28 void setBck(
int, u8, f32, f32);
Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:244
Wall Skulltula.
Definition d_a_e_ws.h:18
void executeWait()
Definition d_a_e_ws.cpp:249
bool checkAttackEnd()
Definition d_a_e_ws.cpp:222
f32 mBodyScale
Definition d_a_e_ws.h:59
u8 mIsReturnHome
Definition d_a_e_ws.h:67
request_of_phase_process_class mPhase
Definition d_a_e_ws.h:52
csXyz mTargetWallAngle
Definition d_a_e_ws.h:56
f32 mDownColor
Definition d_a_e_ws.h:58
s16 mStepAngle
Definition d_a_e_ws.h:64
void mtx_set()
Definition d_a_e_ws.cpp:692
bool checkWall()
Definition d_a_e_ws.cpp:852
void damage_check()
Definition d_a_e_ws.cpp:601
int checkPlayerPos()
Definition d_a_e_ws.cpp:184
f32 calcTargetDist(cXyz, cXyz)
Definition d_a_e_ws.cpp:158
daE_WS_Action_e
Definition d_a_e_ws.h:20
@ ACTION_WIND_DOWN_e
Definition d_a_e_ws.h:24
@ ACTION_WAIT_e
Definition d_a_e_ws.h:21
@ ACTION_DOWN_e
Definition d_a_e_ws.h:23
@ ACTION_ATTACK_e
Definition d_a_e_ws.h:22
csXyz mWallAngle
Definition d_a_e_ws.h:57
dCcU_AtInfo mAtInfo
Definition d_a_e_ws.h:75
void setActionMode(int)
Definition d_a_e_ws.cpp:151
dCcD_Stts mCcStts
Definition d_a_e_ws.h:72
cXyz mHomePos
Definition d_a_e_ws.h:55
void setBck(int, u8, f32, f32)
Definition d_a_e_ws.cpp:115
bool checkBeforeBg(s16)
Definition d_a_e_ws.cpp:779
void checkInitialWall()
Definition d_a_e_ws.cpp:751
int _delete()
Definition d_a_e_ws.cpp:890
u8 bitSw
Definition d_a_e_ws.h:69
u8 mWaitTimer
Definition d_a_e_ws.h:65
dCcD_Sph mCcSph
Definition d_a_e_ws.h:73
void executeAttack()
Definition d_a_e_ws.cpp:333
u32 mShadowId
Definition d_a_e_ws.h:62
int draw()
Definition d_a_e_ws.cpp:88
void setFootSound()
Definition d_a_e_ws.cpp:119
int mMode
Definition d_a_e_ws.h:61
u8 mHioSet
Definition d_a_e_ws.h:76
void action()
Definition d_a_e_ws.cpp:651
s16 mInvulnerabilityTimer
Definition d_a_e_ws.h:66
int CreateHeap()
Definition d_a_e_ws.cpp:910
void cc_set()
Definition d_a_e_ws.cpp:703
int mAction
Definition d_a_e_ws.h:60
s16 mTargetAngle
Definition d_a_e_ws.h:63
s16 calcTargetAngle(cXyz, cXyz)
Definition d_a_e_ws.cpp:162
int create()
Definition d_a_e_ws.cpp:926
Z2CreatureEnemy mSound
Definition d_a_e_ws.h:54
int execute()
Definition d_a_e_ws.cpp:728
dBgS_AcchCir mBgc
Definition d_a_e_ws.h:70
void executeWindDown()
Definition d_a_e_ws.cpp:510
dBgS_ObjAcch mAcch
Definition d_a_e_ws.h:71
mDoExt_McaMorfSO * mAnm_p
Definition d_a_e_ws.h:53
void executeDown()
Definition d_a_e_ws.cpp:413
bool checkInSearchRange(cXyz, cXyz)
Definition d_a_e_ws.cpp:176
dCcD_Sph mCcBokkuriSph
Definition d_a_e_ws.h:74
u8 arg0
Definition d_a_e_ws.h:68
Definition f_op_actor.h:327
Definition m_Do_ext.h:408
STATIC_ASSERT(sizeof(daE_WS_c)==0xb80)