Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_mf.h
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1#ifndef D_A_E_MF_H
2#define D_A_E_MF_H
4
13class e_mf_class : public fopEn_enemy_c {
14 /* 80712F20 */ e_mf_class();
15private:
16 /* 0x5ac */ u8 field_0x5ac[0x10ec - 0x5ac];
17};
18
19STATIC_ASSERT(sizeof(e_mf_class) == 0x10ec);
20
22 /* 8070A70C */ daE_MF_HIO_c();
23 /* 80713464 */ ~daE_MF_HIO_c();
24};
25
26
27#endif /* D_A_E_MF_H */
Definition d_a_e_mf.h:21
daE_MF_HIO_c()
Definition d_a_e_mf.cpp:700
~daE_MF_HIO_c()
Definition d_a_e_mf.cpp:1700
Dynalfos.
Definition d_a_e_mf.h:13
e_mf_class()
Definition d_a_e_mf.cpp:1641
u8 field_0x5ac[0x10ec - 0x5ac]
Definition d_a_e_mf.h:16
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_mf_class)==0x10ec)
unsigned char u8
Definition types.h:8