Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_yousei.h
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1#ifndef D_A_OBJ_YOUSEI_H
2#define D_A_OBJ_YOUSEI_H
3
5
14class daObjYOUSEI_c : public fopAc_ac_c {
15public:
16 /* 804CE738 */ void InitCcSph();
17 /* 804CE7A4 */ void SetCcSph();
18 /* 804CE920 */ void SpeedSet();
19 /* 804CE9D0 */ void MoveAction();
20 /* 804CEE50 */ void BinAction();
21 /* 804CF098 */ void LinkChk();
22 /* 804CF6C4 */ void WaitAction();
23 /* 804CFCE8 */ void LinkAction();
24 /* 804D057C */ void LinkSearch();
25 /* 804D065C */ void WayBgCheck(f32, f32, s16);
26 /* 804D0780 */ void CareAction();
27 /* 804D080C */ void CheckGround();
28 /* 804D0988 */ void CheckWater();
29 /* 804D0AD0 */ void Action();
30 /* 804D0CCC */ void ObjHit();
31 /* 804D0DF0 */ void Execute();
32 /* 804D0F98 */ void Delete();
33 /* 804D0FCC */ void setBaseMtx();
34 /* 804D111C */ void create();
35
36private:
37 /* 0x568 */ u8 field_0x568[0xa4c - 0x568];
38};
39
40STATIC_ASSERT(sizeof(daObjYOUSEI_c) == 0xa4c);
41
42
43#endif /* D_A_OBJ_YOUSEI_H */
Fairy.
Definition d_a_obj_yousei.h:14
void SetCcSph()
Definition d_a_obj_yousei.cpp:183
void WayBgCheck(f32, f32, s16)
Definition d_a_obj_yousei.cpp:703
u8 field_0x568[0xa4c - 0x568]
Definition d_a_obj_yousei.h:37
void CheckWater()
Definition d_a_obj_yousei.cpp:804
void LinkAction()
Definition d_a_obj_yousei.cpp:685
void ObjHit()
Definition d_a_obj_yousei.cpp:814
void LinkChk()
Definition d_a_obj_yousei.cpp:575
void LinkSearch()
Definition d_a_obj_yousei.cpp:698
void Execute()
Definition d_a_obj_yousei.cpp:819
void CareAction()
Definition d_a_obj_yousei.cpp:713
void Delete()
Definition d_a_obj_yousei.cpp:824
void BinAction()
Definition d_a_obj_yousei.cpp:494
void CheckGround()
Definition d_a_obj_yousei.cpp:793
void SpeedSet()
Definition d_a_obj_yousei.cpp:225
void WaitAction()
Definition d_a_obj_yousei.cpp:665
void Action()
Definition d_a_obj_yousei.cpp:809
void InitCcSph()
Definition d_a_obj_yousei.cpp:173
void create()
Definition d_a_obj_yousei.cpp:861
void setBaseMtx()
Definition d_a_obj_yousei.cpp:829
void MoveAction()
Definition d_a_obj_yousei.cpp:446
STATIC_ASSERT(sizeof(daObjYOUSEI_c)==0xa4c)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8