Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_clerkt.h
Go to the documentation of this file.
1#ifndef D_A_NPC_CLERKT_H
2#define D_A_NPC_CLERKT_H
3
4#include "d/actor/d_a_npc.h"
5
14class daNpcClerkT_c : public fopAc_ac_c {
15public:
16 /* 8099A14C */ ~daNpcClerkT_c();
17 /* 8099A28C */ void create();
18 /* 8099A530 */ void CreateHeap();
19 /* 8099A96C */ void Delete();
20 /* 8099A9A0 */ void Execute();
21 /* 8099AA80 */ void Draw();
22 /* 8099AB14 */ void createHeapCallBack(fopAc_ac_c*);
23 /* 8099AB34 */ void ctrlJointCallBack(J3DJoint*, int);
24 /* 8099AB8C */ void isDelete();
25 /* 8099ABBC */ void reset();
26 /* 8099ACF0 */ void afterJntAnm(int);
27 /* 8099AD74 */ void evtTalk();
28 /* 8099AF18 */ void evtCutProc();
29 /* 8099AFE0 */ void action();
30 /* 8099B0CC */ bool drawDbgInfo();
31 /* 8099B0D4 */ void drawOtherMdl();
32 /* 8099B134 */ void selectAction();
33 /* 8099B1B0 */ void chkAction(int (daNpcClerkT_c::*)(void*));
34 /* 8099B1DC */ void setAction(int (daNpcClerkT_c::*)(void*));
35 /* 8099B284 */ void wait(void*);
36 /* 8099B4DC */ void tend(void*);
37 /* 8099B60C */ void talk(void*);
38 /* 8099B804 */ void shop(void*);
39 /* 8099BCE8 */ void setParam();
40 /* 8099BE48 */ void setAfterTalkMotion();
41 /* 8099BEA8 */ void beforeMove();
42 /* 8099BF20 */ void setAttnPos();
43 /* 8099C1A0 */ void setCollision();
47 daNpcT_evtData_c const*, char**);
48 /* 8099D068 */ s32 getEyeballMaterialNo();
49 /* 8099D070 */ void checkChangeJoint(int);
50 /* 8099D080 */ void checkRemoveJoint(int);
51 /* 8099D090 */ s32 getBackboneJointNo();
52 /* 8099D098 */ s32 getNeckJointNo();
53 /* 8099D0A0 */ s32 getHeadJointNo();
54
55 static void* mCutNameList;
56 static u8 mCutList[12];
57
58private:
59 /* 0x568 */ u8 field_0x568[0x10f0 - 0x568];
60};
61
62STATIC_ASSERT(sizeof(daNpcClerkT_c) == 0x10f0);
63
65public:
66 /* 8099D0A8 */ ~daNpcClerkt_Param_c();
67
68 static u8 const m[140];
69};
70
71
72#endif /* D_A_NPC_CLERKT_H */
Ooccaa (City in the Sky Shop)
Definition d_a_npc_clerkt.h:14
s32 getNeckJointNo()
Definition d_a_npc_clerkt.cpp:1298
void talk(void *)
Definition d_a_npc_clerkt.cpp:880
static void * mCutNameList
Definition d_a_npc_clerkt.h:55
void setCollision()
Definition d_a_npc_clerkt.cpp:982
void evtTalk()
Definition d_a_npc_clerkt.cpp:816
void Draw()
Definition d_a_npc_clerkt.cpp:784
void chkAction(int(daNpcClerkT_c::*)(void *))
Definition d_a_npc_clerkt.cpp:854
void setAction(int(daNpcClerkT_c::*)(void *))
Definition d_a_npc_clerkt.cpp:860
s32 getEyeballMaterialNo()
Definition d_a_npc_clerkt.cpp:1275
void create()
Definition d_a_npc_clerkt.cpp:644
void checkChangeJoint(int)
Definition d_a_npc_clerkt.cpp:1281
void checkRemoveJoint(int)
Definition d_a_npc_clerkt.cpp:1287
void setParam()
Definition d_a_npc_clerkt.cpp:927
void reset()
Definition d_a_npc_clerkt.cpp:806
void isDelete()
Definition d_a_npc_clerkt.cpp:801
void action()
Definition d_a_npc_clerkt.cpp:833
void ctrlJointCallBack(J3DJoint *, int)
Definition d_a_npc_clerkt.cpp:796
void afterJntAnm(int)
Definition d_a_npc_clerkt.cpp:811
void shop(void *)
Definition d_a_npc_clerkt.cpp:885
void setAfterTalkMotion()
Definition d_a_npc_clerkt.cpp:932
~daNpcClerkT_c()
Definition d_a_npc_clerkt.cpp:589
void wait(void *)
Definition d_a_npc_clerkt.cpp:870
s32 getBackboneJointNo()
Definition d_a_npc_clerkt.cpp:1292
void evtCutProc()
Definition d_a_npc_clerkt.cpp:828
void selectAction()
Definition d_a_npc_clerkt.cpp:848
void beforeMove()
Definition d_a_npc_clerkt.cpp:937
void setAttnPos()
Definition d_a_npc_clerkt.cpp:977
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_npc_clerkt.cpp:790
void CreateHeap()
Definition d_a_npc_clerkt.cpp:709
bool drawDbgInfo()
Definition d_a_npc_clerkt.cpp:838
static u8 mCutList[12]
Definition d_a_npc_clerkt.h:364
u8 field_0x568[0x10f0 - 0x568]
Definition d_a_npc_clerkt.h:59
void drawOtherMdl()
Definition d_a_npc_clerkt.cpp:843
s32 getHeadJointNo()
Definition d_a_npc_clerkt.cpp:1304
void Execute()
Definition d_a_npc_clerkt.cpp:779
void Delete()
Definition d_a_npc_clerkt.cpp:774
void tend(void *)
Definition d_a_npc_clerkt.cpp:875
Definition d_a_npc_clerkt.h:64
static u8 const m[140]
Definition d_a_npc_clerkt.h:595
~daNpcClerkt_Param_c()
Definition d_a_npc_clerkt.cpp:1309
STATIC_ASSERT(sizeof(daNpcClerkT_c)==0x10f0)
Definition d_a_hozelda.cpp:239
Definition d_a_obj_sekizoa.cpp:98
Definition d_a_obj_sekizoa.cpp:105
Definition d_a_obj_sekizoa.cpp:95
Definition d_a_obj_sekizoa.cpp:107
Definition d_a_ep.cpp:19
signed long s32
Definition types.h:6
unsigned char u8
Definition types.h:8