Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_obj_kuwagata.h
Go to the documentation of this file.
1#ifndef D_A_OBJ_KUWAGATA_H
2#define D_A_OBJ_KUWAGATA_H
3
4#include "d/d_insect.h"
5
14class daObjKUW_c : public fopAc_ac_c {
15public:
16 /* 80C4A21C */ void InitCcSph();
17 /* 80C4A288 */ void SetCcSph();
18 /* 80C4A300 */ void CreateHeap();
19 /* 80C4A6E4 */ void ShopWaitAction();
20 /* 80C4A84C */ void WaitAction();
21 /* 80C4A9D0 */ void WallCheck();
22 /* 80C4AC44 */ void SpeedSet();
23 /* 80C4AD50 */ void WallWalk();
24 /* 80C4B1A0 */ void WalkAction();
25 /* 80C4B3A0 */ void MoveAction();
26 /* 80C4BB88 */ void Action();
27 /* 80C4BC4C */ void ShopAction();
28 /* 80C4BD08 */ void Insect_Release();
29 /* 80C4BD20 */ void Z_BufferChk();
30 /* 80C4BE9C */ void ParticleSet();
31 /* 80C4BFC0 */ void BoomChk();
32 /* 80C4C38C */ void ObjHit();
33 /* 80C4C514 */ void Execute();
34 /* 80C4C78C */ void Delete();
35 /* 80C4C7F4 */ void setBaseMtx();
36 /* 80C4C95C */ void CreateChk();
37 /* 80C4CB08 */ void create();
38
39private:
40 /* 0x568 */ u8 field_0x568[0xa68 - 0x568];
41};
42
43STATIC_ASSERT(sizeof(daObjKUW_c) == 0xa68);
44
46public:
47 /* 80C4A1EC */ daObj_KuwHIO_c();
48 /* 80C4D3E8 */ ~daObj_KuwHIO_c();
49};
50
51
52#endif /* D_A_OBJ_KUWAGATA_H */
Insect - Stag Beetle.
Definition d_a_obj_kuwagata.h:14
void setBaseMtx()
Definition d_a_obj_kuwagata.cpp:642
void create()
Definition d_a_obj_kuwagata.cpp:724
void ParticleSet()
Definition d_a_obj_kuwagata.cpp:605
void CreateChk()
Definition d_a_obj_kuwagata.cpp:677
void ShopAction()
Definition d_a_obj_kuwagata.cpp:542
void InitCcSph()
Definition d_a_obj_kuwagata.cpp:269
void WaitAction()
Definition d_a_obj_kuwagata.cpp:372
void ShopWaitAction()
Definition d_a_obj_kuwagata.cpp:359
void Insect_Release()
Definition d_a_obj_kuwagata.cpp:547
void WallCheck()
Definition d_a_obj_kuwagata.cpp:405
void Action()
Definition d_a_obj_kuwagata.cpp:537
void WallWalk()
Definition d_a_obj_kuwagata.cpp:479
void MoveAction()
Definition d_a_obj_kuwagata.cpp:532
void SpeedSet()
Definition d_a_obj_kuwagata.cpp:445
void Delete()
Definition d_a_obj_kuwagata.cpp:637
void Z_BufferChk()
Definition d_a_obj_kuwagata.cpp:593
void Execute()
Definition d_a_obj_kuwagata.cpp:628
void BoomChk()
Definition d_a_obj_kuwagata.cpp:610
void CreateHeap()
Definition d_a_obj_kuwagata.cpp:300
void WalkAction()
Definition d_a_obj_kuwagata.cpp:484
void ObjHit()
Definition d_a_obj_kuwagata.cpp:615
void SetCcSph()
Definition d_a_obj_kuwagata.cpp:279
u8 field_0x568[0xa68 - 0x568]
Definition d_a_obj_kuwagata.h:40
Definition d_a_obj_kuwagata.h:45
~daObj_KuwHIO_c()
Definition d_a_obj_kuwagata.cpp:753
daObj_KuwHIO_c()
Definition d_a_obj_kuwagata.cpp:250
STATIC_ASSERT(sizeof(daObjKUW_c)==0xa68)
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8