Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daObjIceBlk_c Member List
This is the complete list of members for
daObjIceBlk_c
, including all inherited members.
ACTION_DEAD_e
enum value
daObjIceBlk_c
Action_e
enum name
daObjIceBlk_c
ACTION_EVENT_e
enum value
daObjIceBlk_c
ACTION_ORDER_EVENT_e
enum value
daObjIceBlk_c
ACTION_WAIT_e
enum value
daObjIceBlk_c
actionDead
()
daObjIceBlk_c
actionEvent
()
daObjIceBlk_c
actionOrderEvent
()
daObjIceBlk_c
actionWait
()
daObjIceBlk_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
bgCheck
()
daObjIceBlk_c
box
fopAc_ac_c
carryType
fopAc_ac_c
checkBgHit
()
daObjIceBlk_c
checkFall
()
daObjIceBlk_c
checkWalk
()
daObjIceBlk_c
checkWallPre
(s16)
daObjIceBlk_c
clrCounter
()
daObjIceBlk_c
Create
()
daObjIceBlk_c
virtual
create1st
()
daObjIceBlk_c
CreateHeap
()
daObjIceBlk_c
virtual
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
dBgS_MoveBgActor
()
dBgS_MoveBgActor
Delete
()
daObjIceBlk_c
virtual
demoActorID
fopAc_ac_c
disablePushPull
()
daObjIceBlk_c
Draw
()
daObjIceBlk_c
virtual
draw_tag
fopAc_ac_c
enablePushPull
()
daObjIceBlk_c
event_proc_call
()
daObjIceBlk_c
eventInfo
fopAc_ac_c
Execute
(Mtx **)
daObjIceBlk_c
virtual
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x9d4
daObjIceBlk_c
field_0x9d8
daObjIceBlk_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getCorrectPointNo
()
daObjIceBlk_c
inline
getPathId
()
daObjIceBlk_c
inline
getPointNo
()
daObjIceBlk_c
getSwbit
()
daObjIceBlk_c
inline
getSwbit2
()
daObjIceBlk_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
init_bgCheck
()
daObjIceBlk_c
initBaseMtx
()
daObjIceBlk_c
IsDelete
()
dBgS_MoveBgActor
virtual
jntCol
fopAc_ac_c
loadCurrentPos
()
daObjIceBlk_c
m_dzb_id
dBgS_MoveBgActor
static
m_name
dBgS_MoveBgActor
static
m_set_func
dBgS_MoveBgActor
static
mAcch
daObjIceBlk_c
mAcchCir
daObjIceBlk_c
mAction
daObjIceBlk_c
maxFallSpeed
fopAc_ac_c
mBase
leafdraw_class
mBgMtx
dBgS_MoveBgActor
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mCcCyl
daObjIceBlk_c
mCcStts
daObjIceBlk_c
mColdEffEmitters
daObjIceBlk_c
mCounter
daObjIceBlk_c
mDwPi
leafdraw_class
mGndChk
daObjIceBlk_c
mGroundY
daObjIceBlk_c
mHitCounter
daObjIceBlk_c
mIsPlayerRide
daObjIceBlk_c
mKezuruEmtrID
daObjIceBlk_c
mMaxSwNum
daObjIceBlk_c
mMode
daObjIceBlk_c
mMoveDir
daObjIceBlk_c
Mode_e
enum name
daObjIceBlk_c
mode_init_wait
()
daObjIceBlk_c
mode_init_walk
()
daObjIceBlk_c
mode_proc_call
()
daObjIceBlk_c
mode_proc_wait
()
daObjIceBlk_c
MODE_PROC_WAIT_e
enum value
daObjIceBlk_c
mode_proc_walk
()
daObjIceBlk_c
MODE_PROC_WALK_e
enum value
daObjIceBlk_c
model
fopAc_ac_c
MoveBGCreate
(char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)
dBgS_MoveBgActor
MoveBGCreateHeap
()
dBgS_MoveBgActor
MoveBGDelete
()
dBgS_MoveBgActor
MoveBGDraw
()
dBgS_MoveBgActor
inline
MoveBGExecute
()
dBgS_MoveBgActor
MoveBGIsDelete
()
dBgS_MoveBgActor
inline
mpBgW
dBgS_MoveBgActor
mpDrawMtd
leafdraw_class
mPhase
daObjIceBlk_c
mpIceBgW
daObjIceBlk_c
mpIceModel
daObjIceBlk_c
mpModel
daObjIceBlk_c
mpPath
daObjIceBlk_c
mPPLabel
daObjIceBlk_c
mState
daObjIceBlk_c
mSwbit
daObjIceBlk_c
mWalkInitPos
daObjIceBlk_c
mWalkType
daObjIceBlk_c
mWallPrePos
daObjIceBlk_c
old
fopAc_ac_c
parentActorID
fopAc_ac_c
PPCallBack
(fopAc_ac_c *, fopAc_ac_c *, s16, dBgW_Base::PushPullLabel)
daObjIceBlk_c
static
saveCurrentPos
()
daObjIceBlk_c
scale
fopAc_ac_c
setAction
(u8 i_action)
daObjIceBlk_c
inline
setBaseMtx
()
daObjIceBlk_c
setEffect
()
daObjIceBlk_c
setID
fopAc_ac_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
STATE_0_e
enum value
daObjIceBlk_c
STATE_2_e
enum value
daObjIceBlk_c
STATE_4_e
enum value
daObjIceBlk_c
State_e
enum name
daObjIceBlk_c
STATE_LAND_e
enum value
daObjIceBlk_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
ToBack
()
dBgS_MoveBgActor
virtual
ToFore
()
dBgS_MoveBgActor
virtual
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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