Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4bridge.h
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1#ifndef D_A_OBJ_LV4BRIDGE_H
2#define D_A_OBJ_LV4BRIDGE_H
3
5
14class daObjLv4Brg_c : public fopAc_ac_c {
15public:
16 /* 80C62878 */ void initBaseMtx();
17 /* 80C628B4 */ void setBaseMtx();
18 /* 80C62994 */ void Create();
19 /* 80C62A2C */ void CreateHeap();
20 /* 80C62A9C */ void create1st();
21 /* 80C62B20 */ void Execute(f32 (**)[3][4]);
22 /* 80C62B6C */ void action();
23 /* 80C62C28 */ void mode_init_wait();
24 /* 80C62C34 */ void mode_wait();
25 /* 80C62CE4 */ void mode_init_move();
26 /* 80C62CFC */ void mode_move();
27 /* 80C62E24 */ void mode_init_dead();
28 /* 80C62E30 */ void mode_dead();
29 /* 80C62E34 */ void eventStart();
30 /* 80C62EA0 */ void Draw();
31 /* 80C62F44 */ void Delete();
32 /* 80C630C4 */ ~daObjLv4Brg_c();
33
34private:
35 /* 0x568 */ u8 field_0x568[0x5d0 - 0x568];
36};
37
38STATIC_ASSERT(sizeof(daObjLv4Brg_c) == 0x5d0);
39
40
41#endif /* D_A_OBJ_LV4BRIDGE_H */
Arbiter's Grounds Bridge.
Definition d_a_obj_lv4bridge.h:14
void mode_init_wait()
Definition d_a_obj_lv4bridge.cpp:227
void setBaseMtx()
Definition d_a_obj_lv4bridge.cpp:121
void initBaseMtx()
Definition d_a_obj_lv4bridge.cpp:92
void Create()
Definition d_a_obj_lv4bridge.cpp:131
void action()
Definition d_a_obj_lv4bridge.cpp:221
void Draw()
Definition d_a_obj_lv4bridge.cpp:291
u8 field_0x568[0x5d0 - 0x568]
Definition d_a_obj_lv4bridge.h:35
void CreateHeap()
Definition d_a_obj_lv4bridge.cpp:164
void mode_init_dead()
Definition d_a_obj_lv4bridge.cpp:276
void mode_init_move()
Definition d_a_obj_lv4bridge.cpp:243
void create1st()
Definition d_a_obj_lv4bridge.cpp:169
void mode_move()
Definition d_a_obj_lv4bridge.cpp:270
~daObjLv4Brg_c()
Definition d_a_obj_lv4bridge.cpp:408
void mode_wait()
Definition d_a_obj_lv4bridge.cpp:237
void mode_dead()
Definition d_a_obj_lv4bridge.cpp:281
void Execute(f32(**)[3][4])
Definition d_a_obj_lv4bridge.cpp:175
void Delete()
Definition d_a_obj_lv4bridge.cpp:296
void eventStart()
Definition d_a_obj_lv4bridge.cpp:286
STATIC_ASSERT(sizeof(daObjLv4Brg_c)==0x5d0)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8