Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_DR_c Member List
This is the complete list of members for
daB_DR_c
, including all inherited members.
_delete
()
daB_DR_c
action
()
daB_DR_c
action_fire
()
daB_DR_c
action_parts
()
daB_DR_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
cc_set
()
daB_DR_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
chkPartCreate
(bool)
daB_DR_c
create
()
daB_DR_c
CreateHeap
()
daB_DR_c
ctrlJoint
(J3DJoint *, J3DModel *)
daB_DR_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daB_DR_c
()
daB_DR_c
demo_skip
(int)
daB_DR_c
demoActorID
fopAc_ac_c
DemoSkipCallBack
(void *, int)
daB_DR_c
down_cc_set
()
daB_DR_c
draw
()
daB_DR_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
execute
()
daB_DR_c
executeBreathAttack
()
daB_DR_c
executeBullet
()
daB_DR_c
executeDamageDemo
()
daB_DR_c
executeDead
()
daB_DR_c
executeFlyWait
()
daB_DR_c
executeGliderAttack
()
daB_DR_c
executeMiddleDemo
()
daB_DR_c
executeParts
()
daB_DR_c
executePillarSearch
()
daB_DR_c
executePillarWait
()
daB_DR_c
executeTailHit
()
daB_DR_c
executeWait
()
daB_DR_c
executeWeekHit
()
daB_DR_c
executeWindAttack
()
daB_DR_c
eyePos
fopAc_ac_c
field_0x27A0
daB_DR_c
private
field_0x27a8
daB_DR_c
private
field_0x27AC
daB_DR_c
private
field_0x27c4
daB_DR_c
private
field_0x27d0
daB_DR_c
private
field_0x27dc
daB_DR_c
private
field_0x27ec
daB_DR_c
private
field_0x27fc
daB_DR_c
private
field_0x280c
daB_DR_c
private
field_0x2810
daB_DR_c
private
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5c0
daB_DR_c
private
field_0x664
daB_DR_c
private
field_0x714
daB_DR_c
private
field_0x718
daB_DR_c
private
field_0x71C
daB_DR_c
private
field_0x720
daB_DR_c
private
field_0x724
daB_DR_c
private
field_0x728
daB_DR_c
private
field_0x72c
daB_DR_c
private
field_0x730
daB_DR_c
private
field_0x734
daB_DR_c
private
field_0x738
daB_DR_c
private
field_0x73c
daB_DR_c
private
field_0x740
daB_DR_c
private
field_0x744
daB_DR_c
private
field_0x748
daB_DR_c
private
field_0x74c
daB_DR_c
private
field_0x74e
daB_DR_c
private
field_0x750
daB_DR_c
private
field_0x752
daB_DR_c
private
field_0x754
daB_DR_c
private
field_0x756
daB_DR_c
private
field_0x758
daB_DR_c
private
field_0x75a
daB_DR_c
private
field_0x75C
daB_DR_c
private
field_0x760
daB_DR_c
private
field_0x76c
daB_DR_c
private
field_0x778
daB_DR_c
private
field_0x784
daB_DR_c
private
field_0x790
daB_DR_c
private
field_0x79c
daB_DR_c
private
field_0x7a8
daB_DR_c
private
field_0x7b4
daB_DR_c
private
field_0x7d0
daB_DR_c
private
field_0x7d1
daB_DR_c
private
field_0x7d2
daB_DR_c
private
field_0x7d3
daB_DR_c
private
field_0x7d4
daB_DR_c
private
field_0x7D5
daB_DR_c
private
field_0x7d6
daB_DR_c
private
field_0x7d7
daB_DR_c
private
field_0x7D8
daB_DR_c
private
field_0x7DA
daB_DR_c
private
field_0x7db
daB_DR_c
private
field_0x7DC
daB_DR_c
private
field_0x7e0
daB_DR_c
private
field_0x7e4
daB_DR_c
private
field_0x7e8
daB_DR_c
private
field_0x7E9
daB_DR_c
private
field_0x7eb
daB_DR_c
private
field_0x7EF
daB_DR_c
private
field_0xa08
daB_DR_c
private
field_0xdf0
daB_DR_c
private
flapMove
(bool)
daB_DR_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
getMtx
()
daB_DR_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
isBack
()
daB_DR_c
inline
jntCol
fopAc_ac_c
JointCallBack
(J3DJoint *, int)
daB_DR_c
mAcch
daB_DR_c
private
mAcchCir
daB_DR_c
private
mAction
daB_DR_c
private
mAllClr
()
daB_DR_c
mAnmID
daB_DR_c
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBgFallGroundCheck
()
daB_DR_c
mBoot_c_tranceSet
(bool)
daB_DR_c
mBreathAtCc
daB_DR_c
private
mBreathHighSet
(bool)
daB_DR_c
mBreathSet
()
daB_DR_c
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mCountClr
()
daB_DR_c
mDownCc
daB_DR_c
private
mDownPos
fopEn_enemy_c
mDownSphCc
daB_DR_c
private
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFeintBreath
()
daB_DR_c
mFlags
fopEn_enemy_c
mFootAtCc
daB_DR_c
private
mGlider_AniSet
(bool)
daB_DR_c
mGlider_WindPosSet
()
daB_DR_c
mGliderAtAniSet
()
daB_DR_c
mGliderMoveSub
(f32)
daB_DR_c
mHabatakiAnmSet
(int)
daB_DR_c
mHeadAngleSet
()
daB_DR_c
mHeadLockPos
fopEn_enemy_c
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
daB_DR_c
private
mMsgFlow
daB_DR_c
private
model
fopAc_ac_c
mpCoreBrk
daB_DR_c
private
mpDrawMtd
leafdraw_class
mPhase
daB_DR_c
private
mPillarCc
daB_DR_c
private
mPlayerHighCheck
()
daB_DR_c
mpModelMorf
daB_DR_c
private
mpPartModel
daB_DR_c
private
mPrm0
daB_DR_c
private
mPrm1
daB_DR_c
private
mPrm2
daB_DR_c
private
mPrm3
daB_DR_c
private
mStatusONOFF
(int)
daB_DR_c
mTailCc
daB_DR_c
private
mTarget
daB_DR_c
private
mThrowMode
fopEn_enemy_c
mTimer
daB_DR_c
private
mTimerClr
()
daB_DR_c
mtx_set
()
daB_DR_c
mWeekCc
daB_DR_c
private
mWindAtCc
daB_DR_c
private
mWindAtCc2
daB_DR_c
private
mWindAtCc3
daB_DR_c
private
normalHoverMove
()
daB_DR_c
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onTarget
()
daB_DR_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
parts_mtx_set
()
daB_DR_c
revolutionMove
()
daB_DR_c
scale
fopAc_ac_c
setActionMode
(int, int)
daB_DR_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBck
(int, u8, f32, f32)
daB_DR_c
setDeathLightEffect
()
daB_DR_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setSe
()
daB_DR_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
startDemoCheck
()
daB_DR_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tail_hit_check
()
daB_DR_c
tevStr
fopAc_ac_c
week_hit_check
()
daB_DR_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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