Definition Z2Creature.h:37
Definition f_op_actor.h:285
Wild Boar Roast.
Definition d_a_obj_rw.h:16
s16 field_0x670
Definition d_a_obj_rw.h:29
fopEn_enemy_c enemy
Definition d_a_obj_rw.h:18
u32 shadowId
Definition d_a_obj_rw.h:22
f32 field_0x66c
Definition d_a_obj_rw.h:28
s8 field_0xe38
Definition d_a_obj_rw.h:36
s16 invulnerability_timer
Definition d_a_obj_rw.h:27
s16 field_0x666[2]
Definition d_a_obj_rw.h:26
J3DModel * model
Definition d_a_obj_rw.h:20
s16 mode
Definition d_a_obj_rw.h:25
dCcD_Cyl ccCyl[4]
Definition d_a_obj_rw.h:34
dCcD_Sph ccSph[2]
Definition d_a_obj_rw.h:33
dCcD_Stts ccStts
Definition d_a_obj_rw.h:32
u8 HIOInit
Definition d_a_obj_rw.h:37
s16 field_0x672
Definition d_a_obj_rw.h:30
s16 action
Definition d_a_obj_rw.h:24
s16 field_0x674
Definition d_a_obj_rw.h:31
request_of_phase_process_class phase
Definition d_a_obj_rw.h:19
Z2CreatureEnemy sound
Definition d_a_obj_rw.h:21
s16 field_0x660
Definition d_a_obj_rw.h:23
dCcU_AtInfo atInfo
Definition d_a_obj_rw.h:35
STATIC_ASSERT(sizeof(obj_rw_class)==0xe3c)
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8