Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_saidan.h
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1#ifndef D_A_OBJ_SAIDAN_H
2#define D_A_OBJ_SAIDAN_H
3
6#include "m_Do/m_Do_hostIO.h"
7
17public:
18 enum Mode_e {
19 /* 0 */ MODE_WAIT_e,
20 /* 1 */ MODE_MOVE_e,
22 };
23
24 /* 80CC3E28 */ void setBaseMtx();
25 /* 80CC3EB0 */ virtual int CreateHeap();
26 /* 80CC3F1C */ cPhs__Step create();
27 /* 80CC4054 */ virtual int Execute(Mtx**);
28 /* 80CC40A4 */ void moveProc();
29 /* 80CC4148 */ void init_modeWait();
30 /* 80CC4154 */ void modeWait();
31 /* 80CC41B0 */ void init_modeMove();
32 /* 80CC41BC */ void modeMove();
33 /* 80CC4290 */ void init_modeMoveEnd();
34 /* 80CC4314 */ void modeMoveEnd();
35 /* 80CC4318 */ virtual int Draw();
36 /* 80CC43BC */ virtual int Delete();
37
38private:
40 /* 0x5A8 */ J3DModel* mpModel;
41 /* 0x5AC */ u8 mMode;
42 /* 0x5AD */ u8 mIsSwitch;
43 /* 0x5B0 */ f32 mOriginalPosX;
44};
45
46STATIC_ASSERT(sizeof(daSaidan_c) == 0x5B4);
47
49 /* 80CC3DAC */ daSaidan_HIO_c();
50 /* 80CC4478 */ virtual ~daSaidan_HIO_c() {}
51
52 /* 0x00 vtable */
53 /* 0x04 */ f32 mMaxStep;
54 /* 0x08 */ f32 mTargetPosX;
55};
56
57#endif /* D_A_OBJ_SAIDAN_H */
cPhs__Step
Definition c_phase.h:8
Definition d_bg_s_movebg_actor.h:10
Altar.
Definition d_a_obj_saidan.h:16
request_of_phase_process_class mPhaseReq
Definition d_a_obj_saidan.h:39
void init_modeWait()
Definition d_a_obj_saidan.cpp:110
void modeWait()
Definition d_a_obj_saidan.cpp:115
void moveProc()
Definition d_a_obj_saidan.cpp:98
Mode_e
Definition d_a_obj_saidan.h:18
@ MODE_MOVE_e
Definition d_a_obj_saidan.h:20
@ MODE_WAIT_e
Definition d_a_obj_saidan.h:19
@ MODE_MOVE_END_e
Definition d_a_obj_saidan.h:21
cPhs__Step create()
Definition d_a_obj_saidan.cpp:61
void modeMove()
Definition d_a_obj_saidan.cpp:128
void init_modeMove()
Definition d_a_obj_saidan.cpp:123
u8 mMode
Definition d_a_obj_saidan.h:41
virtual int Execute(Mtx **)
Definition d_a_obj_saidan.cpp:89
void setBaseMtx()
Definition d_a_obj_saidan.cpp:41
virtual int CreateHeap()
Definition d_a_obj_saidan.cpp:49
virtual int Delete()
Definition d_a_obj_saidan.cpp:164
void init_modeMoveEnd()
Definition d_a_obj_saidan.cpp:140
virtual int Draw()
Definition d_a_obj_saidan.cpp:152
u8 mIsSwitch
Definition d_a_obj_saidan.h:42
J3DModel * mpModel
Definition d_a_obj_saidan.h:40
f32 mOriginalPosX
Definition d_a_obj_saidan.h:43
void modeMoveEnd()
Definition d_a_obj_saidan.cpp:147
Definition m_Do_hostIO.h:5
STATIC_ASSERT(sizeof(daSaidan_c)==0x5B4)
f32 Mtx[3][4]
Definition mtx.h:15
Definition d_a_ep.cpp:155
Definition d_a_obj_saidan.h:48
f32 mTargetPosX
Definition d_a_obj_saidan.h:54
f32 mMaxStep
Definition d_a_obj_saidan.h:53
daSaidan_HIO_c()
Definition d_a_obj_saidan.cpp:35
virtual ~daSaidan_HIO_c()
Definition d_a_obj_saidan.h:50
Definition d_a_hozelda.cpp:14
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8