Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_hp.h
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1#ifndef D_A_E_HP_H
2#define D_A_E_HP_H
3
4#include "d/d_bg_s_acch.h"
5#include "d/d_cc_d.h"
6#include "d/d_cc_uty.h"
8
17class daE_HP_c : public fopEn_enemy_c {
18public:
20 static int JointCallBack(J3DJoint*, int);
22 static int LampJointCallBack(J3DJoint*, int);
23 int draw();
24 void setBck(int, u8, f32, f32);
25 void setActionMode(int, int);
26 bool mChkDistance(f32);
27 void damage_check();
28 void executeWait();
29 void executeMove();
30 void executeRetMove();
31 void executeAttack();
32 void executeDamage();
33 void executeDown();
34 void executeDead();
35 void action();
36 void mtx_set();
37 void cc_set();
38 int execute();
39 int _delete();
40 int CreateHeap();
41 int create();
42 daE_HP_c();
43
47 /* 0x5C0 */ J3DModel* mpModel;
48 /* 0x5C4 */ mDoExt_McaMorf* mpMorf;
51 /* 0x710 */ s32 mAction;
52 /* 0x714 */ s32 movemode;
53 /* 0x718 */ u32 field_0x718;
54 /* 0x71C */ u8 field_0x71c;
55 /* 0x71D */ u8 field_0x71d;
56 /* 0x71E */ u8 field_0x71e;
57 /* 0x71F */ u8 field_0x71f;
58 /* 0x720 */ cXyz field_0x720;
59 /* 0x72C */ cXyz field_0x72c;
60 /* 0x738 */ cXyz field_0x738;
61 /* 0x744 */ cXyz field_0x744;
62 /* 0x750 */ cXyz field_0x750;
63 /* 0x75C */ cXyz field_0x75c;
64 /* 0x768 */ f32 field_0x768;
65 /* 0x76C */ csXyz field_0x76c;
66 /* 0x772 */ csXyz field_0x772;
67 /* 0x778 */ s16 field_0x778;
68 /* 0x77A */ u8 arg0;
69 /* 0x77B */ u8 bitSw;
70 /* 0x77C */ u8 field_0x77c;
71 /* 0x780 */ s32 field_0x780;
72 /* 0x784 */ u32 field_0x784;
73 /* 0x788 */ u8 field_0x788;
74 /* 0x789 */ u8 field_0x789;
75 /* 0x78A */ u8 field_0x78a;
76 /* 0x78B */ u8 field_0x78b;
77 /* 0x78C */ u8 mNight;
78 /* 0x78D */ u8 field_0x78d;
79 /* 0x790 */ f32 field_0x790;
80 /* 0x794 */ f32 field_0x794;
81 /* 0x798 */ f32 field_0x798;
82 /* 0x79C */ f32 mDisHani;
83 /* 0x7A0 */ f32 field_0x7a0;
84 /* 0x7A4 */ f32 field_0x7a4;
85 /* 0x7A8 */ s16 field_0x7a8;
86 /* 0x7AA */ s16 field_0x7aa;
89 /* 0x9C4 */ dCcD_Stts mStts;
90 /* 0xA00 */ dCcD_Cyl mCyl1;
91 /* 0xB3C */ dCcD_Cyl mCyl2;
92 /* 0xC78 */ dCcD_Sph mSph;
93 /* 0xDB0 */ dCcU_AtInfo mAtInfo;
94 /* 0xDD4 */ s32 field_0xdd4[2];
95 /* 0xDDC */ u32 field_0xddc;
96 /* 0xDE0 */ cXyz field_0xde0;
97 /* 0xDEC */ u8 field_0xdec[0xdf9 - 0xdec];
98 /* 0xDF9 */ u8 field_0xdf9;
99};
100
101STATIC_ASSERT(sizeof(daE_HP_c) == 0xdfc);
102
103
104#endif /* D_A_E_HP_H */
Definition J3DJoint.h:63
Definition J3DModel.h:43
Definition Z2Creature.h:37
Definition c_sxyz.h:10
Definition d_bg_s_acch.h:15
Definition d_bg_s_acch.h:247
Definition d_cc_d.h:461
Definition d_cc_d.h:473
Definition d_cc_d.h:269
Huge Poe?
Definition d_a_e_hp.h:17
int _delete()
Definition d_a_e_hp.cpp:1127
void mtx_set()
Definition d_a_e_hp.cpp:963
u8 field_0x788
Definition d_a_e_hp.h:73
f32 field_0x798
Definition d_a_e_hp.h:81
f32 mDisHani
Definition d_a_e_hp.h:82
request_of_phase_process_class mPhaseReq
Definition d_a_e_hp.h:44
Z2CreatureEnemy mSound1
Definition d_a_e_hp.h:49
dCcD_Sph mSph
Definition d_a_e_hp.h:92
void executeWait()
Definition d_a_e_hp.cpp:359
u8 field_0x789
Definition d_a_e_hp.h:74
u8 field_0x78d
Definition d_a_e_hp.h:78
mDoExt_McaMorf * mpMorf
Definition d_a_e_hp.h:48
cXyz field_0x738
Definition d_a_e_hp.h:60
dCcD_Stts mStts
Definition d_a_e_hp.h:89
void damage_check()
Definition d_a_e_hp.cpp:312
u8 field_0x71c
Definition d_a_e_hp.h:54
int execute()
Definition d_a_e_hp.cpp:1058
cXyz field_0x720
Definition d_a_e_hp.h:58
void setBck(int, u8, f32, f32)
Definition d_a_e_hp.cpp:292
static int JointCallBack(J3DJoint *, int)
Definition d_a_e_hp.cpp:119
u8 field_0x71e
Definition d_a_e_hp.h:56
u32 field_0x718
Definition d_a_e_hp.h:53
f32 field_0x768
Definition d_a_e_hp.h:64
bool mChkDistance(f32)
Definition d_a_e_hp.cpp:303
dCcD_Cyl mCyl1
Definition d_a_e_hp.h:90
u8 field_0x71f
Definition d_a_e_hp.h:57
f32 field_0x790
Definition d_a_e_hp.h:79
void executeMove()
Definition d_a_e_hp.cpp:414
cXyz field_0x750
Definition d_a_e_hp.h:62
csXyz field_0x772
Definition d_a_e_hp.h:66
dBgS_AcchCir mAcchCir
Definition d_a_e_hp.h:87
cXyz field_0x75c
Definition d_a_e_hp.h:63
u8 arg0
Definition d_a_e_hp.h:68
void cc_set()
Definition d_a_e_hp.cpp:1015
cXyz field_0x744
Definition d_a_e_hp.h:61
int LampCtrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_hp.cpp:131
u8 field_0x71d
Definition d_a_e_hp.h:55
dCcD_Cyl mCyl2
Definition d_a_e_hp.h:91
void executeDown()
Definition d_a_e_hp.cpp:571
s32 field_0xdd4[2]
Definition d_a_e_hp.h:94
daE_HP_c()
Definition d_a_e_hp.cpp:1318
int ctrlJoint(J3DJoint *, J3DModel *)
Definition d_a_e_hp.cpp:96
u8 field_0x78b
Definition d_a_e_hp.h:76
mDoExt_invisibleModel mInvModel
Definition d_a_e_hp.h:46
s16 field_0x778
Definition d_a_e_hp.h:67
int CreateHeap()
Definition d_a_e_hp.cpp:1148
u32 field_0x784
Definition d_a_e_hp.h:72
cXyz field_0x72c
Definition d_a_e_hp.h:59
s16 field_0x7a8
Definition d_a_e_hp.h:85
void executeDead()
Definition d_a_e_hp.cpp:710
s32 mAction
Definition d_a_e_hp.h:51
static int LampJointCallBack(J3DJoint *, int)
Definition d_a_e_hp.cpp:155
dBgS_ObjAcch mObjAcch
Definition d_a_e_hp.h:88
f32 field_0x7a4
Definition d_a_e_hp.h:84
Z2CreatureEnemy mSound2
Definition d_a_e_hp.h:50
f32 field_0x794
Definition d_a_e_hp.h:80
csXyz field_0x76c
Definition d_a_e_hp.h:65
void setActionMode(int, int)
Definition d_a_e_hp.cpp:298
u8 field_0x78a
Definition d_a_e_hp.h:75
u8 mNight
Definition d_a_e_hp.h:77
void action()
Definition d_a_e_hp.cpp:789
void executeRetMove()
Definition d_a_e_hp.cpp:447
dCcU_AtInfo mAtInfo
Definition d_a_e_hp.h:93
s16 field_0x7aa
Definition d_a_e_hp.h:86
u8 field_0xdf9
Definition d_a_e_hp.h:98
int create()
Definition d_a_e_hp.cpp:1207
void executeDamage()
Definition d_a_e_hp.cpp:537
s32 field_0x780
Definition d_a_e_hp.h:71
u8 bitSw
Definition d_a_e_hp.h:69
f32 field_0x7a0
Definition d_a_e_hp.h:83
s32 movemode
Definition d_a_e_hp.h:52
u8 field_0xdec[0xdf9 - 0xdec]
Definition d_a_e_hp.h:97
void executeAttack()
Definition d_a_e_hp.cpp:486
int draw()
Definition d_a_e_hp.cpp:171
u32 field_0xddc
Definition d_a_e_hp.h:95
J3DModel * mpModel
Definition d_a_e_hp.h:47
cXyz field_0xde0
Definition d_a_e_hp.h:96
u8 field_0x77c
Definition d_a_e_hp.h:70
mDoExt_McaMorfSO * mpMorfSO
Definition d_a_e_hp.h:45
Definition f_op_actor.h:285
Definition m_Do_ext.h:331
Definition m_Do_ext.h:369
Definition m_Do_ext.h:265
STATIC_ASSERT(sizeof(daE_HP_c)==0xdfc)
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8
Definition c_xyz.h:7
Definition d_cc_uty.h:20
Definition c_phase.h:17