1#ifndef D_A_OBJ_SWTURN_H
2#define D_A_OBJ_SWTURN_H
Arbiter's Ground Turn Switch.
Definition d_a_obj_swturn.h:14
u8 field_0x568[0x5e0 - 0x568]
Definition d_a_obj_swturn.h:33
void init_modeRotate()
Definition d_a_obj_swturn.cpp:298
void modeWait()
Definition d_a_obj_swturn.cpp:284
void Execute(f32(**)[3][4])
Definition d_a_obj_swturn.cpp:209
void modeRotate()
Definition d_a_obj_swturn.cpp:303
void Create()
Definition d_a_obj_swturn.cpp:161
void mode_proc_call()
Definition d_a_obj_swturn.cpp:245
void create1st()
Definition d_a_obj_swturn.cpp:203
void Delete()
Definition d_a_obj_swturn.cpp:339
void rotate_sub_1()
Definition d_a_obj_swturn.cpp:329
void rotate_sub_0()
Definition d_a_obj_swturn.cpp:316
void setBaseMtx()
Definition d_a_obj_swturn.cpp:156
void init_modeWait()
Definition d_a_obj_swturn.cpp:250
void CreateHeap()
Definition d_a_obj_swturn.cpp:198
void initBaseMtx()
Definition d_a_obj_swturn.cpp:151
void Draw()
Definition d_a_obj_swturn.cpp:334
STATIC_ASSERT(sizeof(daObjSwTurn_c)==0x5e0)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8