_p;
27 /* 0x660 */ f32 disap_time;
28 /* 0x664 */ int anm_no;
29 /* 0x668 */ u32 shadow_key;
30 /* 0x66C */ s16 counter;
31 /* 0x66E */ s16 action;
32 /* 0x670 */ s16 mode;
33 /* 0x672 */ u8 field_0x672[0x680 - 0x672];
34 /* 0x680 */ s16 target;
35 /* 0x682 */ u8 field_0x682[0x684 - 0x682];
36 /* 0x684 */ s16 target_angle;
37 /* 0x688 */ f32 dis;
38 /* 0x68C */ s16 timer[3];
39 /* 0x692 */ s16 damage_time;
40 /* 0x694 */ s16 ignition_time;
41 /* 0x696 */ s16 field_0x696;
42 /* 0x698 */ s16 field_0x698;
43 /* 0x69A */ u8 field_0x69a[0x6a2 - 0x69a];
44 /* 0x6A2 */ s16 field_0x6a2;
45 /* 0x6A4 */ s16 field_0x6a4;
46 /* 0x6A6 */ s16 field_0x6a6;
47 /* 0x6A8 */ f32 field_0x6a8;
48 /* 0x6AC */ f32 water_offset;
49 /* 0x6B0 */ s8 leaf_id;
50 /* 0x6B4 */ dCcD_Stts Stts;
51 /* 0x6F0 */ dCcD_Cyl cc_cyl;
52 /* 0x82C */ dCcD_Sph at_sph;
53 /* 0x964 */ dCcU_AtInfo at_info;
54 /* 0x988 */ u8 field_0x988;
55 /* 0x98C */ dBgS_AcchCir AcchCir;
56 /* 0x9CC */ dBgS_ObjAcch ObjAcch;
57 /* 0xBA4 */ fpc_ProcID child_no;
58 /* 0xBA8 */ fpc_ProcID fw_id;
59 /* 0xBAC */ s8 field_0xbac;
60 /* 0xBAD */ s8 ride_time;
61 /* 0xBB0 */ cXyz field_0xbb0;
62 /* 0xBBC */ u8 field_0xbbc[0xbc4 - 0xbbc];
63 /* 0xBC4 */ u32 ex_eff[5];
64 /* 0xBD8 */ u32 w_eff[4];
65 /* 0xBE8 */ u32 field_0xbe8;
66 /* 0xBEC */ u8 field_0xbec[0xbfc - 0xbec];
67 /* 0xBFC */ u8 hio_init;
68};
69
70STATIC_ASSERT(sizeof(e_bi_class) == 0xc00);
71
72#endif /* D_A_E_BI_H */
Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:249
Definition d_cc_d.h:472
Definition d_cc_d.h:487
Definition d_cc_d.h:273
Bomb Insect.
Definition d_a_e_bi.h:17
s16 damage_time
Definition d_a_e_bi.h:39
Z2CreatureEnemy sound
Definition d_a_e_bi.h:26
u8 hio_init
Definition d_a_e_bi.h:67
dCcD_Sph at_sph
Definition d_a_e_bi.h:52
u8 field_0x682[0x684 - 0x682]
Definition d_a_e_bi.h:35
u32 shadow_key
Definition d_a_e_bi.h:29
request_of_phase_process_class phase
Definition d_a_e_bi.h:20
u32 ex_eff[5]
Definition d_a_e_bi.h:63
fopEn_enemy_c actor
Definition d_a_e_bi.h:19
u8 field_0x69a[0x6a2 - 0x69a]
Definition d_a_e_bi.h:43
s16 mode
Definition d_a_e_bi.h:32
s16 field_0x698
Definition d_a_e_bi.h:42
u8 field_0x988
Definition d_a_e_bi.h:54
f32 disap_time
Definition d_a_e_bi.h:27
u8 arg2
Definition d_a_e_bi.h:23
u8 arg0
Definition d_a_e_bi.h:21
int anm_no
Definition d_a_e_bi.h:28
cXyz field_0xbb0
Definition d_a_e_bi.h:61
s16 action
Definition d_a_e_bi.h:31
f32 water_offset
Definition d_a_e_bi.h:48
s8 field_0xbac
Definition d_a_e_bi.h:59
fpc_ProcID fw_id
Definition d_a_e_bi.h:58
mDoExt_McaMorfSO * anm_p
Definition d_a_e_bi.h:25
s16 target_angle
Definition d_a_e_bi.h:36
dCcU_AtInfo at_info
Definition d_a_e_bi.h:53
s16 field_0x696
Definition d_a_e_bi.h:41
dCcD_Stts Stts
Definition d_a_e_bi.h:50
u8 field_0x672[0x680 - 0x672]
Definition d_a_e_bi.h:33
u8 field_0xbec[0xbfc - 0xbec]
Definition d_a_e_bi.h:66
s16 timer[3]
Definition d_a_e_bi.h:38
s16 ignition_time
Definition d_a_e_bi.h:40
s16 field_0x6a4
Definition d_a_e_bi.h:45
u32 w_eff[4]
Definition d_a_e_bi.h:64
dCcD_Cyl cc_cyl
Definition d_a_e_bi.h:51
fpc_ProcID child_no
Definition d_a_e_bi.h:57
s8 leaf_id
Definition d_a_e_bi.h:49
s16 field_0x6a6
Definition d_a_e_bi.h:46
u8 field_0xbbc[0xbc4 - 0xbbc]
Definition d_a_e_bi.h:62
u32 field_0xbe8
Definition d_a_e_bi.h:65
dBgS_AcchCir AcchCir
Definition d_a_e_bi.h:55
dBgS_ObjAcch ObjAcch
Definition d_a_e_bi.h:56
s16 counter
Definition d_a_e_bi.h:30
f32 dis
Definition d_a_e_bi.h:37
s16 field_0x6a2
Definition d_a_e_bi.h:44
f32 field_0x6a8
Definition d_a_e_bi.h:47
u8 field_0x5b7
Definition d_a_e_bi.h:24
u8 arg1
Definition d_a_e_bi.h:22
s16 target
Definition d_a_e_bi.h:34
s8 ride_time
Definition d_a_e_bi.h:60
Definition f_op_actor.h:299
Definition m_Do_ext.h:408
STATIC_ASSERT(sizeof(e_bi_class)==0xc00)
unsigned int fpc_ProcID
Definition f_pc_base.h:10
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition c_xyz.h:7
Definition d_cc_uty.h:20
Definition c_phase.h:19