Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjYOUSEI_c Member List

This is the complete list of members for daObjYOUSEI_c, including all inherited members.

Action()daObjYOUSEI_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
argumentfopAc_ac_c
attention_infofopAc_ac_c
basefopAc_ac_c
BinAction()daObjYOUSEI_c
boxfopAc_ac_c
CareAction()daObjYOUSEI_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg()fopEn_enemy_cinline
CheckGround()daObjYOUSEI_c
checkHeadLockFlg() constfopEn_enemy_cinline
checkThrowMode(u8 param_1) constfopEn_enemy_cinline
CheckWater()daObjYOUSEI_c
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfDownPullFlg() constfopEn_enemy_cinline
checkWolfDownStartFlg() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
create()daObjYOUSEI_c
CreateHeap()daObjYOUSEI_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
Delete()daObjYOUSEI_c
demoActorIDfopAc_ac_c
Draw()daObjYOUSEI_cinline
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
Execute()daObjYOUSEI_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x5acdaObjYOUSEI_c
field_0x5addaObjYOUSEI_c
field_0x5aedaObjYOUSEI_c
field_0x5afdaObjYOUSEI_c
field_0x5b0daObjYOUSEI_c
field_0x5d6daObjYOUSEI_c
field_0x5D8daObjYOUSEI_c
field_0x5dcdaObjYOUSEI_c
field_0x5e8daObjYOUSEI_c
field_0x5ecdaObjYOUSEI_c
field_0x5F4daObjYOUSEI_c
field_0x5f8daObjYOUSEI_c
field_0x604daObjYOUSEI_c
field_0x608daObjYOUSEI_c
field_0x60cdaObjYOUSEI_c
field_0x610daObjYOUSEI_c
field_0x61adaObjYOUSEI_c
field_0x6ACdaObjYOUSEI_c
field_0x6B4daObjYOUSEI_c
field_0xa48daObjYOUSEI_c
fopAc_ac_c()fopAc_ac_c
fopEn_flag enum namefopEn_enemy_c
fopEn_flag_CutDownHit enum valuefopEn_enemy_c
fopEn_flag_Dead enum valuefopEn_enemy_c
fopEn_flag_Down enum valuefopEn_enemy_c
fopEn_flag_HeadLock enum valuefopEn_enemy_c
fopEn_flag_WolfBiteDamage enum valuefopEn_enemy_c
fopEn_flag_WolfDownPull enum valuefopEn_enemy_c
fopEn_flag_WolfDownPullEnd enum valuefopEn_enemy_c
fopEn_flag_WolfDownStart enum valuefopEn_enemy_c
fopEn_flag_WolfNoLock enum valuefopEn_enemy_c
fopEn_throwMode enum namefopEn_enemy_c
fopEn_throwMode_Catch enum valuefopEn_enemy_c
fopEn_throwMode_Dash enum valuefopEn_enemy_c
fopEn_throwMode_ThrowLeft enum valuefopEn_enemy_c
fopEn_throwMode_ThrowRight enum valuefopEn_enemy_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
InitCcSph()daObjYOUSEI_c
jntColfopAc_ac_c
LinkAction()daObjYOUSEI_c
LinkChk()daObjYOUSEI_c
LinkSearch()daObjYOUSEI_c
mAcchdaObjYOUSEI_c
mAcchCirdaObjYOUSEI_c
mActiondaObjYOUSEI_c
mAngleTargetdaObjYOUSEI_c
mAngleToPlayerdaObjYOUSEI_c
mAnmFramefopEn_enemy_c
mAnmSpeeddaObjYOUSEI_c
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBoomerangMovedaObjYOUSEI_c
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mCcSphdaObjYOUSEI_c
mCcSttsdaObjYOUSEI_c
mDistToPlayerdaObjYOUSEI_c
mDownPosfopEn_enemy_c
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mHeadLockPosfopEn_enemy_c
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModedaObjYOUSEI_c
modelfopAc_ac_c
MoveAction()daObjYOUSEI_c
mpModelMorfdaObjYOUSEI_c
mPrmdaObjYOUSEI_c
mSounddaObjYOUSEI_c
mSpeedFTargetdaObjYOUSEI_c
mSpeedVTargetdaObjYOUSEI_c
mThrowModefopEn_enemy_c
mTimersdaObjYOUSEI_c
ObjHit()daObjYOUSEI_c
offCutDownHitFlg()fopEn_enemy_cinline
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offThrowMode(u8 throwMode)fopEn_enemy_cinline
offThrowMode(u8 throwMode)fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setBaseMtx()daObjYOUSEI_c
SetCcSph()daObjYOUSEI_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
SpeedSet()daObjYOUSEI_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
tevStrfopAc_ac_c
WaitAction()daObjYOUSEI_c
WayBgCheck(f32, f32, s16)daObjYOUSEI_c
~fopAc_ac_c()fopAc_ac_c