#include <d_a_obj_ornament_cloth.h>
◆ delayedVibrationFrame
| s16 daObjOnCloth_Attr_c::delayedVibrationFrame |
◆ gravity
| f32 daObjOnCloth_Attr_c::gravity |
◆ jointDisplay
| u8 daObjOnCloth_Attr_c::jointDisplay |
◆ offset
| f32 daObjOnCloth_Attr_c::offset |
◆ playerReactionCoeff
| f32 daObjOnCloth_Attr_c::playerReactionCoeff |
◆ playerReactionDist
| f32 daObjOnCloth_Attr_c::playerReactionDist |
◆ playerReactionSpeed
| f32 daObjOnCloth_Attr_c::playerReactionSpeed |
◆ reflectReducePowCoeff
| f32 daObjOnCloth_Attr_c::reflectReducePowCoeff |
◆ revPowRate
| f32 daObjOnCloth_Attr_c::revPowRate |
◆ rotationLimit
| s16 daObjOnCloth_Attr_c::rotationLimit[3] |
◆ speedRate
| f32 daObjOnCloth_Attr_c::speedRate |
◆ windRate
| f32 daObjOnCloth_Attr_c::windRate |
The documentation for this class was generated from the following file: