Definition Z2Creature.h:37
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Deku Baba.
Definition d_a_e_db.h:17
f32 field_0x840
Definition d_a_e_db.h:48
dBgS_ObjAcch acch
Definition d_a_e_db.h:70
f32 field_0x7a4[12]
Definition d_a_e_db.h:45
u32 field_0x1248
Definition d_a_e_db.h:75
Z2CreatureEnemy sound
Definition d_a_e_db.h:26
s16 field_0x84e
Definition d_a_e_db.h:52
s16 field_0x85e
Definition d_a_e_db.h:59
u32 field_0x125c
Definition d_a_e_db.h:80
dCcD_Sph kukiSph[4]
Definition d_a_e_db.h:67
s16 field_0x85c
Definition d_a_e_db.h:58
u8 arg1
Definition d_a_e_db.h:22
int anm
Definition d_a_e_db.h:27
dCcD_Sph atSph
Definition d_a_e_db.h:64
s16 counter
Definition d_a_e_db.h:29
f32 field_0x858
Definition d_a_e_db.h:57
cXyz field_0x69c[12]
Definition d_a_e_db.h:42
s8 field_0x852
Definition d_a_e_db.h:55
J3DModel * thornModel[12]
Definition d_a_e_db.h:44
s16 timers[3]
Definition d_a_e_db.h:40
u32 field_0x123c[3]
Definition d_a_e_db.h:74
f32 field_0x854
Definition d_a_e_db.h:56
mDoExt_3DlineMat1_c stalkLine
Definition d_a_e_db.h:47
u32 field_0x1258
Definition d_a_e_db.h:79
request_of_phase_process_class phase
Definition d_a_e_db.h:20
s8 field_0x851
Definition d_a_e_db.h:54
csXyz field_0x72c[12]
Definition d_a_e_db.h:43
u8 HIOInit
Definition d_a_e_db.h:82
dCcD_Sph ccSph
Definition d_a_e_db.h:63
u8 field_0xb15
Definition d_a_e_db.h:66
f32 field_0x1254
Definition d_a_e_db.h:78
fpc_ProcID leaf_actor_id
Definition d_a_e_db.h:71
s8 field_0x1238
Definition d_a_e_db.h:72
f32 dist_to_player
Definition d_a_e_db.h:37
dCcU_AtInfo atInfo
Definition d_a_e_db.h:68
s16 field_0x84c
Definition d_a_e_db.h:51
s8 field_0xb14
Definition d_a_e_db.h:65
f32 size
Definition d_a_e_db.h:39
f32 pl_search_range
Definition d_a_e_db.h:32
fopEn_enemy_c enemy
Definition d_a_e_db.h:19
s16 invulnerabilityTimer
Definition d_a_e_db.h:41
f32 field_0x848
Definition d_a_e_db.h:50
u8 arg3
Definition d_a_e_db.h:24
u32 field_0x1250
Definition d_a_e_db.h:77
f32 field_0x68c
Definition d_a_e_db.h:38
cXyz field_0x674
Definition d_a_e_db.h:33
u8 arg2
Definition d_a_e_db.h:23
dBgS_AcchCir acchcir
Definition d_a_e_db.h:69
s16 field_0x860
Definition d_a_e_db.h:60
s16 field_0x680
Definition d_a_e_db.h:34
s16 mode
Definition d_a_e_db.h:31
mDoExt_McaMorfSO * modelMorf
Definition d_a_e_db.h:25
u8 field_0x1260[0x126C - 0x1260]
Definition d_a_e_db.h:81
u8 field_0x682[0x0684 - 0x0682]
Definition d_a_e_db.h:35
u32 field_0x124c
Definition d_a_e_db.h:76
f32 thorn_size[12]
Definition d_a_e_db.h:46
u32 shadowId
Definition d_a_e_db.h:28
dCcD_Stts ccStts
Definition d_a_e_db.h:62
s8 field_0x1239
Definition d_a_e_db.h:73
s8 field_0x850
Definition d_a_e_db.h:53
u8 arg0
Definition d_a_e_db.h:21
f32 field_0x844
Definition d_a_e_db.h:49
s16 angle_to_player
Definition d_a_e_db.h:36
s16 action
Definition d_a_e_db.h:30
f32 field_0x864
Definition d_a_e_db.h:61
Definition f_op_actor.h:285
Definition m_Do_ext.h:561
Definition m_Do_ext.h:331
STATIC_ASSERT(sizeof(e_db_class)==0x1270)
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
unsigned int fpc_ProcID
Definition f_pc_base.h:10