99 static u8 const m[144];
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Iza.
Definition d_a_npc_hoz.h:14
bool evtEndProc()
Definition d_a_npc_hoz.cpp:1238
void wait(void *)
Definition d_a_npc_hoz.cpp:1378
s32 getBackboneJointNo()
Definition d_a_npc_hoz.cpp:1809
void talk(void *)
Definition d_a_npc_hoz.cpp:1420
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_hoz.cpp:1172
void waitBoat(void *)
Definition d_a_npc_hoz.cpp:1400
void ECut_boatRace(int)
Definition d_a_npc_hoz.cpp:1453
static void * mCutNameList[8]
Definition d_a_npc_hoz.h:636
void Delete()
Definition d_a_npc_hoz.cpp:1145
u8 field_0xe40[0x14d]
Definition d_a_npc_hoz.h:88
void create()
Definition d_a_npc_hoz.cpp:1047
void CreateHeap()
Definition d_a_npc_hoz.cpp:1080
void beforeMove()
Definition d_a_npc_hoz.cpp:1269
void waitTw(void *)
Definition d_a_npc_hoz.cpp:1415
bool checkChangeEvt()
Definition d_a_npc_hoz.cpp:1228
void setCollision()
Definition d_a_npc_hoz.cpp:1346
void selectAction()
Definition d_a_npc_hoz.cpp:1361
void srchActors()
Definition d_a_npc_hoz.cpp:1223
void getFlowNodeNo()
Definition d_a_npc_hoz.cpp:1192
void action()
Definition d_a_npc_hoz.cpp:1264
u8 getType()
Definition d_a_npc_hoz.cpp:1187
void chkAction(int(daNpc_Hoz_c::*)(void *))
Definition d_a_npc_hoz.cpp:1367
void ECut_beforeBlast(int)
Definition d_a_npc_hoz.cpp:1471
bool evtCutProc()
Definition d_a_npc_hoz.cpp:1243
u8 field_0xf8f[0x39]
Definition d_a_npc_hoz.h:91
int checkRemoveJoint(int)
Definition d_a_npc_hoz.cpp:1821
s32 getHeadJointNo()
Definition d_a_npc_hoz.cpp:1798
void reset()
Definition d_a_npc_hoz.cpp:1202
int evtProc()
Definition d_a_npc_hoz.cpp:1259
bool isDelete()
Definition d_a_npc_hoz.cpp:1197
int drawDbgInfo()
Definition d_a_npc_hoz.cpp:1356
void evtOrder()
Definition d_a_npc_hoz.cpp:1351
Type
Definition d_a_npc_hoz.h:16
@ TYPE_2
Definition d_a_npc_hoz.h:19
@ TYPE_5
Definition d_a_npc_hoz.h:22
@ TYPE_4
Definition d_a_npc_hoz.h:21
@ TYPE_6
Definition d_a_npc_hoz.h:23
@ TYPE_0
Definition d_a_npc_hoz.h:17
@ TYPE_3
Definition d_a_npc_hoz.h:20
@ TYPE_1
Definition d_a_npc_hoz.h:18
void waitBoat1_5(void *)
Definition d_a_npc_hoz.cpp:1410
void ECut_beforeBattle(int)
Definition d_a_npc_hoz.cpp:1459
void setParam()
Definition d_a_npc_hoz.cpp:1212
bool mPotBreakFlag
Definition d_a_npc_hoz.h:90
bool getGameStartFlag()
Definition d_a_npc_hoz.h:81
s32 getEyeballMaterialNo()
Definition d_a_npc_hoz.cpp:1793
static u8 mCutList[96]
Definition d_a_npc_hoz.h:718
bool evtTalk()
Definition d_a_npc_hoz.cpp:1233
s32 getNeckJointNo()
Definition d_a_npc_hoz.cpp:1803
void ECut_talkBreak(int)
Definition d_a_npc_hoz.cpp:1486
void waitTwilightBattle(void *)
Definition d_a_npc_hoz.cpp:1388
void setAttnPos()
Definition d_a_npc_hoz.cpp:1299
void ECut_afterBattle(int)
Definition d_a_npc_hoz.cpp:1465
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_hoz.cpp:1166
void waitBoat2(void *)
Definition d_a_npc_hoz.cpp:1405
bool mGameStartFlag
Definition d_a_npc_hoz.h:89
void setAction(int(daNpc_Hoz_c::*)(void *))
Definition d_a_npc_hoz.cpp:1373
void setAfterTalkMotion()
Definition d_a_npc_hoz.cpp:1218
void setPotBreakFlag()
Definition d_a_npc_hoz.h:82
void ECut_afterBlast(int)
Definition d_a_npc_hoz.cpp:1476
void ECut_yMushi(int)
Definition d_a_npc_hoz.cpp:1481
void waitBattle(void *)
Definition d_a_npc_hoz.cpp:1383
void Execute()
Definition d_a_npc_hoz.cpp:1150
int checkChangeJoint(int)
Definition d_a_npc_hoz.cpp:1815
void Draw()
Definition d_a_npc_hoz.cpp:1160
STATIC_ASSERT(sizeof(daNpc_Hoz_c)==0xFC8)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:195
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_npc_hoz.h:96
static u8 const m[144]
Definition d_a_npc_hoz.h:995
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8