Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_picture.h
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1#ifndef D_A_OBJ_PICTURE_H
2#define D_A_OBJ_PICTURE_H
3
5#include "d/d_cc_d.h"
6
15class daObjPicture_c : public fopAc_ac_c {
16public:
17 /* 80CAD318 */ daObjPicture_c();
18 /* 80CAD6C8 */ ~daObjPicture_c();
19 /* 80CAD908 */ void createHeap();
20 /* 80CADC18 */ void create();
21 /* 80CADFB0 */ void Delete();
22 /* 80CAE05C */ void draw();
23 /* 80CAE1B8 */ void execute();
24 /* 80CAE510 */ void init();
25 /* 80CAE5B0 */ void setPicModelMtx();
26 /* 80CAE638 */ void setTmgModelMtx();
27 /* 80CAE6C4 */ void getLinePosPic(int, cXyz*);
28 /* 80CAE744 */ void getPosTmg(cXyz*);
29 /* 80CAE76C */ void setLinePos();
30 /* 80CAE8E8 */ void moveLineFall1();
31 /* 80CAEA60 */ void moveLineFall2();
32 /* 80CAED28 */ void chkHitRope();
33 /* 80CAEDDC */ void chkHitBombTg();
34 /* 80CAEE90 */ void setPicAtCol();
35
36 static u8 s_CcDCps[76];
37 static u8 s_CcDCyl_pic_at[68];
38
39private:
40 /* 0x568 */ u8 field_0x568[0xda0 - 0x568];
41};
42
43STATIC_ASSERT(sizeof(daObjPicture_c) == 0xda0);
44
45
46#endif /* D_A_OBJ_PICTURE_H */
Hyrule Castle Painting.
Definition d_a_obj_picture.h:15
void init()
Definition d_a_obj_picture.cpp:506
static u8 s_CcDCps[76]
Definition d_a_obj_picture.h:165
void execute()
Definition d_a_obj_picture.cpp:477
void getPosTmg(cXyz *)
Definition d_a_obj_picture.cpp:529
void createHeap()
Definition d_a_obj_picture.cpp:322
void moveLineFall1()
Definition d_a_obj_picture.cpp:567
void getLinePosPic(int, cXyz *)
Definition d_a_obj_picture.cpp:523
u8 field_0x568[0xda0 - 0x568]
Definition d_a_obj_picture.h:40
void setTmgModelMtx()
Definition d_a_obj_picture.cpp:518
void setPicModelMtx()
Definition d_a_obj_picture.cpp:512
void setLinePos()
Definition d_a_obj_picture.cpp:539
static u8 s_CcDCyl_pic_at[68]
Definition d_a_obj_picture.h:175
void setPicAtCol()
Definition d_a_obj_picture.cpp:653
void draw()
Definition d_a_obj_picture.cpp:417
~daObjPicture_c()
Definition d_a_obj_picture.cpp:286
void create()
Definition d_a_obj_picture.cpp:393
void chkHitRope()
Definition d_a_obj_picture.cpp:643
void Delete()
Definition d_a_obj_picture.cpp:398
void moveLineFall2()
Definition d_a_obj_picture.cpp:638
void chkHitBombTg()
Definition d_a_obj_picture.cpp:648
daObjPicture_c()
Definition d_a_obj_picture.cpp:251
STATIC_ASSERT(sizeof(daObjPicture_c)==0xda0)
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8