Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjYIblltray_c Member List
This is the complete list of members for
daObjYIblltray_c
, including all inherited members.
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
Create
()
daObjYIblltray_c
virtual
create1st
()
daObjYIblltray_c
CreateHeap
()
daObjYIblltray_c
virtual
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daObjYIblltray_MODE
enum name
daObjYIblltray_c
dBgS_MoveBgActor
()
dBgS_MoveBgActor
Delete
()
daObjYIblltray_c
virtual
demoActorID
fopAc_ac_c
Draw
()
daObjYIblltray_c
virtual
draw_tag
fopAc_ac_c
eventInfo
fopAc_ac_c
Execute
(Mtx **)
daObjYIblltray_c
virtual
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x5c0
daObjYIblltray_c
field_0x63c
daObjYIblltray_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getHandlePos
()
daObjYIblltray_c
inline
getNoSameRoom
()
daObjYIblltray_c
inline
getSwNo
()
daObjYIblltray_c
inline
getType
()
daObjYIblltray_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
id
request_of_phase_process_class
initRotTo
()
daObjYIblltray_c
IsDelete
()
dBgS_MoveBgActor
virtual
jntCol
fopAc_ac_c
m_dzb_id
dBgS_MoveBgActor
static
m_name
dBgS_MoveBgActor
static
m_set_func
dBgS_MoveBgActor
static
maxFallSpeed
fopAc_ac_c
mBackPos
daObjYIblltray_c
mBallID
daObjYIblltray_c
mBase
leafdraw_class
mBasePos
daObjYIblltray_c
mBck
daObjYIblltray_c
mBgMtx
dBgS_MoveBgActor
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mCcCyl
daObjYIblltray_c
mCcStts
daObjYIblltray_c
mDwPi
leafdraw_class
mHandleMtx
daObjYIblltray_c
mHandlePos
daObjYIblltray_c
mInBallPos
daObjYIblltray_c
mIsHang
daObjYIblltray_c
mMode
daObjYIblltray_c
MODE_BACK_RIDE
enum value
daObjYIblltray_c
MODE_FRONT_RIDE
enum value
daObjYIblltray_c
MODE_FRONT_WAIT
enum value
daObjYIblltray_c
MODE_INIT_ROT
enum value
daObjYIblltray_c
MODE_SEND_BALL
enum value
daObjYIblltray_c
model
fopAc_ac_c
MoveBGCreate
(char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
dBgS_MoveBgActor
MoveBGCreateHeap
()
dBgS_MoveBgActor
MoveBGDelete
()
dBgS_MoveBgActor
MoveBGDraw
()
dBgS_MoveBgActor
inline
MoveBGExecute
()
dBgS_MoveBgActor
MoveBGIsDelete
()
dBgS_MoveBgActor
inline
mpBgW
dBgS_MoveBgActor
mpDrawMtd
leafdraw_class
mpHandleModel
daObjYIblltray_c
mpHandlerTable
request_of_phase_process_class
mpTrayModel
daObjYIblltray_c
mRotAmount
daObjYIblltray_c
mTrayID
daObjYIblltray_c
mTrayMtx
daObjYIblltray_c
offAttention
()
daObjYIblltray_c
old
fopAc_ac_c
onAttention
()
daObjYIblltray_c
onHang
()
daObjYIblltray_c
inline
parentActorID
fopAc_ac_c
rideActor
(fopAc_ac_c *)
daObjYIblltray_c
scale
fopAc_ac_c
sendBall
(fpc_ProcID)
daObjYIblltray_c
setID
fopAc_ac_c
setMtx
()
daObjYIblltray_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
ToBack
()
dBgS_MoveBgActor
virtual
ToFore
()
dBgS_MoveBgActor
virtual
~daObjYIblltray_c
()
daObjYIblltray_c
inline
virtual
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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