Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
daObjLv6SwTurn_c Member List

This is the complete list of members for daObjLv6SwTurn_c, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
argumentfopAc_ac_c
attention_infofopAc_ac_c
basefopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
Create()daObjLv6SwTurn_cvirtual
create1st()daObjLv6SwTurn_c
CreateHeap()daObjLv6SwTurn_cvirtual
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
dBgS_MoveBgActor()dBgS_MoveBgActor
Delete()daObjLv6SwTurn_cvirtual
demoActorIDfopAc_ac_c
Draw()daObjLv6SwTurn_cvirtual
draw_tagfopAc_ac_c
eventInfofopAc_ac_c
Execute(Mtx **)daObjLv6SwTurn_cvirtual
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getSwbit()daObjLv6SwTurn_cinline
getSwbit2()daObjLv6SwTurn_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
init_modeRotate()daObjLv6SwTurn_c
init_modeWait()daObjLv6SwTurn_c
initBaseMtx()daObjLv6SwTurn_c
IsDelete()dBgS_MoveBgActorvirtual
jntColfopAc_ac_c
m_dzb_iddBgS_MoveBgActorstatic
m_namedBgS_MoveBgActorstatic
m_set_funcdBgS_MoveBgActorstatic
maxFallSpeedfopAc_ac_c
mBgMtxdBgS_MoveBgActor
mModedaObjLv6SwTurn_c
mode_proc_call()daObjLv6SwTurn_c
modelfopAc_ac_c
modeRotate()daObjLv6SwTurn_c
modeWait()daObjLv6SwTurn_c
MoveBGCreate(char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)dBgS_MoveBgActor
MoveBGCreateHeap()dBgS_MoveBgActor
MoveBGDelete()dBgS_MoveBgActor
MoveBGDraw()dBgS_MoveBgActorinline
MoveBGExecute()dBgS_MoveBgActor
MoveBGIsDelete()dBgS_MoveBgActorinline
mpBgWdBgS_MoveBgActor
oldfopAc_ac_c
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBaseMtx()daObjLv6SwTurn_c
setIDfopAc_ac_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
tevStrfopAc_ac_c
ToBack()dBgS_MoveBgActorvirtual
ToFore()dBgS_MoveBgActorvirtual
unk5A0daObjLv6SwTurn_c
unk5A8daObjLv6SwTurn_c
unk5ADdaObjLv6SwTurn_c
unk5AEdaObjLv6SwTurn_c
unk5B0daObjLv6SwTurn_c
unk5B2daObjLv6SwTurn_c
unk5B4daObjLv6SwTurn_c
unk5B6daObjLv6SwTurn_c
unk5B8daObjLv6SwTurn_c
unk5BCdaObjLv6SwTurn_c
unk5BDdaObjLv6SwTurn_c
unk5C0daObjLv6SwTurn_c
unk5C4daObjLv6SwTurn_c
unk5C8daObjLv6SwTurn_c
unk5CAdaObjLv6SwTurn_c
~fopAc_ac_c()fopAc_ac_c