~daB_GG_HIO_c()
Definition d_a_b_gg.cpp:2280
daB_GG_HIO_c()
Definition d_a_b_gg.cpp:642
Aeralfos.
Definition d_a_b_gg.h:14
void DemoSkipCallBack(void *, int)
Definition d_a_b_gg.cpp:1033
void F_A_Action()
Definition d_a_b_gg.cpp:1808
void SetHeadAngle()
Definition d_a_b_gg.cpp:1979
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_b_gg.cpp:886
void setHeadMtx()
Definition d_a_b_gg.cpp:2152
void ChanceTime()
Definition d_a_b_gg.cpp:2022
void Action()
Definition d_a_b_gg.cpp:1954
void At_Check()
Definition d_a_b_gg.cpp:2007
void ArmAngleSet()
Definition d_a_b_gg.cpp:2027
void Execute()
Definition d_a_b_gg.cpp:1997
void G_DamageAction()
Definition d_a_b_gg.cpp:1869
void Draw()
Definition d_a_b_gg.cpp:2122
void SetAnm(int, int, f32, f32)
Definition d_a_b_gg.cpp:912
void SetMoveCam1(f32, f32)
Definition d_a_b_gg.cpp:1059
void Gn_DemoAction()
Definition d_a_b_gg.cpp:1615
void HeadctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_b_gg.cpp:897
void Delete()
Definition d_a_b_gg.cpp:2127
void HeadAction()
Definition d_a_b_gg.cpp:1974
void St_CamAction()
Definition d_a_b_gg.cpp:1091
u8 field_0x5ac[0x116c - 0x5ac]
Definition d_a_b_gg.h:92
void setBaseMtx()
Definition d_a_b_gg.cpp:2132
void setHeadMtx1()
Definition d_a_b_gg.cpp:2157
void SpeedClear()
Definition d_a_b_gg.cpp:975
void SetStopingCam()
Definition d_a_b_gg.cpp:1043
void CutChk()
Definition d_a_b_gg.cpp:1818
void Gn_CamAction()
Definition d_a_b_gg.cpp:1493
daB_GG_c()
Definition d_a_b_gg.cpp:2216
void F_AttackAction()
Definition d_a_b_gg.cpp:1733
void CreateHeap()
Definition d_a_b_gg.cpp:654
void F_A_MoveAction()
Definition d_a_b_gg.cpp:1798
void SetAction(u8, u8, u8)
Definition d_a_b_gg.cpp:980
void St_DemoAction()
Definition d_a_b_gg.cpp:1353
void Yazirushi()
Definition d_a_b_gg.cpp:970
void FlyAction()
Definition d_a_b_gg.cpp:1774
void StopAction()
Definition d_a_b_gg.cpp:1944
void HitChk()
Definition d_a_b_gg.cpp:1949
void F_FookChk()
Definition d_a_b_gg.cpp:1656
void setSwordMtx1()
Definition d_a_b_gg.cpp:2147
void Md_DemoAction()
Definition d_a_b_gg.cpp:1466
void DemoSkip(int)
Definition d_a_b_gg.cpp:1028
void GetAction(u8, u8, u8)
Definition d_a_b_gg.cpp:985
void F_A_WaitAction()
Definition d_a_b_gg.cpp:1803
void setCcCylinder()
Definition d_a_b_gg.cpp:852
void FookChk()
Definition d_a_b_gg.cpp:1813
void SetMoveCam(cXyz, f32, f32, s16, f32, f32)
Definition d_a_b_gg.cpp:1053
void F_A_TargetMove(cXyz)
Definition d_a_b_gg.cpp:1785
void G_DeathAction()
Definition d_a_b_gg.cpp:1874
void G_AttackAction()
Definition d_a_b_gg.cpp:1864
void MoveCo()
Definition d_a_b_gg.cpp:872
void AttentionChk()
Definition d_a_b_gg.cpp:1769
void GroundAction()
Definition d_a_b_gg.cpp:1939
void G_setCcCylinder()
Definition d_a_b_gg.cpp:862
void initCc()
Definition d_a_b_gg.cpp:728
void DemoAction()
Definition d_a_b_gg.cpp:1620
void MoveAt()
Definition d_a_b_gg.cpp:2012
void Guard()
Definition d_a_b_gg.cpp:2032
void SoundChk()
Definition d_a_b_gg.cpp:1992
void F_WaitAction()
Definition d_a_b_gg.cpp:1625
void CameraSet()
Definition d_a_b_gg.cpp:1038
void FallChk()
Definition d_a_b_gg.cpp:1844
void F_MoveAction()
Definition d_a_b_gg.cpp:1707
void G_MoveAction()
Definition d_a_b_gg.cpp:1831
void setSwordMtx()
Definition d_a_b_gg.cpp:2142
void F_DamageAction()
Definition d_a_b_gg.cpp:1738
void Create()
Definition d_a_b_gg.cpp:2211
void F_LV7_W_MoveAction()
Definition d_a_b_gg.cpp:1720
void DeathCam()
Definition d_a_b_gg.cpp:1934
void SetStopCam(cXyz, f32, f32, s16)
Definition d_a_b_gg.cpp:1048
void G_DeathAction1()
Definition d_a_b_gg.cpp:1894
void setShieldMtx()
Definition d_a_b_gg.cpp:2137
void ObjHit()
Definition d_a_b_gg.cpp:2002
void F_AtHit()
Definition d_a_b_gg.cpp:2017
void Md_CamAction()
Definition d_a_b_gg.cpp:1442
void SetReleaseCam()
Definition d_a_b_gg.cpp:1064
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(daB_GG_c)==0x116c)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8