Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_mb.h
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1#ifndef D_A_E_MB_H
2#define D_A_E_MB_H
4
13class e_mb_class : public fopEn_enemy_c {
14private:
15 /* 0x5ac */ u8 field_0x5ac[0x8cc - 0x5ac];
16};
17
18STATIC_ASSERT(sizeof(e_mb_class) == 0x8cc);
19
21 /* 8070616C */ daE_MB_HIO_c();
22 /* 8070882C */ ~daE_MB_HIO_c();
23};
24
25
26#endif /* D_A_E_MB_H */
Definition d_a_e_mb.h:20
~daE_MB_HIO_c()
Definition d_a_e_mb.cpp:771
daE_MB_HIO_c()
Definition d_a_e_mb.cpp:255
Ook (Diababa Fight)
Definition d_a_b_bq.cpp:51
u8 field_0x5ac[0x8cc - 0x5ac]
Definition d_a_e_mb.h:15
Definition f_op_actor.h:249
STATIC_ASSERT(sizeof(e_mb_class)==0x8cc)
unsigned char u8
Definition types.h:8