99 static u8 const m[144];
Iza.
Definition d_a_npc_hoz.h:14
void wait(void *)
Definition d_a_npc_hoz.cpp:1378
s32 getBackboneJointNo()
Definition d_a_npc_hoz.cpp:1789
void talk(void *)
Definition d_a_npc_hoz.cpp:1420
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_hoz.cpp:1172
void waitBoat(void *)
Definition d_a_npc_hoz.cpp:1400
void ECut_boatRace(int)
Definition d_a_npc_hoz.cpp:1453
static void * mCutNameList[8]
Definition d_a_npc_hoz.h:636
void Delete()
Definition d_a_npc_hoz.cpp:1145
u8 field_0xe40[0x14d]
Definition d_a_npc_hoz.h:88
void create()
Definition d_a_npc_hoz.cpp:1047
void CreateHeap()
Definition d_a_npc_hoz.cpp:1080
BOOL evtCutProc()
Definition d_a_npc_hoz.cpp:1243
void beforeMove()
Definition d_a_npc_hoz.cpp:1269
BOOL evtTalk()
Definition d_a_npc_hoz.cpp:1233
void waitTw(void *)
Definition d_a_npc_hoz.cpp:1415
void setCollision()
Definition d_a_npc_hoz.cpp:1346
void selectAction()
Definition d_a_npc_hoz.cpp:1361
void srchActors()
Definition d_a_npc_hoz.cpp:1223
void getFlowNodeNo()
Definition d_a_npc_hoz.cpp:1192
void action()
Definition d_a_npc_hoz.cpp:1264
u8 getType()
Definition d_a_npc_hoz.cpp:1187
void chkAction(int(daNpc_Hoz_c::*)(void *))
Definition d_a_npc_hoz.cpp:1367
void ECut_beforeBlast(int)
Definition d_a_npc_hoz.cpp:1471
u8 field_0xf8f[0x39]
Definition d_a_npc_hoz.h:91
int checkRemoveJoint(int)
Definition d_a_npc_hoz.cpp:1801
s32 getHeadJointNo()
Definition d_a_npc_hoz.cpp:1778
void reset()
Definition d_a_npc_hoz.cpp:1202
int evtProc()
Definition d_a_npc_hoz.cpp:1259
bool isDelete()
Definition d_a_npc_hoz.cpp:1197
int drawDbgInfo()
Definition d_a_npc_hoz.cpp:1356
void evtOrder()
Definition d_a_npc_hoz.cpp:1351
Type
Definition d_a_npc_hoz.h:16
@ TYPE_2
Definition d_a_npc_hoz.h:19
@ TYPE_5
Definition d_a_npc_hoz.h:22
@ TYPE_4
Definition d_a_npc_hoz.h:21
@ TYPE_6
Definition d_a_npc_hoz.h:23
@ TYPE_0
Definition d_a_npc_hoz.h:17
@ TYPE_3
Definition d_a_npc_hoz.h:20
@ TYPE_1
Definition d_a_npc_hoz.h:18
void waitBoat1_5(void *)
Definition d_a_npc_hoz.cpp:1410
void ECut_beforeBattle(int)
Definition d_a_npc_hoz.cpp:1459
void setParam()
Definition d_a_npc_hoz.cpp:1212
bool mPotBreakFlag
Definition d_a_npc_hoz.h:90
bool getGameStartFlag()
Definition d_a_npc_hoz.h:81
s32 getEyeballMaterialNo()
Definition d_a_npc_hoz.cpp:1773
static u8 mCutList[96]
Definition d_a_npc_hoz.h:718
s32 getNeckJointNo()
Definition d_a_npc_hoz.cpp:1783
void ECut_talkBreak(int)
Definition d_a_npc_hoz.cpp:1486
void waitTwilightBattle(void *)
Definition d_a_npc_hoz.cpp:1388
BOOL evtEndProc()
Definition d_a_npc_hoz.cpp:1238
void setAttnPos()
Definition d_a_npc_hoz.cpp:1299
void ECut_afterBattle(int)
Definition d_a_npc_hoz.cpp:1465
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_hoz.cpp:1166
void waitBoat2(void *)
Definition d_a_npc_hoz.cpp:1405
bool mGameStartFlag
Definition d_a_npc_hoz.h:89
void setAction(int(daNpc_Hoz_c::*)(void *))
Definition d_a_npc_hoz.cpp:1373
void setAfterTalkMotion()
Definition d_a_npc_hoz.cpp:1218
void setPotBreakFlag()
Definition d_a_npc_hoz.h:82
void ECut_afterBlast(int)
Definition d_a_npc_hoz.cpp:1476
void ECut_yMushi(int)
Definition d_a_npc_hoz.cpp:1481
void waitBattle(void *)
Definition d_a_npc_hoz.cpp:1383
daNpc_Hoz_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)
Definition d_a_npc_hoz.cpp:1763
void Execute()
Definition d_a_npc_hoz.cpp:1150
int checkChangeJoint(int)
Definition d_a_npc_hoz.cpp:1795
void Draw()
Definition d_a_npc_hoz.cpp:1160
BOOL checkChangeEvt()
Definition d_a_npc_hoz.cpp:1228
STATIC_ASSERT(sizeof(daNpc_Hoz_c)==0xFC8)
Definition d_a_hozelda.cpp:239
Definition d_a_npc_hoz.h:96
static u8 const m[144]
Definition d_a_npc_hoz.h:995
Definition d_a_hozelda.cpp:74
int BOOL
Definition types.h:30
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5