Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjYOUSEI_c Member List
This is the complete list of members for
daObjYOUSEI_c
, including all inherited members.
Action
()
daObjYOUSEI_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
argument
fopAc_ac_c
attention_info
fopAc_ac_c
base
fopAc_ac_c
BinAction
()
daObjYOUSEI_c
box
fopAc_ac_c
CareAction
()
daObjYOUSEI_c
carryType
fopAc_ac_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
()
fopEn_enemy_c
inline
CheckGround
()
daObjYOUSEI_c
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkThrowMode
(u8 param_1) const
fopEn_enemy_c
inline
CheckWater
()
daObjYOUSEI_c
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfDownPullFlg
() const
fopEn_enemy_c
inline
checkWolfDownStartFlg
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
create
()
daObjYOUSEI_c
CreateHeap
()
daObjYOUSEI_c
inline
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
Delete
()
daObjYOUSEI_c
demoActorID
fopAc_ac_c
Draw
()
daObjYOUSEI_c
inline
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
Execute
()
daObjYOUSEI_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x5ac
daObjYOUSEI_c
field_0x5ad
daObjYOUSEI_c
field_0x5ae
daObjYOUSEI_c
field_0x5af
daObjYOUSEI_c
field_0x5b0
daObjYOUSEI_c
field_0x5d6
daObjYOUSEI_c
field_0x5D8
daObjYOUSEI_c
field_0x5dc
daObjYOUSEI_c
field_0x5e8
daObjYOUSEI_c
field_0x5ec
daObjYOUSEI_c
field_0x5F4
daObjYOUSEI_c
field_0x5f8
daObjYOUSEI_c
field_0x604
daObjYOUSEI_c
field_0x608
daObjYOUSEI_c
field_0x60c
daObjYOUSEI_c
field_0x610
daObjYOUSEI_c
field_0x61a
daObjYOUSEI_c
field_0x6AC
daObjYOUSEI_c
field_0x6B4
daObjYOUSEI_c
field_0xa48
daObjYOUSEI_c
fopAc_ac_c
()
fopAc_ac_c
fopEn_flag
enum name
fopEn_enemy_c
fopEn_flag_CutDownHit
enum value
fopEn_enemy_c
fopEn_flag_Dead
enum value
fopEn_enemy_c
fopEn_flag_Down
enum value
fopEn_enemy_c
fopEn_flag_HeadLock
enum value
fopEn_enemy_c
fopEn_flag_WolfBiteDamage
enum value
fopEn_enemy_c
fopEn_flag_WolfDownPull
enum value
fopEn_enemy_c
fopEn_flag_WolfDownPullEnd
enum value
fopEn_enemy_c
fopEn_flag_WolfDownStart
enum value
fopEn_enemy_c
fopEn_flag_WolfNoLock
enum value
fopEn_enemy_c
fopEn_throwMode
enum name
fopEn_enemy_c
fopEn_throwMode_Catch
enum value
fopEn_enemy_c
fopEn_throwMode_Dash
enum value
fopEn_enemy_c
fopEn_throwMode_ThrowLeft
enum value
fopEn_enemy_c
fopEn_throwMode_ThrowRight
enum value
fopEn_enemy_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
InitCcSph
()
daObjYOUSEI_c
jntCol
fopAc_ac_c
LinkAction
()
daObjYOUSEI_c
LinkChk
()
daObjYOUSEI_c
LinkSearch
()
daObjYOUSEI_c
mAcch
daObjYOUSEI_c
mAcchCir
daObjYOUSEI_c
mAction
daObjYOUSEI_c
mAngleTarget
daObjYOUSEI_c
mAngleToPlayer
daObjYOUSEI_c
mAnmFrame
fopEn_enemy_c
mAnmSpeed
daObjYOUSEI_c
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBoomerangMove
daObjYOUSEI_c
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mCcSph
daObjYOUSEI_c
mCcStts
daObjYOUSEI_c
mDistToPlayer
daObjYOUSEI_c
mDownPos
fopEn_enemy_c
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mHeadLockPos
fopEn_enemy_c
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
daObjYOUSEI_c
model
fopAc_ac_c
MoveAction
()
daObjYOUSEI_c
mpModelMorf
daObjYOUSEI_c
mPrm
daObjYOUSEI_c
mSound
daObjYOUSEI_c
mSpeedFTarget
daObjYOUSEI_c
mSpeedVTarget
daObjYOUSEI_c
mThrowMode
fopEn_enemy_c
mTimers
daObjYOUSEI_c
ObjHit
()
daObjYOUSEI_c
offCutDownHitFlg
()
fopEn_enemy_c
inline
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offThrowMode
(u8 throwMode)
fopEn_enemy_c
inline
offThrowMode
(u8 throwMode)
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBaseMtx
()
daObjYOUSEI_c
SetCcSph
()
daObjYOUSEI_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
SpeedSet
()
daObjYOUSEI_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
tevStr
fopAc_ac_c
WaitAction
()
daObjYOUSEI_c
WayBgCheck
(f32, f32, s16)
daObjYOUSEI_c
~fopAc_ac_c
()
fopAc_ac_c
Generated by
1.12.0