Definition Z2Creature.h:37
s8 id
Definition d_a_e_gs.h:47
f32 appear_alpha_speed
Definition d_a_e_gs.h:50
void genMessage(JORMContext *)
daE_GS_HIO_c()
Definition d_a_e_gs.cpp:13
f32 disappear_alpha_speed
Definition d_a_e_gs.h:51
virtual ~daE_GS_HIO_c()
Definition d_a_e_gs.h:43
f32 react_distance
Definition d_a_e_gs.h:52
s16 appear_time_lag
Definition d_a_e_gs.h:49
f32 base_size
Definition d_a_e_gs.h:48
Ghost Soldier.
Definition d_a_e_gs.h:15
s16 mode
Definition d_a_e_gs.h:19
request_of_phase_process_class phase
Definition d_a_e_gs.h:18
Z2CreatureEnemy sound
Definition d_a_e_gs.h:27
s16 action
Definition d_a_e_gs.h:29
f32 opacity
Definition d_a_e_gs.h:26
u8 field_0x5B8[0x5C8 - 0x5B8]
Definition d_a_e_gs.h:22
mDoExt_invisibleModel invisible_model
Definition d_a_e_gs.h:25
u8 arg0
Definition d_a_e_gs.h:20
s16 lifetime
Definition d_a_e_gs.h:28
fopEn_enemy_c enemy
Definition d_a_e_gs.h:17
int anm
Definition d_a_e_gs.h:24
s16 field_0x692
Definition d_a_e_gs.h:33
u8 hio_init
Definition d_a_e_gs.h:35
f32 player_dist
Definition d_a_e_gs.h:30
u8 arg1
Definition d_a_e_gs.h:21
dCcU_AtInfo atInfo
Definition d_a_e_gs.h:34
s16 angle_to_player
Definition d_a_e_gs.h:31
mDoExt_McaMorfSO * model_morf
Definition d_a_e_gs.h:23
s16 timers[4]
Definition d_a_e_gs.h:32
Definition f_op_actor.h:327
Definition m_Do_ext.h:408
Definition m_Do_ext.h:535
STATIC_ASSERT(sizeof(e_gs_class)==0x6bc)