28 return pitch == 0xffff ? -1 : pitch;
64 daNpcT_c(param_0, param_1, param_2, param_3, param_4, param_5, param_6, param_7) {
counter_class g_Counter
Definition c_counter.cpp:8
Definition JORMContext.h:120
Definition d_a_npc_zelda.h:89
daNpcT_HIOParam common
Definition d_a_npc_zelda.h:91
Definition d_a_npc_zelda.h:107
daNpc_Zelda_HIOParam param
Definition d_a_npc_zelda.h:115
void genMessage(JORMContext *ctx)
Definition d_a_npc_zelda.cpp:75
void listenPropertyEvent(const JORPropertyEvent *)
Definition d_a_npc_zelda.cpp:81
daNpc_Zelda_HIO_c()
Definition d_a_npc_zelda.cpp:71
Definition d_a_npc_zelda.h:96
virtual ~daNpc_Zelda_Param_c()
Definition d_a_npc_zelda.h:98
static const daNpc_Zelda_HIOParam m
Definition d_a_npc_zelda.h:120
Zelda.
Definition d_a_npc_zelda.h:17
u8 field_0xf80
Definition d_a_npc_zelda.h:81
int talk(void *)
Definition d_a_npc_zelda.cpp:730
int(daNpc_Zelda_c::*) actionFunc(void *)
Definition d_a_npc_zelda.h:20
daNpc_Zelda_c(daNpcT_faceMotionAnmData_c const *param_0, daNpcT_motionAnmData_c const *param_1, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_2, int param_3, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_4, int param_5, daNpcT_evtData_c const *param_6, char **param_7)
Definition d_a_npc_zelda.h:58
u16 getEyeballLMaterialNo()
Definition d_a_npc_zelda.h:68
int checkRemoveJoint(int param_0)
Definition d_a_npc_zelda.h:73
BOOL chkAction(actionFunc)
Definition d_a_npc_zelda.cpp:648
void afterJntAnm(int)
Definition d_a_npc_zelda.cpp:383
dCcD_Cyl mCyl
Definition d_a_npc_zelda.h:80
u8 getType()
Definition d_a_npc_zelda.cpp:342
int evtTalk()
Definition d_a_npc_zelda.cpp:481
static cutFunc mCutList[1]
Definition d_a_npc_zelda.h:62
void srchActors()
Definition d_a_npc_zelda.cpp:471
int Draw()
Definition d_a_npc_zelda.cpp:307
int Delete()
Definition d_a_npc_zelda.cpp:296
s32 getBackboneJointNo()
Definition d_a_npc_zelda.h:71
int drawDbgInfo()
Definition d_a_npc_zelda.cpp:621
int ctrlBtk()
Definition d_a_npc_zelda.cpp:393
void setCollision()
Definition d_a_npc_zelda.cpp:572
u16 getEyeballRMaterialNo()
Definition d_a_npc_zelda.h:67
static const char * mCutNameList
Definition d_a_npc_zelda.h:75
s32 getNeckJointNo()
Definition d_a_npc_zelda.h:70
s32 getHeadJointNo()
Definition d_a_npc_zelda.h:69
int selectAction()
Definition d_a_npc_zelda.cpp:642
int(daNpc_Zelda_c::*) cutFunc(int)
Definition d_a_npc_zelda.h:19
int Execute()
Definition d_a_npc_zelda.cpp:303
u8 field_0xf9c[0xfa0 - 0xf9c]
Definition d_a_npc_zelda.h:84
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_zelda.cpp:326
int checkChangeEvt()
Definition d_a_npc_zelda.cpp:418
u8 getPathID()
Definition d_a_npc_zelda.h:23
int checkChangeJoint(int param_0)
Definition d_a_npc_zelda.h:72
int create()
Definition d_a_npc_zelda.cpp:164
int CreateHeap()
Definition d_a_npc_zelda.cpp:253
int isDelete()
Definition d_a_npc_zelda.cpp:352
void setAttnPos()
Definition d_a_npc_zelda.cpp:527
int evtCutProc()
Definition d_a_npc_zelda.cpp:491
void setParam()
Definition d_a_npc_zelda.cpp:432
void reset()
Definition d_a_npc_zelda.cpp:356
BOOL setAction(actionFunc)
Definition d_a_npc_zelda.cpp:652
void action()
Definition d_a_npc_zelda.cpp:506
int getFlowNodeNo()
Definition d_a_npc_zelda.h:26
virtual ~daNpc_Zelda_c()
Definition d_a_npc_zelda.cpp:104
int wait(void *)
Definition d_a_npc_zelda.cpp:667
void setAfterTalkMotion()
Definition d_a_npc_zelda.cpp:465
daNpc_Zelda_HIO_c * mHIO
Definition d_a_npc_zelda.h:79
void beforeMove()
Definition d_a_npc_zelda.cpp:521
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_zelda.cpp:331
actionFunc mAction2
Definition d_a_npc_zelda.h:83
actionFunc mAction1
Definition d_a_npc_zelda.h:82
Definition f_op_actor.h:230
actor_place home
Definition f_op_actor.h:249
Definition m_Do_hostIO.h:27
STATIC_ASSERT(sizeof(daNpc_Zelda_c)==0xfa0)
int BOOL
Definition types.h:33
unsigned short int u16
Definition types.h:10
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
if(ix< 0x3fe00000)
Definition e_acos.c:77
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:192
Definition JORReflexible.h:10
s16 x
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:206
u32 mCounter0
Definition c_counter.h:7