cPhs__Step
Definition c_phase.h:8
Insect - Ant.
Definition d_a_obj_ari.h:19
void checkGround()
Definition d_a_obj_ari.cpp:264
bool field_0x5fc
Definition d_a_obj_ari.h:53
s16 mTargetAngleY
Definition d_a_obj_ari.h:51
csXyz mWallAlignAngle
Definition d_a_obj_ari.h:54
dBgS_AcchCir mAcchCir
Definition d_a_obj_ari.h:74
void FallAction()
Definition d_a_obj_ari.cpp:306
cPhs__Step create()
Definition d_a_obj_ari.cpp:633
dCcD_Sph mCcSph
Definition d_a_obj_ari.h:70
Z2Creature mCreatureSound
Definition d_a_obj_ari.h:73
bool mBoomerangHit
Definition d_a_obj_ari.h:72
void WallWalk()
Definition d_a_obj_ari.cpp:160
u8 mLocation
Definition d_a_obj_ari.h:66
mDoExt_brkAnm * mpBrkAnm
Definition d_a_obj_ari.h:61
void ParticleSet()
Definition d_a_obj_ari.cpp:318
u8 mSex
Definition d_a_obj_ari.h:65
mDoExt_McaMorfSO * mpMorf
Definition d_a_obj_ari.h:76
u8 field_0x610[4]
Definition d_a_obj_ari.h:59
daPy_boomerangMove_c mBoomerangMove
Definition d_a_obj_ari.h:71
f32 field_0x5ec
Definition d_a_obj_ari.h:49
cXyz mTargetPos
Definition d_a_obj_ari.h:60
dCcD_Stts mCcStts
Definition d_a_obj_ari.h:69
void InitCcSph()
Definition d_a_obj_ari.cpp:30
void ObjHit()
Definition d_a_obj_ari.cpp:377
void MoveAction()
Definition d_a_obj_ari.cpp:226
csXyz mWallAngle
Definition d_a_obj_ari.h:55
u32 mBufferZ
Definition d_a_obj_ari.h:64
void B_MoveAction()
Definition d_a_obj_ari.cpp:285
f32 mParticleTargetScale
Definition d_a_obj_ari.h:68
u8 field_0x5f0[4]
Definition d_a_obj_ari.h:50
s16 mTimer
Definition d_a_obj_ari.h:48
void Action()
Definition d_a_obj_ari.cpp:244
u8 mMode
Definition d_a_obj_ari.h:47
u8 field_0x5f6[6]
Definition d_a_obj_ari.h:52
f32 mParticleScale
Definition d_a_obj_ari.h:67
void Z_BufferChk()
Definition d_a_obj_ari.cpp:519
s16 mLegAngleY
Definition d_a_obj_ari.h:57
dBgS_GndChk mGndChk
Definition d_a_obj_ari.h:44
f32 mScreenZ
Definition d_a_obj_ari.h:63
bool CreateChk()
Definition d_a_obj_ari.cpp:598
int CreateHeap()
Definition d_a_obj_ari.cpp:88
int Delete()
Definition d_a_obj_ari.cpp:546
void setBaseMtx()
Definition d_a_obj_ari.cpp:558
u8 mAction
Definition d_a_obj_ari.h:46
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_obj_ari.cpp:59
u8 field_0x60a[2]
Definition d_a_obj_ari.h:56
int Draw()
Definition d_a_obj_ari.cpp:567
u8 field_0x5e4[4]
Definition d_a_obj_ari.h:45
dBgS_ObjAcch mAcch
Definition d_a_obj_ari.h:75
s16 mDownAngleY
Definition d_a_obj_ari.h:58
request_of_phase_process_class mPhase
Definition d_a_obj_ari.h:77
void Insect_Release()
Definition d_a_obj_ari.cpp:258
void BoomChk()
Definition d_a_obj_ari.cpp:334
mDoExt_btkAnm * mpBtkAnm
Definition d_a_obj_ari.h:62
int Execute()
Definition d_a_obj_ari.cpp:400
bool mHIOInit
Definition d_a_obj_ari.h:78
void SetCcSph()
Definition d_a_obj_ari.cpp:51
Definition d_a_obj_ari.h:83
f32 mScaleFemale
Definition d_a_obj_ari.h:89
s8 field_0x4
Definition d_a_obj_ari.h:88
f32 mScaleMale
Definition d_a_obj_ari.h:90
virtual ~daObj_AriHIO_c()
Definition d_a_obj_ari.h:86
daObj_AriHIO_c()
Definition d_a_obj_ari.cpp:20
Definition d_a_player.h:32
STATIC_ASSERT(sizeof(daObjARI_c)==0xA78)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:163
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_ep.cpp:120
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_obj_sekizoa.cpp:56
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8