70 static u8 const m[140];
Definition d_a_npc_zelda.h:66
static u8 const m[140]
Definition d_a_npc_zelda.h:552
~daNpc_Zelda_Param_c()
Definition d_a_npc_zelda.cpp:1257
Zelda.
Definition d_a_npc_zelda.h:14
static u8 mCutList[12]
Definition d_a_npc_zelda.h:350
void checkChangeJoint(int)
Definition d_a_npc_zelda.cpp:1246
bool isDelete()
Definition d_a_npc_zelda.cpp:742
void checkRemoveJoint(int)
Definition d_a_npc_zelda.cpp:1252
void afterJntAnm(int)
Definition d_a_npc_zelda.cpp:752
void Draw()
Definition d_a_npc_zelda.cpp:720
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_zelda.cpp:726
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_zelda.cpp:732
void srchActors()
Definition d_a_npc_zelda.cpp:783
void chkAction(int(daNpc_Zelda_c::*)(void *))
Definition d_a_npc_zelda.cpp:913
void talk(void *)
Definition d_a_npc_zelda.cpp:929
void evtTalk()
Definition d_a_npc_zelda.cpp:788
void CreateHeap()
Definition d_a_npc_zelda.cpp:640
void setCollision()
Definition d_a_npc_zelda.cpp:897
void Delete()
Definition d_a_npc_zelda.cpp:705
s32 getNeckJointNo()
Definition d_a_npc_zelda.cpp:1235
void create()
Definition d_a_npc_zelda.cpp:610
void ctrlBtk()
Definition d_a_npc_zelda.cpp:762
s32 getHeadJointNo()
Definition d_a_npc_zelda.cpp:1229
u8 field_0x568[0xfa0 - 0x568]
Definition d_a_npc_zelda.h:61
bool drawDbgInfo()
Definition d_a_npc_zelda.cpp:902
void setAttnPos()
Definition d_a_npc_zelda.cpp:843
bool getBackboneJointNo()
Definition d_a_npc_zelda.cpp:1240
void checkChangeEvt()
Definition d_a_npc_zelda.cpp:768
void setAction(int(daNpc_Zelda_c::*)(void *))
Definition d_a_npc_zelda.cpp:919
s32 getEyeballLMaterialNo()
Definition d_a_npc_zelda.cpp:1223
void wait(void *)
Definition d_a_npc_zelda.cpp:924
void setParam()
Definition d_a_npc_zelda.cpp:773
void getType()
Definition d_a_npc_zelda.cpp:737
void reset()
Definition d_a_npc_zelda.cpp:747
void action()
Definition d_a_npc_zelda.cpp:798
~daNpc_Zelda_c()
Definition d_a_npc_zelda.cpp:546
void setAfterTalkMotion()
Definition d_a_npc_zelda.cpp:778
s32 getEyeballRMaterialNo()
Definition d_a_npc_zelda.cpp:1218
void evtCutProc()
Definition d_a_npc_zelda.cpp:793
static void * mCutNameList
Definition d_a_npc_zelda.h:57
void Execute()
Definition d_a_npc_zelda.cpp:710
void beforeMove()
Definition d_a_npc_zelda.cpp:803
void selectAction()
Definition d_a_npc_zelda.cpp:907
STATIC_ASSERT(sizeof(daNpc_Zelda_c)==0xfa0)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8