1#ifndef D_A_OBJ_TOBYHOUSE_H
2#define D_A_OBJ_TOBYHOUSE_H
Fyer's House.
Definition d_a_obj_tobyhouse.h:14
void actionWait()
Definition d_a_obj_tobyhouse.cpp:553
void actionEvent()
Definition d_a_obj_tobyhouse.cpp:564
void Execute(f32(**)[3][4])
Definition d_a_obj_tobyhouse.cpp:450
void Create()
Definition d_a_obj_tobyhouse.cpp:290
void action()
Definition d_a_obj_tobyhouse.cpp:548
void actionDead()
Definition d_a_obj_tobyhouse.cpp:569
void sceneChange()
Definition d_a_obj_tobyhouse.cpp:627
void demoProc()
Definition d_a_obj_tobyhouse.cpp:621
void create1st()
Definition d_a_obj_tobyhouse.cpp:440
u8 field_0x568[0x600 - 0x568]
Definition d_a_obj_tobyhouse.h:34
void Draw()
Definition d_a_obj_tobyhouse.cpp:632
void Delete()
Definition d_a_obj_tobyhouse.cpp:667
void actionOrderEvent()
Definition d_a_obj_tobyhouse.cpp:558
void CreateHeap()
Definition d_a_obj_tobyhouse.cpp:429
void initBaseMtx()
Definition d_a_obj_tobyhouse.cpp:226
void checkLODModel()
Definition d_a_obj_tobyhouse.cpp:662
void setBaseMtx()
Definition d_a_obj_tobyhouse.cpp:231
STATIC_ASSERT(sizeof(daObjTobyHouse_c)==0x600)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8