Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_post.h
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1#ifndef D_A_NPC_POST_H
2#define D_A_NPC_POST_H
3
4#include "d/actor/d_a_npc.h"
5
17 /* 0x8C */ f32 run_spd;
18 /* 0x90 */ s16 nod_interval;
19};
20
22public:
24
25 static daNpc_Post_HIOParam const m;
26};
27
28#if DEBUG
30public:
34
36};
37#define NPC_POST_HIO_CLASS daNpc_Post_HIO_c
38#else
39#define NPC_POST_HIO_CLASS daNpc_Post_Param_c
40#endif
41
42class daNpc_Post_c : public daNpcT_c {
43public:
44 enum Material {
45 /* 0x0 */ MAT_SC_EYE,
46 /* 0x1 */ MAT_EYEBALL,
47 /* 0x2 */ MAT_POST_BODY_M,
48 /* 0x3 */ MAT_POST_FACE_M,
49 };
50
51 enum Joint {
52 /* 0x00 */ JNT_CENTER,
53 /* 0x01 */ JNT_BACKBONE1,
54 /* 0x02 */ JNT_BACKBONE2,
55 /* 0x03 */ JNT_NECK,
56 /* 0x04 */ JNT_HEAD,
57 /* 0x05 */ JNT_CHIN,
58 /* 0x06 */ JNT_MAYU_L,
59 /* 0x07 */ JNT_MAYU_R,
60 /* 0x08 */ JNT_MOUTH,
61 /* 0x09 */ JNT_SHOULDERL,
62 /* 0x0A */ JNT_ARML1,
63 /* 0x0B */ JNT_ARML2,
64 /* 0x0C */ JNT_HANDL,
65 /* 0x0D */ JNT_FINGERL,
66 /* 0x0E */ JNT_THAMBL,
67 /* 0x0F */ JNT_SHOULDERR,
68 /* 0x10 */ JNT_ARMR1,
69 /* 0x11 */ JNT_ARMR2,
70 /* 0x12 */ JNT_HANDR,
71 /* 0x13 */ JNT_FINGERR,
72 /* 0x14 */ JNT_THAMBR,
73 /* 0x15 */ JNT_WAIST,
74 /* 0x16 */ JNT_LEGL1,
75 /* 0x17 */ JNT_LEGL2,
76 /* 0x18 */ JNT_FOOTL,
77 /* 0x19 */ JNT_LEGR1,
78 /* 0x1A */ JNT_LEGR2,
79 /* 0x1B */ JNT_FOOTR,
80 };
81
82 typedef int (daNpc_Post_c::*actionFunc)(void*);
83 typedef int (daNpc_Post_c::*cutFunc)(int);
84
87 int CreateHeap();
88 int Delete();
89 int Execute();
90 int Draw();
91 static int createHeapCallBack(fopAc_ac_c*);
92 static int ctrlJointCallBack(J3DJoint*, int);
93 u8 getType();
94 BOOL isDelete();
95 void reset();
96 void afterJntAnm(int);
97 void setParam();
99 void setAfterTalkMotion();
100 void srchActors();
101 BOOL evtTalk();
103 void action();
104 void beforeMove();
105 void afterMoved();
106 void setAttnPos();
107 void setCollision();
108 int drawDbgInfo();
109 void drawOtherMdl();
110 bool setFlagAnm(int, int, f32);
111 bool afterSetMotionAnm(int, int, f32, int);
117 void pullOutLetter();
118 int cutDeliver(int);
119 int wait(void*);
120 int talk(void*);
121 int test(void*);
123 daNpcT_faceMotionAnmData_c const* i_faceMotionAnmData,
124 daNpcT_motionAnmData_c const* i_motionAnmData,
125 daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_faceMotionSequenceData,
126 int i_faceMotionStepNum,
127 daNpcT_MotionSeqMngr_c::sequenceStepData_c const* i_motionSequenceData, int i_motionStepNum,
128 daNpcT_evtData_c const* i_evtData, char** i_arcNames)
129 : daNpcT_c(i_faceMotionAnmData, i_motionAnmData, i_faceMotionSequenceData,
130 i_faceMotionStepNum, i_motionSequenceData, i_motionStepNum, i_evtData,
131 i_arcNames) {
132 OS_REPORT("|%06d:%x|daNpc_Post_c -> コンストラクト\n", g_Counter.mCounter0, this);
133 }
138 BOOL checkChangeJoint(int i_joint) { return i_joint == JNT_HEAD; }
139 BOOL checkRemoveJoint(int i_joint) { return i_joint == JNT_MOUTH; }
142
144 u16 nodeNo = home.angle.x;
145 u32 rv;
146 if (nodeNo == 0xffff) {
147 rv = -1;
148 } else {
149 rv = nodeNo;
150 }
151 return rv;
152 }
153
154 u8 getBitSW() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
155
156 static char* mCutNameList[2];
157 static cutFunc mCutList[2];
158
159private:
161 /* 0x0E44 */ NPC_POST_HIO_CLASS* mHIO;
162 /* 0x0E48 */ J3DModel* mpLetterModels[2];
163 /* 0x0E50 */ dCcD_Cyl mCyl;
164 /* 0x0F8C */ u8 mType;
166 /* 0x0FB0 */ daNpcT_Path_c mPath;
168 /* 0x0FE4 */ actionFunc mAction;
169 /* 0x0FF0 */ cXyz mActorPos;
170 /* 0x0FFC */ cXyz field_0xffc;
171 /* 0x1008 */ f32 mPrevPosY;
172 /* 0x100C */ int mNodTimer;
173 /* 0x1010 */ u8 mLetterADispFlag;
174 /* 0x1011 */ u8 mLetterBDispFlag;
175 /* 0x1012 */ u8 mFlagModelDispFlag;
176 /* 0x1013 */ u8 mSitFlag;
177 /* 0x1014 */ u8 field_0x1014;
178};
179
180STATIC_ASSERT(sizeof(daNpc_Post_c) == 0x1018);
181
182#endif /* D_A_NPC_POST_H */
counter_class g_Counter
Definition c_counter.cpp:8
cPhs__Step
Definition c_phase.h:8
Definition J3DJoint.h:63
Definition J3DModel.h:43
Definition JORMContext.h:120
Definition d_cc_d.h:461
Definition d_a_npc.h:30
Definition d_a_npc.h:145
Definition d_a_npc.h:516
Definition d_a_npc_post.h:29
daNpc_Post_HIOParam m
Definition d_a_npc_post.h:35
void genMessage(JORMContext *)
Definition d_a_npc_post.cpp:195
daNpc_Post_HIO_c()
Definition d_a_npc_post.cpp:162
void listenPropertyEvent(const JORPropertyEvent *)
Definition d_a_npc_post.cpp:166
Definition d_a_npc_post.h:21
static daNpc_Post_HIOParam const m
Definition d_a_npc_post.h:342
virtual ~daNpc_Post_Param_c()
Definition d_a_npc_post.h:23
Postman.
Definition d_a_npc_post.h:42
s32 getFootRJointNo()
Definition d_a_npc_post.h:141
u8 mSitFlag
Definition d_a_npc_post.h:176
int wait(void *)
Definition d_a_npc_post.cpp:1367
int(daNpc_Post_c::*) cutFunc(int)
Definition d_a_npc_post.h:83
Joint
Definition d_a_npc_post.h:51
@ JNT_NECK
Definition d_a_npc_post.h:55
@ JNT_ARML1
Definition d_a_npc_post.h:62
@ JNT_THAMBR
Definition d_a_npc_post.h:72
@ JNT_MOUTH
Definition d_a_npc_post.h:60
@ JNT_LEGL1
Definition d_a_npc_post.h:74
@ JNT_FINGERL
Definition d_a_npc_post.h:65
@ JNT_CHIN
Definition d_a_npc_post.h:57
@ JNT_BACKBONE2
Definition d_a_npc_post.h:54
@ JNT_LEGR2
Definition d_a_npc_post.h:78
@ JNT_LEGR1
Definition d_a_npc_post.h:77
@ JNT_WAIST
Definition d_a_npc_post.h:73
@ JNT_ARML2
Definition d_a_npc_post.h:63
@ JNT_ARMR1
Definition d_a_npc_post.h:68
@ JNT_CENTER
Definition d_a_npc_post.h:52
@ JNT_THAMBL
Definition d_a_npc_post.h:66
@ JNT_FOOTL
Definition d_a_npc_post.h:76
@ JNT_SHOULDERR
Definition d_a_npc_post.h:67
@ JNT_MAYU_L
Definition d_a_npc_post.h:58
@ JNT_HANDR
Definition d_a_npc_post.h:70
@ JNT_SHOULDERL
Definition d_a_npc_post.h:61
@ JNT_HEAD
Definition d_a_npc_post.h:56
@ JNT_ARMR2
Definition d_a_npc_post.h:69
@ JNT_FINGERR
Definition d_a_npc_post.h:71
@ JNT_BACKBONE1
Definition d_a_npc_post.h:53
@ JNT_LEGL2
Definition d_a_npc_post.h:75
@ JNT_MAYU_R
Definition d_a_npc_post.h:59
@ JNT_HANDL
Definition d_a_npc_post.h:64
@ JNT_FOOTR
Definition d_a_npc_post.h:79
J3DModel * mpLetterModels[2]
Definition d_a_npc_post.h:162
static int ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_post.cpp:553
u32 getFlowNodeNo()
Definition d_a_npc_post.h:143
int Delete()
Definition d_a_npc_post.cpp:522
mDoExt_McaMorfSO * mpFlagModelMorf
Definition d_a_npc_post.h:160
int(daNpc_Post_c::*) actionFunc(void *)
Definition d_a_npc_post.h:82
BOOL checkRemoveJoint(int i_joint)
Definition d_a_npc_post.h:139
~daNpc_Post_c()
Definition d_a_npc_post.cpp:322
BOOL isDelete()
Definition d_a_npc_post.cpp:582
cXyz field_0xffc
Definition d_a_npc_post.h:170
void setCollision()
Definition d_a_npc_post.cpp:890
int Draw()
Definition d_a_npc_post.cpp:533
u8 getBitSW()
Definition d_a_npc_post.h:154
actionFunc mAction
Definition d_a_npc_post.h:168
int drawDbgInfo()
Definition d_a_npc_post.cpp:937
u8 mType
Definition d_a_npc_post.h:164
u8 mLetterBDispFlag
Definition d_a_npc_post.h:174
cPhs__Step create()
Definition d_a_npc_post.cpp:388
void pullOutLetter()
Definition d_a_npc_post.cpp:1082
actionFunc mNextAction
Definition d_a_npc_post.h:167
static int createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_post.cpp:548
s32 getFootLJointNo()
Definition d_a_npc_post.h:140
Material
Definition d_a_npc_post.h:44
@ MAT_EYEBALL
Definition d_a_npc_post.h:46
@ MAT_POST_BODY_M
Definition d_a_npc_post.h:47
@ MAT_SC_EYE
Definition d_a_npc_post.h:45
@ MAT_POST_FACE_M
Definition d_a_npc_post.h:48
bool setFlagAnm(int, int, f32)
Definition d_a_npc_post.cpp:986
dCcD_Cyl mCyl
Definition d_a_npc_post.h:163
void action()
Definition d_a_npc_post.cpp:782
BOOL chkAction(actionFunc)
Definition d_a_npc_post.cpp:1041
int cutDeliver(int)
Definition d_a_npc_post.cpp:1105
int Execute()
Definition d_a_npc_post.cpp:529
BOOL selectAction()
Definition d_a_npc_post.cpp:1022
BOOL setAction(actionFunc)
Definition d_a_npc_post.cpp:1045
void afterMoved()
Definition d_a_npc_post.cpp:824
cXyz mActorPos
Definition d_a_npc_post.h:169
bool afterSetMotionAnm(int, int, f32, int)
Definition d_a_npc_post.cpp:1017
BOOL checkChangeJoint(int i_joint)
Definition d_a_npc_post.h:138
void setAttnPos()
Definition d_a_npc_post.cpp:842
daNpcT_Path_c mPath
Definition d_a_npc_post.h:166
daNpc_Post_c(daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)
Definition d_a_npc_post.h:122
static cutFunc mCutList[2]
Definition d_a_npc_post.h:315
int mNodTimer
Definition d_a_npc_post.h:172
BOOL checkChangeEvt()
Definition d_a_npc_post.cpp:684
void drawOtherMdl()
Definition d_a_npc_post.cpp:952
static char * mCutNameList[2]
Definition d_a_npc_post.h:310
u8 field_0x1014
Definition d_a_npc_post.h:177
s32 getHeadJointNo()
Definition d_a_npc_post.h:135
u8 mFlagModelDispFlag
Definition d_a_npc_post.h:175
BOOL evtCutProc()
Definition d_a_npc_post.cpp:766
int CreateHeap()
Definition d_a_npc_post.cpp:455
BOOL evtTalk()
Definition d_a_npc_post.cpp:743
int talk(void *)
Definition d_a_npc_post.cpp:1475
void setParam()
Definition d_a_npc_post.cpp:649
f32 mPrevPosY
Definition d_a_npc_post.h:171
BOOL chkPullOutLetter2()
Definition d_a_npc_post.cpp:1072
NPC_POST_HIO_CLASS * mHIO
Definition d_a_npc_post.h:161
s32 getNeckJointNo()
Definition d_a_npc_post.h:136
u8 mLetterADispFlag
Definition d_a_npc_post.h:173
BOOL chkPullOutLetter1()
Definition d_a_npc_post.cpp:1062
void srchActors()
Definition d_a_npc_post.cpp:725
void setAfterTalkMotion()
Definition d_a_npc_post.cpp:701
s32 getBackboneJointNo()
Definition d_a_npc_post.h:137
void reset()
Definition d_a_npc_post.cpp:598
daNpcT_ActorMngr_c mActorMngrs[4]
Definition d_a_npc_post.h:165
u8 getType()
Definition d_a_npc_post.cpp:565
int test(void *)
Definition d_a_npc_post.cpp:1512
u16 getEyeballMaterialNo()
Definition d_a_npc_post.h:134
void afterJntAnm(int)
Definition d_a_npc_post.cpp:639
void beforeMove()
Definition d_a_npc_post.cpp:810
Definition f_op_actor.h:230
actor_place home
Definition f_op_actor.h:249
Definition m_Do_ext.h:331
Definition m_Do_hostIO.h:27
STATIC_ASSERT(sizeof(daNpc_Post_c)==0x1018)
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:192
Definition JORReflexible.h:10
s16 x
Definition c_sxyz.h:7
csXyz angle
Definition f_op_actor.h:206
Definition c_xyz.h:7
u32 mCounter0
Definition c_counter.h:7
Definition d_a_npc.h:836
Definition d_a_npc.h:483
Definition d_a_npc.h:488
Definition d_a_npc.h:503
Definition d_a_npc_post.h:15
f32 run_spd
Definition d_a_npc_post.h:17
daNpcT_HIOParam common
Definition d_a_npc_post.h:16
s16 nod_interval
Definition d_a_npc_post.h:18