Definition d_a_tag_push.h:7
static void * srchActor(void *, void *)
Definition d_a_tag_push.cpp:10
int create()
Definition d_a_tag_push.cpp:53
u32 getFlowNodeNo()
Definition d_a_tag_push.h:29
int isDelete()
Definition d_a_tag_push.cpp:121
daNpcT_ActorMngr_c mActorMngr
Definition d_a_tag_push.h:37
int Delete()
Definition d_a_tag_push.cpp:66
virtual ~daTag_Push_c()
Definition d_a_tag_push.h:39
int Execute()
Definition d_a_tag_push.cpp:71
int chkPointInArea(cXyz)
Definition d_a_tag_push.cpp:132
u8 getBitSW()
Definition d_a_tag_push.h:25
u8 getBitSW2()
Definition d_a_tag_push.h:27
int Draw()
Definition d_a_tag_push.cpp:116
u32 getId()
Definition d_a_tag_push.h:17
static SECTION_RODATA u8 const id[8]
Definition d_a_npc_bans.cpp:1309
STATIC_ASSERT(sizeof(daTag_Push_c)==0x574)
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:166
csXyz angle
Definition f_op_actor.h:171
Definition d_a_hozelda.cpp:20
Definition d_a_obj_sekizoa.cpp:286
actor_place home
Definition f_op_actor.h:213
unsigned long u32
Definition types.h:10
unsigned char u8
Definition types.h:8