Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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npc_ne_class Member List

This is the complete list of members for npc_ne_class, including all inherited members.

ACT_AWAY enum valuenpc_ne_class
ACT_BALL enum valuenpc_ne_class
ACT_BIRD enum valuenpc_ne_class
ACT_CARRY enum valuenpc_ne_class
ACT_CLIMB enum valuenpc_ne_class
ACT_DISH enum valuenpc_ne_class
ACT_DROP enum valuenpc_ne_class
ACT_HOME enum valuenpc_ne_class
ACT_JUMP enum valuenpc_ne_class
ACT_MESSAGE enum valuenpc_ne_class
ACT_OUT_SWIM enum valuenpc_ne_class
ACT_PATH_WALK enum valuenpc_ne_class
ACT_ROOF enum valuenpc_ne_class
ACT_S_DROP enum valuenpc_ne_class
ACT_S_JUMP enum valuenpc_ne_class
ACT_SANBASI enum valuenpc_ne_class
ACT_SWIM enum valuenpc_ne_class
ACT_TAME enum valuenpc_ne_class
ACT_WAIT enum valuenpc_ne_class
Action enum namenpc_ne_class
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
Animation enum namenpc_ne_class
ANM_CARRY_A enum valuenpc_ne_class
ANM_CARRY_B enum valuenpc_ne_class
ANM_DRINK_DISH enum valuenpc_ne_class
ANM_EMPTY_DISH enum valuenpc_ne_class
ANM_FAWN_L enum valuenpc_ne_class
ANM_FAWN_R enum valuenpc_ne_class
ANM_JUMP_END enum valuenpc_ne_class
ANM_JUMP_LOOP enum valuenpc_ne_class
ANM_JUMP_START enum valuenpc_ne_class
ANM_JUMP_UP enum valuenpc_ne_class
ANM_MILK enum valuenpc_ne_class
ANM_RUN enum valuenpc_ne_class
ANM_SIT_A enum valuenpc_ne_class
ANM_SIT_B enum valuenpc_ne_class
ANM_SWIM enum valuenpc_ne_class
ANM_TO_CARRY_B enum valuenpc_ne_class
ANM_TO_JUMP enum valuenpc_ne_class
ANM_TO_WAIT enum valuenpc_ne_class
ANM_WAIT enum valuenpc_ne_class
ANM_WALK enum valuenpc_ne_class
attention_infofopAc_ac_c
Behavior enum namenpc_ne_class
BHV_DISH enum valuenpc_ne_class
BHV_NONE enum valuenpc_ne_class
BHV_PIER enum valuenpc_ne_class
BHV_TAME enum valuenpc_ne_class
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x5b9npc_ne_class
field_0x634npc_ne_class
field_0x63cnpc_ne_class
field_0x644npc_ne_class
field_0x65cnpc_ne_class
field_0x660npc_ne_class
field_0x698npc_ne_class
field_0x69enpc_ne_class
field_0x6a6npc_ne_class
field_0x6b8npc_ne_class
field_0x6c0npc_ne_class
field_0x6d4npc_ne_class
field_0x6f1npc_ne_class
field_0xbcdnpc_ne_class
field_0xbf4npc_ne_class
field_0xbf8npc_ne_class
field_0xc7cnpc_ne_class
field_0xc8cnpc_ne_class
field_0xcb4npc_ne_class
field_0xcb6npc_ne_class
field_0xcb8npc_ne_class
field_0xcc0npc_ne_class
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
LOOK_FORWARD enum valuenpc_ne_class
LOOK_NONE enum valuenpc_ne_class
LOOK_PLAYER enum valuenpc_ne_class
LOOK_TARGET enum valuenpc_ne_class
LookMode enum namenpc_ne_class
mAcchnpc_ne_class
mAcchCirnpc_ne_class
mActionnpc_ne_class
mAngleToPlayernpc_ne_class
mAngleYStepnpc_ne_class
mAnmIDnpc_ne_class
mAnmSpeednpc_ne_class
mAtEnablenpc_ne_class
mAtSphnpc_ne_class
maxFallSpeedfopAc_ac_c
mBackboneAngleYnpc_ne_class
mBackboneTargetAngleYnpc_ne_class
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBaseScalenpc_ne_class
mBehaviornpc_ne_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mBtkFramenpc_ne_class
mBtpFramenpc_ne_class
mBtpResetnpc_ne_class
mBtpTimernpc_ne_class
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCameraCenter1npc_ne_class
mCameraCenter2npc_ne_class
mCameraEye1npc_ne_class
mCameraEye2npc_ne_class
mCameraFovYnpc_ne_class
mCarryTimernpc_ne_class
mCcDisableTimernpc_ne_class
mCcSphnpc_ne_class
mClimbPosnpc_ne_class
mCounternpc_ne_class
mDemoCounternpc_ne_class
mDemoFishPosnpc_ne_class
mDemoModenpc_ne_class
mDemoTimernpc_ne_class
mDishPosnpc_ne_class
mDistScalenpc_ne_class
mDistToTargetnpc_ne_class
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFishIDnpc_ne_class
mFlagsfopEn_enemy_c
mFlowIDnpc_ne_class
mGroundYnpc_ne_class
mHeadAngleXnpc_ne_class
mHeadAngleYnpc_ne_class
mHeadAngleZnpc_ne_class
mHeadBobAngleXnpc_ne_class
mHeadBobAngleYnpc_ne_class
mHeadBobTargetAngleXnpc_ne_class
mHeadBobTargetAngleYnpc_ne_class
mHeadBobTimernpc_ne_class
mHeadLockPosfopEn_enemy_c
mHeadTargetAngleYnpc_ne_class
mHeadTargetAngleZnpc_ne_class
mHIOInitnpc_ne_class
mHomePathIdxnpc_ne_class
mIsGenglenpc_ne_class
mIsTalkingnpc_ne_class
mLookDownTimernpc_ne_class
mLookModenpc_ne_class
mLookNoMoveTimernpc_ne_class
mLookTargetnpc_ne_class
mLookUpTimernpc_ne_class
mMessageStatenpc_ne_class
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModenpc_ne_class
mMsgFlownpc_ne_class
mNeckAngleYnpc_ne_class
mNoFollownpc_ne_class
modelfopAc_ac_c
mParticlenpc_ne_class
mPathDirnpc_ne_class
mPathIndexnpc_ne_class
mPathPointNonpc_ne_class
mpBtkAnmnpc_ne_class
mpBtpAnmnpc_ne_class
mpDishMorfnpc_ne_class
mpDrawMtdleafdraw_class
mPhasenpc_ne_class
mpMorfnpc_ne_class
mpPathnpc_ne_class
mResNamenpc_ne_class
mSearchBallnpc_ne_class
mShadowKeynpc_ne_class
mSizenpc_ne_class
mSoundnpc_ne_class
mSplashTimernpc_ne_class
mSttsnpc_ne_class
mTailAnglenpc_ne_class
mTailSwaynpc_ne_class
mTailSwayAnglenpc_ne_class
mTailSwayTargetnpc_ne_class
mTailTargetAnglenpc_ne_class
mTargetAngleYnpc_ne_class
mTargetPosnpc_ne_class
mTexturenpc_ne_class
mThrowModefopEn_enemy_c
mTimersnpc_ne_class
mWantsFishnpc_ne_class
mWaterYnpc_ne_class
npc_ne_class()npc_ne_class
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c