Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daHoZelda_matAnm_c Class Reference

#include <d_a_hozelda.h>

+ Inheritance diagram for daHoZelda_matAnm_c:
+ Collaboration diagram for daHoZelda_matAnm_c:

Public Member Functions

 daHoZelda_matAnm_c ()
 
void init ()
 
void setNowOffsetX (f32 i_offsetX)
 
void setNowOffsetY (f32 i_offsetY)
 
f32getNowOffsetXP ()
 
f32getNowOffsetYP ()
 
virtual ~daHoZelda_matAnm_c ()
 
virtual void calc (J3DMaterial *) const
 
- Public Member Functions inherited from J3DMaterialAnm
 J3DMaterialAnm ()
 
void initialize ()
 
void setMatColorAnm (int, J3DMatColorAnm *)
 
void setTexMtxAnm (int, J3DTexMtxAnm *)
 
void setTexNoAnm (int, J3DTexNoAnm *)
 
void setTevColorAnm (int, J3DTevColorAnm *)
 
void setTevKColorAnm (int, J3DTevKColorAnm *)
 
virtual ~J3DMaterialAnm ()
 
const J3DTexMtxAnmgetTexMtxAnm (int i) const
 

Static Public Member Functions

static u8 getEyeMoveFlg ()
 
static void offEyeMoveFlg ()
 
static void onEyeMoveFlg ()
 
static u8 getMorfFrame ()
 
static void setMorfFrame (u8 i_frame)
 
static void decMorfFrame ()
 

Public Attributes

f32 field_0xf4
 
f32 field_0xf8
 
f32 mNowOffsetX
 
f32 mNowOffsetY
 

Static Public Attributes

static u8 mEyeMoveFlg
 
static u8 mMorfFrame
 

Constructor & Destructor Documentation

◆ daHoZelda_matAnm_c()

daHoZelda_matAnm_c::daHoZelda_matAnm_c ( )
inline

◆ ~daHoZelda_matAnm_c()

virtual daHoZelda_matAnm_c::~daHoZelda_matAnm_c ( )
inlinevirtual

Member Function Documentation

◆ calc()

void daHoZelda_matAnm_c::calc ( J3DMaterial * i_material) const
virtual

Reimplemented from J3DMaterialAnm.

◆ decMorfFrame()

static void daHoZelda_matAnm_c::decMorfFrame ( )
inlinestatic

◆ getEyeMoveFlg()

static u8 daHoZelda_matAnm_c::getEyeMoveFlg ( )
inlinestatic

◆ getMorfFrame()

static u8 daHoZelda_matAnm_c::getMorfFrame ( )
inlinestatic

◆ getNowOffsetXP()

f32 * daHoZelda_matAnm_c::getNowOffsetXP ( )
inline

◆ getNowOffsetYP()

f32 * daHoZelda_matAnm_c::getNowOffsetYP ( )
inline

◆ init()

void daHoZelda_matAnm_c::init ( )

◆ offEyeMoveFlg()

static void daHoZelda_matAnm_c::offEyeMoveFlg ( )
inlinestatic

◆ onEyeMoveFlg()

static void daHoZelda_matAnm_c::onEyeMoveFlg ( )
inlinestatic

◆ setMorfFrame()

static void daHoZelda_matAnm_c::setMorfFrame ( u8 i_frame)
inlinestatic

◆ setNowOffsetX()

void daHoZelda_matAnm_c::setNowOffsetX ( f32 i_offsetX)
inline

◆ setNowOffsetY()

void daHoZelda_matAnm_c::setNowOffsetY ( f32 i_offsetY)
inline

Member Data Documentation

◆ field_0xf4

f32 daHoZelda_matAnm_c::field_0xf4

◆ field_0xf8

f32 daHoZelda_matAnm_c::field_0xf8

◆ mEyeMoveFlg

u8 daHoZelda_matAnm_c::mEyeMoveFlg
static

◆ mMorfFrame

u8 daHoZelda_matAnm_c::mMorfFrame
static

◆ mNowOffsetX

f32 daHoZelda_matAnm_c::mNowOffsetX

◆ mNowOffsetY

f32 daHoZelda_matAnm_c::mNowOffsetY

The documentation for this class was generated from the following files: