Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Skulltula.
Definition d_a_e_st.h:23
request_of_phase_process_class mPhase
Definition d_a_e_st.h:26
cXyz field_0x6d4
Definition d_a_e_st.h:54
s16 field_0x6a4
Definition d_a_e_st.h:47
f32 mPlayerDistance
Definition d_a_e_st.h:83
cXyz field_0x6e0[3]
Definition d_a_e_st.h:55
f32 field_0x71c
Definition d_a_e_st.h:58
s16 field_0x7f2
Definition d_a_e_st.h:81
u8 field_0xf80[0xf84 - 0xf80]
Definition d_a_e_st.h:101
dCcU_AtInfo mAtInfo
Definition d_a_e_st.h:93
f32 field_0x764
Definition d_a_e_st.h:66
u8 mParameters
Definition d_a_e_st.h:102
Z2CreatureEnemy mSound
Definition d_a_e_st.h:35
s8 field_0x720
Definition d_a_e_st.h:59
s16 field_0x6a2
Definition d_a_e_st.h:46
u8 mHorizHitDir
Definition d_a_e_st.h:73
u32 field_0xf70
Definition d_a_e_st.h:98
dCcD_Sph mAtSph
Definition d_a_e_st.h:92
bool mIsFirstSpawn
Definition d_a_e_st.h:107
s8 mDeathFlag
Definition d_a_e_st.h:77
dCcD_Stts mStts
Definition d_a_e_st.h:88
cXyz field_0x6bc
Definition d_a_e_st.h:52
cXyz field_0x6c8
Definition d_a_e_st.h:53
csXyz field_0x6a6
Definition d_a_e_st.h:48
s16 field_0x6ac
Definition d_a_e_st.h:49
dCcD_Cyl mLineCyl
Definition d_a_e_st.h:96
st_foot mStFeet[8]
Definition d_a_e_st.h:105
cXyz field_0x6b0
Definition d_a_e_st.h:51
s16 mHitDirectionY
Definition d_a_e_st.h:75
f32 field_0x75c
Definition d_a_e_st.h:64
dBgS_AcchCir mAcchCir
Definition d_a_e_st.h:85
u32 mShadowKey
Definition d_a_e_st.h:37
u8 arg1
Definition d_a_e_st.h:28
s16 field_0x7f0
Definition d_a_e_st.h:80
mDoExt_3DlineMat0_c mLineMat1
Definition d_a_e_st.h:61
cXyz field_0x704
Definition d_a_e_st.h:56
u32 mPrtcls[2]
Definition d_a_e_st.h:99
int mAnm
Definition d_a_e_st.h:36
u8 field_0x7fc[0x800 - 0x7fc]
Definition d_a_e_st.h:84
u8 arg3
Definition d_a_e_st.h:30
cXyz field_0xf88
Definition d_a_e_st.h:104
f32 field_0x7e0
Definition d_a_e_st.h:76
s16 field_0x6ae
Definition d_a_e_st.h:50
f32 mColor
Definition d_a_e_st.h:78
s16 mInvulnerabilityTimer
Definition d_a_e_st.h:42
s16 mActionPhase
Definition d_a_e_st.h:40
u8 arg2
Definition d_a_e_st.h:29
cXyz mBgPos
Definition d_a_e_st.h:44
s16 mAction
Definition d_a_e_st.h:39
f32 field_0x724
Definition d_a_e_st.h:60
f32 field_0x788
Definition d_a_e_st.h:69
s16 mFrameCounter
Definition d_a_e_st.h:38
f32 field_0x7f4
Definition d_a_e_st.h:82
s16 mDefTimer
Definition d_a_e_st.h:43
u8 arg0
Definition d_a_e_st.h:27
f32 mGroundCross
Definition d_a_e_st.h:87
u8 field_0x1054[0x1064 - 0x1054]
Definition d_a_e_st.h:106
s8 field_0xb94
Definition d_a_e_st.h:91
s8 field_0xcf4
Definition d_a_e_st.h:94
cXyz field_0x710
Definition d_a_e_st.h:57
mDoExt_McaMorfSO * mpModelMorf
Definition d_a_e_st.h:34
u32 field_0xf7c
Definition d_a_e_st.h:100
f32 field_0x7ec
Definition d_a_e_st.h:79
u8 field_0x78c[0x7d4 - 0x78c]
Definition d_a_e_st.h:70
u8 mSwBit
Definition d_a_e_st.h:31
dCcD_Sph mSph
Definition d_a_e_st.h:90
u32 field_0xf6c
Definition d_a_e_st.h:97
s8 field_0xa58
Definition d_a_e_st.h:89
mDoExt_3DlineMat0_c mLineMat2
Definition d_a_e_st.h:67
dBgS_ObjAcch mBgc
Definition d_a_e_st.h:86
s16 mAngleFromPlayer
Definition d_a_e_st.h:33
s16 mTimers[4]
Definition d_a_e_st.h:41
u8 field_0x7dd
Definition d_a_e_st.h:74
s16 field_0x7d4
Definition d_a_e_st.h:71
s8 field_0x760
Definition d_a_e_st.h:65
cXyz field_0x5bc
Definition d_a_e_st.h:32
cXyz field_0x750
Definition d_a_e_st.h:63
s8 field_0xf85
Definition d_a_e_st.h:103
fopEn_enemy_c actor
Definition d_a_e_st.h:25
csXyz field_0x69c
Definition d_a_e_st.h:45
u8 field_0x784[0x788 - 0x784]
Definition d_a_e_st.h:68
dCcD_Sph mDefSph
Definition d_a_e_st.h:95
f32 field_0x7d8
Definition d_a_e_st.h:72
cXyz field_0x744
Definition d_a_e_st.h:62
Definition f_op_actor.h:285
Definition m_Do_ext.h:584
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(e_st_class)==0x1068)
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8