Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Wall Skulltula.
Definition d_a_e_ws.h:17
void executeWait()
Definition d_a_e_ws.cpp:230
bool checkAttackEnd()
Definition d_a_e_ws.cpp:203
f32 mBodyScale
Definition d_a_e_ws.h:58
csXyz field_0x668
Definition d_a_e_ws.h:55
u8 field_0x691
Definition d_a_e_ws.h:67
dBgS_AcchCir mAcchCir
Definition d_a_e_ws.h:69
request_of_phase_process_class mPhase
Definition d_a_e_ws.h:51
f32 mDownColor
Definition d_a_e_ws.h:57
void mtx_set()
Definition d_a_e_ws.cpp:673
bool checkWall()
Definition d_a_e_ws.cpp:833
void damage_check()
Definition d_a_e_ws.cpp:582
int checkPlayerPos()
Definition d_a_e_ws.cpp:165
f32 calcTargetDist(cXyz, cXyz)
Definition d_a_e_ws.cpp:139
daE_WS_Action_e
Definition d_a_e_ws.h:19
@ ACTION_WIND_DOWN_e
Definition d_a_e_ws.h:23
@ ACTION_WAIT_e
Definition d_a_e_ws.h:20
@ ACTION_DOWN_e
Definition d_a_e_ws.h:22
@ ACTION_ATTACK_e
Definition d_a_e_ws.h:21
u8 field_0x690
Definition d_a_e_ws.h:66
u8 mSwbit
Definition d_a_e_ws.h:68
dCcU_AtInfo mAtInfo
Definition d_a_e_ws.h:74
void setActionMode(int)
Definition d_a_e_ws.cpp:132
dCcD_Stts mCcStts
Definition d_a_e_ws.h:71
void setBck(int, u8, f32, f32)
Definition d_a_e_ws.cpp:96
bool checkBeforeBg(s16)
Definition d_a_e_ws.cpp:760
void checkInitialWall()
Definition d_a_e_ws.cpp:732
int _delete()
Definition d_a_e_ws.cpp:871
dCcD_Sph mCcSph
Definition d_a_e_ws.h:72
void executeAttack()
Definition d_a_e_ws.cpp:314
u32 mShadowId
Definition d_a_e_ws.h:61
s16 mTargetStep
Definition d_a_e_ws.h:63
int draw()
Definition d_a_e_ws.cpp:69
void setFootSound()
Definition d_a_e_ws.cpp:100
int mMode
Definition d_a_e_ws.h:60
void action()
Definition d_a_e_ws.cpp:632
s16 mInvulnerabilityTimer
Definition d_a_e_ws.h:65
int CreateHeap()
Definition d_a_e_ws.cpp:890
void cc_set()
Definition d_a_e_ws.cpp:684
csXyz field_0x66e
Definition d_a_e_ws.h:56
int mAction
Definition d_a_e_ws.h:59
s16 mTargetAngle
Definition d_a_e_ws.h:62
s16 calcTargetAngle(cXyz, cXyz)
Definition d_a_e_ws.cpp:143
int create()
Definition d_a_e_ws.cpp:906
mDoExt_McaMorfSO * mpModelMorf
Definition d_a_e_ws.h:52
Z2CreatureEnemy mSound
Definition d_a_e_ws.h:53
cXyz field_0x65c
Definition d_a_e_ws.h:54
int execute()
Definition d_a_e_ws.cpp:709
void executeWindDown()
Definition d_a_e_ws.cpp:491
dBgS_ObjAcch mAcch
Definition d_a_e_ws.h:70
void executeDown()
Definition d_a_e_ws.cpp:394
bool checkInSearchRange(cXyz, cXyz)
Definition d_a_e_ws.cpp:157
u8 mHIOInit
Definition d_a_e_ws.h:75
dCcD_Sph mCcBokkuriSph
Definition d_a_e_ws.h:73
u8 mMoveWaitTimer
Definition d_a_e_ws.h:64
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(daE_WS_c)==0xb80)
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8