int(* J3DJointCallBack)(J3DJoint *, int)
Definition J3DJoint.h:57
Definition Z2Creature.h:7
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Definition d_a_mg_fish.h:114
f32 field_0x10
Definition d_a_mg_fish.h:122
virtual ~daMg_Fish_HIO_c()
Definition d_a_mg_fish.h:117
s8 field_0x4
Definition d_a_mg_fish.h:119
f32 field_0x8
Definition d_a_mg_fish.h:120
u8 field_0x1a
Definition d_a_mg_fish.h:126
f32 field_0x14
Definition d_a_mg_fish.h:123
u8 field_0x19
Definition d_a_mg_fish.h:125
daMg_Fish_HIO_c()
Definition d_a_mg_fish.cpp:79
f32 field_0xc
Definition d_a_mg_fish.h:121
u8 field_0x1b
Definition d_a_mg_fish.h:127
u8 field_0x18
Definition d_a_mg_fish.h:124
Definition f_op_actor.h:285
Definition m_Do_ext.h:584
Definition m_Do_ext.h:369
Definition m_Do_ext.h:182
Fish.
Definition d_a_mg_fish.h:30
u8 field_0xc44
Definition d_a_mg_fish.h:107
J3DModel * mpModel[3]
Definition d_a_mg_fish.h:58
f32 mJointScale
Definition d_a_mg_fish.h:37
u32 mBaitId
Definition d_a_mg_fish.h:68
f32 field_0x748
Definition d_a_mg_fish.h:87
u32 field_0xc34
Definition d_a_mg_fish.h:100
u32 mShadowId
Definition d_a_mg_fish.h:55
csXyz mJointRotations[10]
Definition d_a_mg_fish.h:80
u32 mRodId
Definition d_a_mg_fish.h:69
s16 mCurAction
Definition d_a_mg_fish.h:35
J3DAnmTransform * mAnmTransform
Definition d_a_mg_fish.h:54
u8 field_0xc3f
Definition d_a_mg_fish.h:105
f32 field_0x650
Definition d_a_mg_fish.h:70
s16 jointYaws2[6]
Definition d_a_mg_fish.h:83
u8 field_0x65b
Definition d_a_mg_fish.h:75
s16 field_0x62e
Definition d_a_mg_fish.h:61
dBgS_AcchCir mAcchCir
Definition d_a_mg_fish.h:93
f32 mBobAmp
Definition d_a_mg_fish.h:86
cXyz mNextPos
Definition d_a_mg_fish.h:38
s16 field_0x5f6
Definition d_a_mg_fish.h:50
dCcD_Stts mCcStatus
Definition d_a_mg_fish.h:95
f32 field_0x73c
Definition d_a_mg_fish.h:84
s32 mEmitterIds[3]
Definition d_a_mg_fish.h:99
f32 field_0x5ec
Definition d_a_mg_fish.h:47
J3DJointCallBack mNodeCallBack
Definition d_a_mg_fish.h:108
mDoExt_McaMorf * mpMorf
Definition d_a_mg_fish.h:53
u8 field_0xc3c
Definition d_a_mg_fish.h:102
u8 field_0x65d
Definition d_a_mg_fish.h:77
f32 field_0x654
Definition d_a_mg_fish.h:71
f32 field_0xc40
Definition d_a_mg_fish.h:106
mf_ke_s field_0x754[2]
Definition d_a_mg_fish.h:90
s16 field_0x632
Definition d_a_mg_fish.h:63
s16 mYawToPlayer
Definition d_a_mg_fish.h:49
s16 field_0x624[5]
Definition d_a_mg_fish.h:60
s8 mHookedState
Definition d_a_mg_fish.h:72
u8 field_0x65c
Definition d_a_mg_fish.h:76
mDoExt_btpAnm * mpBtpAnm
Definition d_a_mg_fish.h:59
s16 mCurSwimStep
Definition d_a_mg_fish.h:42
int mAnmID
Definition d_a_mg_fish.h:56
u32 field_0xc38
Definition d_a_mg_fish.h:101
mDoExt_brkAnm * mpBrkAnm
Definition d_a_mg_fish.h:57
f32 mDistToPlayer
Definition d_a_mg_fish.h:48
s16 field_0x5f8
Definition d_a_mg_fish.h:51
mDoExt_3DlineMat0_c mLineMat
Definition d_a_mg_fish.h:91
fopEn_enemy_c actor
Definition d_a_mg_fish.h:32
dBgS_ObjAcch mAcch
Definition d_a_mg_fish.h:94
s16 mMovementYaw
Definition d_a_mg_fish.h:39
cXyz field_0x638
Definition d_a_mg_fish.h:66
f32 field_0x5d4
Definition d_a_mg_fish.h:43
s32 mNumJoints
Definition d_a_mg_fish.h:82
cXyz mJointTranslations[10]
Definition d_a_mg_fish.h:79
s8 field_0x65a
Definition d_a_mg_fish.h:74
u8 mCaughtType
Definition d_a_mg_fish.h:103
Z2Creature mSound
Definition d_a_mg_fish.h:92
u8 mGedouKind
Definition d_a_mg_fish.h:64
char * mResName
Definition d_a_mg_fish.h:52
request_of_phase_process_class mPhaseReq
Definition d_a_mg_fish.h:33
dCcD_Cyl mCcCyl
Definition d_a_mg_fish.h:96
s16 mBobTimer
Definition d_a_mg_fish.h:34
s16 mMovementPitch
Definition d_a_mg_fish.h:40
f32 field_0x74c
Definition d_a_mg_fish.h:88
s16 mMaxStep
Definition d_a_mg_fish.h:41
s16 mActionPhase
Definition d_a_mg_fish.h:36
u32 field_0xc20
Definition d_a_mg_fish.h:97
u8 field_0xc24[0xc28 - 0xc24]
Definition d_a_mg_fish.h:98
f32 field_0x740
Definition d_a_mg_fish.h:85
f32 mGroundY
Definition d_a_mg_fish.h:45
s16 jointYaws1[10]
Definition d_a_mg_fish.h:81
u32 mSkullfishId
Definition d_a_mg_fish.h:109
s8 field_0x659
Definition d_a_mg_fish.h:73
u8 mKind2
Definition d_a_mg_fish.h:65
f32 mSurfaceY
Definition d_a_mg_fish.h:44
s16 mRemainingHookTime
Definition d_a_mg_fish.h:62
s16 mRotZ
Definition d_a_mg_fish.h:67
cXyz field_0x5e0
Definition d_a_mg_fish.h:46
u8 field_0x750
Definition d_a_mg_fish.h:89
f32 field_0x660
Definition d_a_mg_fish.h:78
u8 field_0xc3e
Definition d_a_mg_fish.h:104
STATIC_ASSERT(sizeof(mg_fish_class)==0xC50)
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
Fishing line ("keburu")
Definition d_a_mg_fish.h:17
cXyz mControlPoints[5]
Definition d_a_mg_fish.h:18
cXyz mMovementDir
Definition d_a_mg_fish.h:19