~daB_GG_HIO_c()
Definition d_a_b_gg.cpp:2173
daB_GG_HIO_c()
Definition d_a_b_gg.cpp:535
Aeralfos.
Definition d_a_b_gg.h:14
void DemoSkipCallBack(void *, int)
Definition d_a_b_gg.cpp:926
void F_A_Action()
Definition d_a_b_gg.cpp:1701
void SetHeadAngle()
Definition d_a_b_gg.cpp:1872
void ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_b_gg.cpp:779
void setHeadMtx()
Definition d_a_b_gg.cpp:2045
void ChanceTime()
Definition d_a_b_gg.cpp:1915
void Action()
Definition d_a_b_gg.cpp:1847
void At_Check()
Definition d_a_b_gg.cpp:1900
void ArmAngleSet()
Definition d_a_b_gg.cpp:1920
void Execute()
Definition d_a_b_gg.cpp:1890
void G_DamageAction()
Definition d_a_b_gg.cpp:1762
void Draw()
Definition d_a_b_gg.cpp:2015
void SetAnm(int, int, f32, f32)
Definition d_a_b_gg.cpp:805
void SetMoveCam1(f32, f32)
Definition d_a_b_gg.cpp:952
void Gn_DemoAction()
Definition d_a_b_gg.cpp:1508
void HeadctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_b_gg.cpp:790
void Delete()
Definition d_a_b_gg.cpp:2020
void HeadAction()
Definition d_a_b_gg.cpp:1867
void St_CamAction()
Definition d_a_b_gg.cpp:984
u8 field_0x5ac[0x116c - 0x5ac]
Definition d_a_b_gg.h:92
void setBaseMtx()
Definition d_a_b_gg.cpp:2025
void setHeadMtx1()
Definition d_a_b_gg.cpp:2050
void SpeedClear()
Definition d_a_b_gg.cpp:868
void SetStopingCam()
Definition d_a_b_gg.cpp:936
void CutChk()
Definition d_a_b_gg.cpp:1711
void Gn_CamAction()
Definition d_a_b_gg.cpp:1386
daB_GG_c()
Definition d_a_b_gg.cpp:2109
void F_AttackAction()
Definition d_a_b_gg.cpp:1626
void CreateHeap()
Definition d_a_b_gg.cpp:547
void F_A_MoveAction()
Definition d_a_b_gg.cpp:1691
void SetAction(u8, u8, u8)
Definition d_a_b_gg.cpp:873
void St_DemoAction()
Definition d_a_b_gg.cpp:1246
void Yazirushi()
Definition d_a_b_gg.cpp:863
void FlyAction()
Definition d_a_b_gg.cpp:1667
void StopAction()
Definition d_a_b_gg.cpp:1837
void HitChk()
Definition d_a_b_gg.cpp:1842
void F_FookChk()
Definition d_a_b_gg.cpp:1549
void setSwordMtx1()
Definition d_a_b_gg.cpp:2040
void Md_DemoAction()
Definition d_a_b_gg.cpp:1359
void DemoSkip(int)
Definition d_a_b_gg.cpp:921
void GetAction(u8, u8, u8)
Definition d_a_b_gg.cpp:878
void F_A_WaitAction()
Definition d_a_b_gg.cpp:1696
void setCcCylinder()
Definition d_a_b_gg.cpp:745
void FookChk()
Definition d_a_b_gg.cpp:1706
void SetMoveCam(cXyz, f32, f32, s16, f32, f32)
Definition d_a_b_gg.cpp:946
void F_A_TargetMove(cXyz)
Definition d_a_b_gg.cpp:1678
void G_DeathAction()
Definition d_a_b_gg.cpp:1767
void G_AttackAction()
Definition d_a_b_gg.cpp:1757
void MoveCo()
Definition d_a_b_gg.cpp:765
void AttentionChk()
Definition d_a_b_gg.cpp:1662
void GroundAction()
Definition d_a_b_gg.cpp:1832
void G_setCcCylinder()
Definition d_a_b_gg.cpp:755
void initCc()
Definition d_a_b_gg.cpp:621
void DemoAction()
Definition d_a_b_gg.cpp:1513
void MoveAt()
Definition d_a_b_gg.cpp:1905
void Guard()
Definition d_a_b_gg.cpp:1925
void SoundChk()
Definition d_a_b_gg.cpp:1885
void F_WaitAction()
Definition d_a_b_gg.cpp:1518
void CameraSet()
Definition d_a_b_gg.cpp:931
void FallChk()
Definition d_a_b_gg.cpp:1737
void F_MoveAction()
Definition d_a_b_gg.cpp:1600
void G_MoveAction()
Definition d_a_b_gg.cpp:1724
void setSwordMtx()
Definition d_a_b_gg.cpp:2035
void F_DamageAction()
Definition d_a_b_gg.cpp:1631
void Create()
Definition d_a_b_gg.cpp:2104
void F_LV7_W_MoveAction()
Definition d_a_b_gg.cpp:1613
void DeathCam()
Definition d_a_b_gg.cpp:1827
void SetStopCam(cXyz, f32, f32, s16)
Definition d_a_b_gg.cpp:941
void G_DeathAction1()
Definition d_a_b_gg.cpp:1787
void setShieldMtx()
Definition d_a_b_gg.cpp:2030
void ObjHit()
Definition d_a_b_gg.cpp:1895
void F_AtHit()
Definition d_a_b_gg.cpp:1910
void Md_CamAction()
Definition d_a_b_gg.cpp:1335
void SetReleaseCam()
Definition d_a_b_gg.cpp:957
Definition f_op_actor.h:254
STATIC_ASSERT(sizeof(daB_GG_c)==0x116c)
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:151
Definition d_a_hozelda.cpp:20
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5